Unit Overhaul unit file

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Tnarg
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Posts: 283
Joined: Feb 06 2008

Unit Overhaul unit file

Post by Tnarg »

Unit Overhaul Mod v3.3

https://steamcommunity.com/sharedfiles/ ... 2845204802


Check out the Unit Overhaul Discord Channel: https://discord.gg/QMfGgPfNqh

Unit Overhaul Mod 3.1 now includes around 500 3D models from Cyrus Jackson’s Supreme Ruler Remastered Mod. Each of these models have been stitched in and meshed with thousands of units from the Unit Overhaul Mod, giving it a whole new look. Look for new infantry models, so no more infantry with Aks only. Hundreds of new APCs, IFVs, Tanks, Artillery, AA, Transports, Helicopters, Planes, and Ships.


Mod Overview:
This mod is a slowly evolving quality of life/realism improvement over the base SRU game. It started out with an overhauled unit file in which most units were reviewed and balanced based off extensive research and peer review. From this grew an almost complete overhaul of units, mostly from the 50's and on. Most units have had name overhauls to names that match better with what information is available in 2022. In addition to the renaming and balancing, we also tried to find better images for some units that are available in the base image file. Over 1000+ more units where added ranging from a whole slew of MRAP style vehicles, UAVs, Missile and Drone systems, country specific elite units, units that are available in current military inventories that we could not find in the original unit file as well as units that are part of many current and future research and development programs. In addition to this we also implemented mechanics to simulate Electronic Warfare, Special Operations Missions, Drone, Asymmetric/Terrorism, Orbital Bombardment, Mine, and Chemical Warfare. These mechanics add a whole new tool kit in which to wage modern warfare. 136 major country orbats have been researched and updated to 2021 inventories. In addition to the orbats the W2020.CVP file includes all the changes made to bring the research tree for each country more on par with 2020 research.

In summary there are well over 3000 changes, 136 accurate orbats, researched technologies based on 2021 data, additions, and new mechanics.
There is an attached change log text document that details every major change implemented. All of this has been evolving over the last couple of years with many contributors, testers, and members providing thousands of hours of peer review.

Details:
Electronic and Cyber Warfare in various aspects and capacities have been included. Special Operations have been expanded upon with various specific country Elite Units as well as various Special Operations to expand on clandestine play style. Drone Warfare is now implemented into more of a modern-day role with surveillance and attacks. Asymmetric Warfare and Terrorism also find their way in strategies that one can now utilize. Chemical Warfare has also been addressed and a multitude of options are now available. Orbital Warfare can be accessed via research in your race to space, making these technologies vital game changers in the near future. Also, through the feedback of many contributors, many of the advanced late game units have been pushed back in the tech tree so that they are not popping up on the battlefield in the mid-2020s, and there is more of a gradual progression of units. All these ideas above, you can read more about in a detailed overview that is attached and in the patch notes.

Finally, I was introduced to the International Institute for Strategic Studies, the Military Balance, The Annual Assessment of Global Military Capabilities and Defense Economics. I started going through the Military Balance 2021 and started to compare it to the Modern-Day Supreme Ruler orbats. After reviewing a couple countries, I determined that the orbats needed an overhaul too! So slowly I am going through many of them and updating them to actual modern day 2021 inventories. Many missing units have now been added to almost 98-99% accuracy along with accurate force sizes.
From the updated orbats the W2020.CVP file has also been updated with the unit design techs that match the orbats bringing these countries technology base more in line with 2020. The SRU modern scenarios are now probably about the most accurate and realistic out there for any Geopolitical Simulator.

I would like to thank Carnage, Poit, Balur, Rehan, DesTryke, The American Patriot, Donhuang, and many others who have offered insight, data, peer review, and countless hours of play testing.

Installation:
Install Instructions can be found in the mod folder under Casual Reading along with how to update the GCR + Unit Overhaul Mod to 3.0.

Current updated 2021 Orbats:
136 updated 2021 orbats and W2020.CVP file unit design updates. Please see documentation for complete list.
You do not have the required permissions to view the files attached to this post.
Last edited by Tnarg on May 04 2024, edited 17 times in total.
Tnarg
Colonel
Posts: 283
Joined: Feb 06 2008

Re: Unit Overhaul unit file

Post by Tnarg »

Finishing up Unit Overhaul Mod version 1.1. A few fixes here and there. Addition of more long range Air to Air missile systems similar to the Chinese PL-15 units. Change to Elite Tier IV units from 2011 special forces to 2021 with tech requirement of Future Mechanize Infantry (1786), for better dispersion on 2017 sandboxes and on. Let me know of any changes you want or new units to request. Hope to get this new version out in a day or two.
Tnarg
Colonel
Posts: 283
Joined: Feb 06 2008

Re: Unit Overhaul unit file

Post by Tnarg »

Updated Unit Overhaul Mod with a few changes and additions.

Unit File Link:
https://drive.google.com/file/d/1Qo3ocW ... sp=sharing

See the Full Change Log Document Link:
https://drive.google.com/file/d/1RlGbhT ... sp=sharing


Patch 1.1
BMP-3K, added "R"
AN-12BK-PPS Cub-ECM, date increased to '75
TOS-1 Burantino, reduced SA from 92 to 62, FA from 72 to 62
TOS-1A Buratino 2, tech requirement 200 (Basic Land Launced Rockets) changed to 230 (Thermobaric Weapons)
Armata TOS-2 Tosochka, tech requirement 1781 (Modern Tank Technology) changed to 230 (Thermobaric Weapons)
A3D-2Q Skywarrior ELINT, spot 1 changed from 235 to 77
J-15S (PL-15) Flanker-X2, AA Range increased from 200km to 250km
J-16B (PL-15) Shenyang, AA Range increased from 200km to 250km
J-35B (PL-15) Falcon Hawk, AA Range increased from 200km to 250km
J-20S (PL-15) Mighty Dragon, AA Range increased from 200km to 250km
J-10C (PL-15) Vigorous Dragon, AA Range increased from 200km to 250km
J-45/S Falk STOVL, tech requirement 1773 (Advanced Aircraft Designs) changed to 306 (Future Combat Aircraft II)
J-45/C Falk CTOL, tech requirement 162 (BVR Air Defense Missiles) changed to 306 (Future Combat Aircraft II)
LCA Tejas Mark 2, tech requirement 162 (BVR Air Defense Missiles) changed to 1798 (Future Combat Aircraft III)
MiG-41 Foxhunt, tech requirement 162 (BVR Air Defense Missiles) changed to 306 (Future Combat Aircraft II)
J-18 Snowy Owl VSTOL, tech requirement 162 (BVR Air Defense Missiles) changed to 306 (Future Combat Aircraft II)
F-35/A Lightning II Beast CTOL, tech requirement 162 (BVR Air Defense Missiles) changed to 306 (Future Combat Aircraft II)
F-35/I Adir Beast CTOL, tech requirement 162 (BVR Air Defense Missiles) changed to 306 (Future Combat Aircraft II)
F-35/B Lightning II Beast STOVL, tech requirement 162 (BVR Air Defense Missiles) changed to 306 (Future Combat Aircraft II)
F-35/C Lightning II Beast CATAR, tech requirement 162 (BVR Air Defense Missiles) changed to 306 (Future Combat Aircraft II)
MiG-37 Flywheel, tech requirement 162 (BVR Air Defense Missiles) changed to 270 (Future Combat Aircraft)
Su-57-FGFA, tech requirement 162 (BVR Air Defense Missiles) changed to 270 (Future Combat Aircraft)
SU-57MSK Naval Felon, tech requirement 162 (BVR Air Defense Missiles) changed to 270 (Future Combat Aircraft)
Su-75 Checkmate, tech requirement 306 (Future Combat Aircraft II) changed to 270 (Future Combat Aircraft)
F/A-131 Guardian, tech requirement 306 (Future Combat Aircraft II) changed to 1798 (Future Combat Aircraft III)
Su-57MS Felon, renamed to Su-57MS (R-37M) Felon, tech requirement 162 (BVR Air Defense Missiles) changed to 305 (Extreme Range Weapons)
added MiG-31BM (R-37M) Foxhound, tech requirement 1687 (Air Force Production '79) changed to 305 (Extreme Range Weapons)
added MiG-31K Foxhound, tech requirement 1687 (Air Force Production '79) changed to 305 (Extreme Range Weapons)
added Su-35S (R-37M) Flanker-E, tech requirement 162 (BVR Air Defense Missiles) changed to 305 (Extreme Range Weapons)
added MiG-41 (R-37M) Foxhunt, tech requirement 1773 (Advanced Aircraft Designs) changed to 305 (Extreme Range Weapons)
added J-16B (PL-21) Shenyang, tech requirement 1678 (Modern Aircraft II) changed to 1799 (Future Combat Aircraft IV)
added J-20S (PL-21) Mighty Dragon, tech requirement 165 (21st Century Aircraft) changed to 1799 (Future Combat Aircraft IV)
added J-31 (PL-21) Gyrfalcon, tech requirement 162 (BVR Air Defense Missiles) changed to 305 (Extreme Range Weapons), and 1799 (Future Combat Aircraft IV)
added F/A-18J (AIM-260) Super Hornet Blk III, tech requirement 162 (BVR Air Defense Missiles) changed to 305 (Extreme Range Weapons), and 1798 (Future Combat Aircraft III)
added F-15EX (AIM-260) Eagle II, tech requirement 306 (Future Combat Aircraft II) changed to 1798 (Future Combat Aircraft III), and 305 (Extreme Range Weapons)
added F-22A (AIM-260) Raptor, tech requirement 34 (Stealth Aircraft Designs) changed to 1798 (Future Combat Aircraft III), and 305 (Extreme Range Weapons)
added F-35/A (AIM-260) Lightning II Beast CTOL, tech requirement 306 (Future Combat Aircraft II) changed to 1798 (Future Combat Aircraft III), and 305 (Extreme Range Weapons)
added F-35/C (AIM-260) Lightning II Beast CATAR, tech requirement 306 (Future Combat Aircraft II) changed to 1798 (Future Combat Aircraft III), and 305 (Extreme Range Weapons)
added F-114 (AIM-260) Tomcat II, tech requirement 238 (Future Stealth Fighters) changed to 1798 (Future Combat Aircraft III), and 305 (Extreme Range Weapons)
added JAS-39F (Meteor) Gripen, tech requirement 162 (BVR Air Defense Missiles) changed to 305 (Extreme Range Weapons)
added FS 2020 (Meteor) Flygstem, tech requirement 306 (Future Combat Aircraft II) changed to 1798 (Future Combat Aircraft III), and 305 (Extreme Range Weapons)
added Tempest (Meteor) ADV, tech requirement 238 (Future Stealth Fighters) changed to 1798 (Future Combat Aircraft III), and 305 (Extreme Range Weapons)
added FCAS (Meteor) Liter Lamp, tech requirement 270 (Future Combat Aircraft) changed to 306 (Future Combat Aircraft II), and 305 (Extreme Range Weapons)
added Eurofighter Typhoon (Meteor) Tranche 4, tech requirement 270 (Future Combat Aircraft) changed to 306 (Future Combat Aircraft II), and 305 (Extreme Range Weapons)
added ACX-III (Meteor) Rafale-SI/NG (F-5), tech requirement 165 (21st Century Aircraft) changed to 306 (Future Combat Aircraft II), and 305 (Extreme Range Weapons)
added LCA (Astra) Tejas Mark 2 NP-1, tech requirement 1773 (Advanced Aircraft Designs) changed to 305 (Extreme Range Weapons)
added HAL (Astra) AMCA, tech requirement 162 (BVR Air Defense Missiles) changed to 305 (Extreme Range Weapons)
Light Engineer 80', added paradrop flag
LCAC-1, DTB reduced from 60 to 45, cost from 125 to 100
Type 726A Yuyi LCAC, DTB reduced from 60 to 45, cost from 125 to 100
LCAC-1206.1 Tsaplya, DTB reduced from 60 to 45, cost from 125 to 100
All Elite Units 111' changed to 121', tech requirements to 213 (Upgrade Infantry II) and 1786 (Future Mechanized Infantry)
All Elite Units 109' changed to 120', tech requirementes to 213 (Upgrade Infantry II) and 210 (Updgrade Defense II)
LHD-23900 Priboy, image to 1663, tech requirements 1706 (Advanced Naval Force Production) and 288 (21st Century Naval Vessels)
DGN-23560 Lider, tech requirements 319 (Advanced Naval Weapons) and 148 (Naval Nuclear Reactors)
LHD-11780 Kherson, image to 15
LST-11711E Ivan Gren, fixed unload from dock flag
Mi-24V Hind-E, tech requirements 244 (Advanced Attack Helicopters) and 1679 (Modern Aircraft III)
Mi-24P Hind-F, tech requirements 244 (Advanced Attack Helicopters) and 1767 (Military Producion VII)
Mi-40 Hunchback, tech requirements 1786 (Future Mechanized Infantry) and 1705 (Military Weapons Advances), upgraded stats
Tier 1 Cyber Attack Infrastructure, DTB 10, C$ 25
Tier 1 Cyber Attack Communications, DTB 10, C$ 25
Tier 1 Cyber Attack Systems, DTB 10, C$ 25
Tier 2 Cyber Attack Infrastructure, DTB 20, C$ 30
Tier 2 Cyber Attack Communications, DTB 20, C$ 30
Tier 2 Cyber Attack Systems, DTB 20, C$ 30
Tier 3 Cyber Attack Infrastructure, DTB 30, C$ 36
Tier 3 Cyber Attack Communications, DTB 30, C$ 36
Tier 3 Cyber Attack Systems, DTB 30, C$ 36
Tier 4 Cyber Attack Infrastructure, DTB 40, C$ 43
Tier 4 Cyber Attack Communications, DTB 40, C$ 43
Tier 4 Cyber Attack Systems, DTB 40, C$ 43
Tier 5 Cyber Attack Infrastructure, DTB 50, C$ 52
Tier 5 Cyber Attack Communications, DTB 50, C$ 52
Tier 5 Cyber Attack Systems, DTB 50, C$ 52
Electronic Warfare Unit, DTB 2, C$ 10
Electronic Warfare Unit Tier 2, DTB 3, C$ 15
Electronic Warfare Unit Tier 3, DTB 5, C$ 22.5
Electronic Warfare Unit Tier 4, DTB 8, C$ 34
BGN-16 Michigan (EMRG), tech requirement 288 (21st Century Naval Vessels) to 319 (Advanced Naval Weapons)
BBN-07 Kansas, tech requirement 288 (21st Century Naval Vessels) to 319 (Advanced Naval Weapons)
Su-75 Checkmate, tech requirement 270 (Future Combat Aircraft) to 306 (Future Combat Aircraft II)
MiG-44 Falcon, tech requirement 270 (Future Combat Aircraft) to 306 (Future Combat Aircraft II)
TU-32 Breaker, tech requirement 270 (Future Combat Aircraft) to 306 (Future Combat Aircraft II)
TU-37 Beast, tech requirement 306 (Future Combat Aircraft II) to 1799 (Future Combat Aircraft IV)
A-50U AWACS, tech requirement 1679 (Modern Aircraft III) to 306 (Future Combat Aircraft II)
A-100 Premier AWACS, image to 1858, tech requirement 165 (21st Century Aircraft) to 1798 (Future Combat Aircraft III)
IL-476 Candid, added tech requirement 1782 (Weapons Industry Advances II)
Il-76MD-MF, added tech requirement 1705 (Military Weapons Advances)
Ka-65 Minoga, tech requirement 244 (Advanced Attack Helicopter) to 1770 (Advanced Military Designs II)
Ka-92T Hellion, tech requirement 244 (Advanced Attack Helicopter) to 1770 (Advanced Military Designs II)
J-31 Gyrfalcon, tech requirement 162 (BVR Air Defense Missiles) changed to 306 (Future Combat Aircraft II)
F/A-2 Ghost, added tech requirement 270 (Future Combat Aircraft)
HAL AMCA, tech requirement 162 (BVR Air Defense Missiles) changed to 306 (Future Combat Aircraft II)
CA-1 Peregrine, tech requirement 162 (BVR Air Defense Missiles) changed to 270 (Future Combat Aircraft)
NI-2 Shearwater, tech requirement 162 (BVR Air Defense Missiles) changed to 270 (Future Combat Aircraft)
Tnarg
Colonel
Posts: 283
Joined: Feb 06 2008

Re: Unit Overhaul unit file

Post by Tnarg »

Working on update 1.2. Updating many units images to more of Nerei's images that are already in the base image file from BG. Also adding a few Ekranoplans and some more variations on Cold War era units and some technology requirement fixes. Let me know if you would like to see something added or changed. Hope to post the update by this weekend.

Patch 1.2
added Lun-Class MD-160 Ekranoplan, "R", x6 P-100 missile carrier, tech requirement 1695 (Naval Force Production '86) and 1700 (Aircraft Construction IV)
added A-90 Orlyonok Ekranoplan, "R", 140 ton troop carrier, tech requirement 1774 (Naval Hull Design Improvements) and 1688 (Naval Force Production '79)
added KM Caspian Sea Monster Ekranoplan, "R" 300 ton troop carrier
added B-70A Valkyrie, "U"
added RS-70 Valkyrie, "U"
added F-4E Phantom, "U"
added A-7E Corsair II, "U"
added Panther KF51 EMBT 130mm, "G"
added F-4J Phantom, Navy and Marine Corps Version with carrier landing capability, "U"
added KTO Rosomak, "T"
Mi-6 Hook image to 1875
TU-22 Blinder image to 1872
TU-28 Fiddler image to 178
Su-17 Fitter-A image to 160
Mi-14PL Haze-A image to 229
Su-35S Flanker-E, reduced stats to between SU-35 and Su-57
BJ2022 Light Infantry, added tech requirement 1780 (Modern Tank Tech '02), reduced stats slightly from EQ2050
Combat Engineer 80, tech requirement from 1530 (Armor Designs III) to 1533 (Amor Designs VII)
Armored Engineer 80, tech requirement from 1530 (Armor Designs III) to 1533 (Amor Designs VII)
Motorized Engineer 80', tech requirement from 1569 (Motorized Land Forces) to 1760 (Weapon Industry Advances II)
Light Engineer 80', added tech requirement 1760 (Weapon Industry Advances II)
US Army Green Berets I, tech requirement from 1752 (Weapon Industry Advances) to 1760 (Weapon Industry Advances II)
US Army Green Berets LRRP Unit I, tech requirement from 1752 (Weapon Industry Advances) to 1760 (Weapon Industry Advances II)
ROK Black Berets I, tech requirement from 1752 (Weapon Industry Advances) to 1760 (Weapon Industry Advances II)
F-4 Phantom, removed carrier landing capability
F-4C Phantom, removed carrier landing capability
KJ-2000 AWACS, image to 1858
KJ-200 Y-8 Balance Beam AWACS, image to 1883
PAH-2 Tiger, image to 1861
PAH-3 Tiger, image to 1861
CV-07 Vikrant ADS, image to 1833
CG-47 Ticonderoga, image to 1826
CV-9 Essex Class, image to 1792
T-55 Model 1958, image to 1782
T-55AMV, image to 1782
T-55 Enigma, image to 1782
TR-85, image to 1775
T-72B, image to 1769
Ural Typhoon 6x6 MRAP, image to 1768
Mastiff PPV 6x6 MRAP, image to 1768
MIM-104 Patriot PAC-2, image to 1766
MIM-104 Patriot PAC-3, image to 1766
FV4030 Challenger 2, image to 1729
FV4030 Challenger 2 CLIP, image to 1729
FV4030 Challenger 3 CSP, image to 1729
FV4030 Challenger 3 LEP, image to 1729
FV4030 Challenger 3 HAAIP, image to 1729
SSN-705 Alfa, image to 1720
F-114 (AIM-260) Tomcat II, image to 1843
F-114 Tomcat II, image to 1843
F/A-114 Tomcat II, image to 1843
ZBL-09 Type 09 IFV, image to 1943
ZTL-11 Type 11 105mm ASG, image to 1944
VPK-7829 Bumerang 30, image to 1759
VPK-7829 Bumerang 26, image to 1759
VPK-7829 Bumerang 45, image to 1759
VPK-7829 Bumerang, image to 1759
VPK-7830 Bumerang MS-II, image to 1759
ACV 30mm, image to 1759
ACV, image to 1759
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Obscure
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Re: Unit Overhaul unit file

Post by Obscure »

Thanks! Great job! And I was already thinking, will someone add new Russian weapons (including missile) or not :)
Tnarg
Colonel
Posts: 283
Joined: Feb 06 2008

Re: Unit Overhaul unit file

Post by Tnarg »

Updated to 1.4


Unit Overhaul 1.4 Unit File - https://drive.google.com/file/d/1-cB6ob ... sp=sharing

Unit Overhaul 1.4 Changelog - https://drive.google.com/file/d/1zfD9IM ... sp=sharing

Patch 1.4
Boxer MRAV APC, reduce SA, FA, HA stats to be more on par with a Stryker.
added Boxer CRV 30mm Recon
added Boxer Overwatch AT
added Boxer Oerlikon Skyranger AA
added Boxer ARTHUR Mortar
added Boxer RCT30 IFV
added Boxer RCT120 IFV (Tracked)
added DDH-183 Izumo, J
added DDG-147 Shīrudo ASEV BMD Aegis, J
added F-126 Mehrzweckkampfschiff 180, G
added VPK-7829 K-16 Bumerang, tech year '121
added VPK-7829 K-17 Bumerang, tech year '123
added Shahed-136 Loitering Munition Drone, Z
added CJ-10K, C, size 6
added YJ-18, C, size 6
added DF-41M (CSS-20/N Dong Feng 41)ICBM, C size 20
added DF-31M (CSS-10/N Dong Feng 31) ICBM, C size 18
added DF-26B (Dong Feng 26B) IRBM, C, size 16
added WS51200 16x16 ICBM TEL, CZQL, Missile Capacity 20
added MZKT 16x16 ICBM TEL, RQ, Missile Capacity 20
added WS2400 8x8 TEL, C, Missile Capacity 10
added WS2600 10x10 TEL, C, Missile Capacity 12
added HTF5680 12x12 TEL, C, Missile Capacity 16
added BAZ-5921 6x6 Tochka TEL, R, Missile Capacity 6
added FFL-22350 Super Admiral Gorshkov 64VLS, R
added ZTZ-30A Type 30 130mm, C
added ZTZ-30B Type 30 155mm, C
added Light Drone Tank, *
added Patrol Drone IFV, *
added T-30K Drone Tank, R
added T-14K Armata Drone Tank, R
added Rippsaw MS-5 30mm Drone UGV, U
added Rippsaw MS-3 CROWS Drone UGV, U
added HX3 6x6 Supply Truck, DEFGHMNST
added HX3 8x8 Heavy Supply Truck, DEFGHMNST
added HX3 10x10-SHTT, DEFGHMNST
added SOF Unit Tactical Strike Mission, *, RNG 100, Land, Naval, Sub Launch, size 12, SA, HA 400, Stealth 255
added SOF Unit Theater Strike Mission, *, RNG 500, Land, Naval, Sub Launch, size 12, SA, HA 300, Stealth 245
added SOF Unit Strategic Strike Mission, *, RNG 2000, Land, Naval, Sub Launch, size 12, SA, HA 200, Stealth 235
added SOF Facility Tactical Strike Mission, *, RNG 100, Land, Naval, Sub Launch, size 12, FA 800, Stealth 255
added SOF Facility Theater Strike Mission, *, RNG 500, Land, Naval, Sub Launch, size 12, FA 700, Stealth 245
added SOF Facility Strategic Strike Mission, *, RNG 2000, Land, Naval, Sub Launch, size 12, FA 600, Stealth 235

VPK-7829 Bumerang, reworked stats to be one level higher than BTR-82AM, tech year '121
BTR-82, fixed stats, tech year'108
BTR-82A, fixed stats, tech year '113
BTR-82AM, fixed stats, tech year '116
T-15 Armata, tech year '121
Armata TOS-2 Tosochka, tech year '121
Terminator-3 BMPT-Armata, tech year '121
T-14 Armata, tech year '121
T-14U Armata-II, tech year '125
Kurganets-25, tech year '118
S-500 Prometey, tech year '125
T-80BVM, tech year '118
PJ-10 (BrahMos Block II) SSCM, tech year '110
PJ-10 (BrahMos-NG Block III) SSCM, tech year '120
PJ-10II (BrahMos-II) HSCM, tech year '130
3M-54E2 Kaliber Club-T (SS-N-27 Sizzler), tech year '115
3M-54M (SS-N-30A Kalibr-M) SSCM, tech year '125
3M22 Zircon (SS-N-33) HSCM, tech year '125
3M-14T (SS-N-30 Kaliber) SSCM, tech year '120
Kh-49 Vulcan (AS-24 Karma) TAGM, tech year '130
ISR Small Battlefield Drone Unit, tech year '105, buffed defense stats (x2) to simulate difficulty to knock down
ISR Micro Battlefield Drone Unit, tech year '115, buffed defense stats (x5) to simulate difficulty to knock down
ISR Nano Battlefield Drone Unit, tech year '125, buffed defense stats (x10) to simulate difficulty to knock down
Su-35 Flanker-E, smoother transition of stats from variant to variant, and generation to generation, changed to fighter/interceptor, lowered SA, HA, and FA stats
Su-35S Flanker-E, smoother transition of stats from variant to variant, and generation to generation, changed to fighter/interceptor, lowered SA, HA, and FA stats
Su-37 Flanker-F, Multi-role version of Su-35S
Su-35S (R-37M) Flanker-E, smoother transition of stats from variant to variant, and generation to generation, changed to fighter/interceptor, lowered SA, HA, and FA stats
Su-47 Berkut, smoother transition of stats from variant to variant, and generation to generation, changed to fighter/interceptor, lowered SA, HA, and FA stats
Su-57 Felon, smoother transition of stats from variant to variant, and generation to generation, changed to fighter/interceptor, lowered SA, HA, and FA stats
Su-57-FGFA, smoother transition of stats from variant to variant, and generation to generation
SU-57MSK Naval Felon, smoother transition of stats from variant to variant, and generation to generation, changed to fighter/interceptor, lowered SA, HA, and FA stats
Su-57MS (R-37M) Felon, smoother transition of stats from variant to variant, and generation to generation, changed to fighter/interceptor, lowered SA, HA, and FA stats
Su-75 Checkmate, smoother transition of stats from variant to variant, and generation to generation, changed to fighter/interceptor, lowered SA, HA, and FA stats
Su-75K Checkmate, smoother transition of stats from variant to variant, and generation to generation, changed to fighter/interceptor, lowered SA, HA, and FA stats
MiG-37 Flywheel, increase SA, HA, FA stats, increased stealth slightly, made more of a multi-role stealth fighter cross between F-117 and F-35.
MiG-31K Foxhound, swithched to Multi-role, however, intended to be a heavy missile truck. Stats are purposely low so that it is used for long range missiles.
SS-1 Scud B/N2, changed to size 10
SS-1 Scud B/N1, changed to size 10
SS-1e Scud D/N2, changed to size 10
SS-1e Scud D/N1, changed to size 10
No-Dong Scud D/N2, changed to size 10
Shahab Scud D/N2, changed to size 10
No-Dong Scud D/N1, changed to size 10
Shahab Scud D/N1, changed to size 10
SS-1 Scud B SRBM, changed to size 10
SS-1 Scud B-AP SRBM, changed to size 10
SS-1d Scud C-GP, changed to size 10
SS-1d Scud C-AP, changed to size 10
SS-1e Scud D-GP, changed to size 10
SS-1e Scud D-AP, changed to size 10
Al-Hussein Scud Variant, changed to size 10
No-Dong Scud D, changed to size 10
Al-Abas Scud Variant, changed to size 10
Shahab Scud D, changed to size 10
SS-1000 Scud Variant, changed to size 10
No-Dong 2 Scud D2, changed to size 10
No-Dong Scud E, changed to size 10
No-Dong Scud F, changed to size 10
SS-1(C) Chemical Scud C, changed to size 10
SS-1(C) Chemical Scud B SRBM, changed to size 10
Al-Hussein (C) Chemical Scud C, changed to size 10
Hwasong-5(C) Chemical Scud B, changed to size 10
Hwasong-6(C) Chemical Scud C, changed to size 10
SS-1000 Scud Variant N2, changed to size 10
SS-1000 Scud Variant N1, changed to size 10
SS-1 Scud B/N2, changed to size 10
SS-1 Scud B/N1, changed to size 10
SS-1d Scud C/N2, changed to size 10
SS-1d Scud C/N1, changed to size 10
9K720 Iskander-E (SS-26E Stone) HSCM, changed to size 8
9K720 Iskander-M (SS-26 Stone) HSCM, changed to size 8
9M728 Iskander-K (SSC-7) ALCM, changed to size 8
9K720CM Isakander-M (SS-26 Stone/CM) HSCM, changed to size 8
9K720P Iskander-M (SS-26 Stone/P) HSCM, changed to size 8
9M729 Iskander-K (SSC-8) ALCM, changed to size 8
9K720CM Iskander-E (SS-26E Stone/CM) HSCM, changed to size 8
9K720P Iskander-E (SS-26E Stone/P) HSCM, changed to size 8
3M22 Zircon (SS-N-33) HSCM, changed to size 4
PJ-10 (BrahMos-NG Block III) SSCM, changed to size 6
PJ-10II (BrahMos-II) HSCM, changed to size 6
PJ-10 (BrahMos Block I) SSCM, changed to size 6
PJ-10 (BrahMos Block II) SSCM, changed to size 6
Kh-47M2 Kinzhal (AS-24 Kazoo 2) HSAGM, changed to size 6
Kh-47M3 Kinzhal (AS-24 Kazoo 3) HSAGM, changed to size 6
3M-14T (SS-N-30 Kalibr) SSCM, changed to size 6
3M-54E2 Kalibr Club-T (SS-N-27 Sizzler), changed to size 6
3M-14 (SS-N-30 Kalibr) SSCM, changed to size 6
3M-54M (SS-N-30A Kalibr-M) SSCM, changed to size 6
P-800 Oniks (SS-N-26 Strobile), changed to size 6
Kh-BD (AS-15-N Kent), changed to size 6
Kh-15 (AS-16/N Kickback) ASM, changed to size 6
Kh-102/N (AS-15 Kent) ASM, changed to size 6
Kh-15P (AS-16 Kickback) ARM, changed to size 6
Kh-55 (AS-15 Kent), changed to size 6
Kh-55SD (AS-15 Kent) ARM, changed to size 6
Kh-101 (AS-15 Kent), changed to size 6
Kh-555 (AS-15 Kent-C) ASM, changed to size 6
Kh-50 (AS-15/N) ASM, changed to size 6
Kh-49 Vulcan (AS-24 Karma) TAGM, changed to size 6
Kh-80 Meteorit-A (AS-19 Koala), changed to size 8
RS-12M1 (SS-27 Topol-M) (Mobile), changed to size 18
P-750 Grom (SS-N-24/N Scorpion) SLCM, changed to size 8
S-10 Granat (SS-N-21/N Sampson) SLBM,changed to size 6
R/UGM-109A Tomahawk TLAM-N, changed to size 4
BGM-109G Tomahawk GLCM, changed to size 4
RGM-109C Tomahawk TLAM, changed to size 4
R/UGM-109B Tomahawk SLCM TASM-N, changed to size 4
R/UGM-109B Tomahawk SLCM TASM, changed to size 4
R/UGM-109D-IIB Tomahawk TLAM-C, changed to size 4
UGM-109C Tomahawk TLAM, changed to size 4
R/UGM-109C-III Tomahawk TLAM, changed to size 4
RGM-109-N14 Tomahawk TLAM-N, changed to size 4
AGM-158 JASSM, changed to size 4
AGM-158B JASSM-ER, changed to size 4
AGM-158D JASSM-XR, changed to size 4
AGM-158C LRASM, changed to size 4
BAGM-158 MALICE-1, changed to size 4
BAGM-158N ZEALOUS-1N, changed to size 4
M39 ATACMS I, changed to size 6
M39 ATACMS II, changed to size 6
M39 ATACMS IA, changed to size 6
M39 ATACMS IIA, changed to size 6
M44 ATACMS IB, changed to size 6
M44 ATACMS IIB, changed to size 6
M47 LG-ATACMS, changed to size 6
M47 LG-ATACMS D, changed to size 6
M52 LG-ATACMS T, changed to size 6
M54 LG-ATACMSP, changed to size 6
M48 ATACMS 2BP, changed to size 6
M-60 NTACMS-2, changed to size 6
YJ-12, changed to size 6
YJ-12A, changed to size 6
YJ-12B, changed to size 6
HY-4 (CSS-C-7 Sadsack), changed to size 6
HY-1 (CSS-N-2 Silkworm), changed to size 6
HY-4 (CSS-C-7 Sadsack), changed to size 6
P-5 Pyatyorka (SS-N-3 Shaddock) ASM, changed to size 8
P-100 Onik (SS-N-22 Sunburn) ASuW, changed to size 6
P-270 Moskit-N (SS-N-22 Sunburn-N) ASM, changed to size 6
P-6N Pyatyorka (SS-N-3a) Shaddock, changed to size 8
P-15 Termit (SS-N-2b Styx), changed to size 5
P-15 Termit (SS-N-2c Styx) ASuW, changed to size 5
P-500N Balzat (SS-N-12/N Sandbox), changed to size 7
P-500 Balzat (SS-N-12 Sandbox), changed to size 7
P-500CH Balzat (SS-N-12/C Sandbox), changed to size 7
P-500CH Balzat (SS-N-12 Sandbox) ALCM, changed to size 7
SS-N-2a Styx ASuW, changed to size 6
YJ-6 (C-601 CAS-1 Kraken) ASM, changed to size 6
YJ-6 (C-601) ASM, changed to size 6
YJ-62 (C-602) LRASM, changed to size 4
YJ-100 LRASM, changed to size 6
CJ-10 (DH-10)LACM, changed to size 6
KD-83 (CJ-20ER) ALCM, changed to size 6
KD-73 (CJ-20) ALCM, changed to size 6
DF-21C (CSS-5/N Dong Feng 21A) IRBM, changed to size 12
DF-21 (CSS-5 Dong Feng 21A) IRBM, changed to size 12
MAZ-7910 SCUD Launcher, renamed to MAZ-543 8x8 SCUD TEL, Missile Capacity reduced to 10
BAZ-135L4 FROG Launcher, renamed to BAZ-135L4 8x8 FROG TEL, Missile Capacity reduced to 4
Topol-M TEL, renamed to MAZ-7917 14x14 Topol-M TEL, Missile Capacity 18
Basic Missile Truck, renamed to 8x8 Missile TEL, *, Missile Capacity 12
PZT-80 Launcher, renamed to 12x12 Missile TEL, *, Missile Capacity 16
HIMARS MLRS, missile capacity increased to 6
HIMARS II MLRS, missle capacity increased to 6
M270 MLRS, missile capacity increased to 12
M270A1 MLRS, missile capacity increased to 12
M280A1 MLRS, missile capacity increased to 12
M280 MLRS, missile capacity increased to 12
BGM-109 Gryphon GLCM, renamed to BGM-109 Gryphon GLCM TEL
M113 Lance Launcher, renamed to M113 Lance TEL
AMX-30 Pluton Launcher, renamed to AMX-30 Pluton TEL
SSN-945AB Sierra III, tech requirement increased to (250) Super Cavatating Submarines
SSN-945ABM Sierra IV, tech requirement increased to (394) Advanced UUV
SSGN-890 Husky, tech requirement increased to (394) Advanced UUV
SSN-885/MU Graney, tech requirement increased to (250) Super Cavatating Submarines
SSBN-097 Mukden, tech requirement increased to (394) Advanced UUV
SSBN-990 Onatop, tech requirement increased to (250) Super Cavatating Submarines
EW units with IDF tag reduce SA, HA, FA, CA stats to 8-10, Increased build time and cost
EW units without IDF tage, increased build time and cost
BBN-1190 Imp. Nikolai II, image to 1803
BB-Type 118C2 Nanjing, image to 1803
BB-1180 Imp. Marita, image to 1803
BB-E Brunel, image to 1803
F-223 Gorshkov, renamed to FFL-22350 Admiral Gorshkov 16VLS, R, Complete revamp of stats
F-223 Admiral Gorshkov, renamed to FFL-22350 Admiral Gorshkov 32VLS, R, Complete revamp of stats
Buyan-M, renamed to CVT-21631 Buyan-M, R
SKR-20380 Steregushchiy, renamed to CVT-20386 Derzky, R
Project 2038.5 Gremyashchy, renamed to CVT-20385 Gremyashchiy, R
Project 2038 Staregushchy, renamed to CVT-20380 Steregushchiy, RT
Karakut, renamed to CVT-22800 Karakurt, R
LAV-600, renamed to LAV 700
Bridging Tractor, movement type from tracked to wheeled, image to 50
Pontoon Bridging, image to 50, increased weight and build time slightly
MAF-2 AVBL Bridging, renamed to M3 AVBL Bridging, image to 50
J-81 Bridging, image to 50
TMM-3 Bridging, image to 50
FFG/X Belh@rra, renamed to FFG/X Belhorra
Light Engineer 80', increased CA and CD from 9 to 12
Motorized Engineer 80, increased speed from 90 to 120, weight from 2.8 to 2, range reduced to 600
Mechanized Engineer 80', range reduced to 400
Mechanized Pioniere (80), range reduced to 400
T-14 Armata, reduced SA to 48
T-14U Armata-II, renamed to T-14U Armata-II 140mm, SA reduced to, HA reduced to 73
T-16UL Black Bear, renamed to T-24UL Black Bear
T-19 Great Bear, renamed to T-48 Great Bear
ZTZ-99A4 Type 99II, tech requirement changed from 157 to 40
ZTZ-100 Type 100 21', renamed to ZTZ-22E Type 20, Electromagnetic Gun, image to 458
ZTZ-100 Type 100 39', renamed to ZTZ-39P Type 39, Phaser Cannon, image to 59
CVN-1143.7 Ulyanovsk, added tech requirement (1731) Nuclear Super Carriers
CVN-M19 Makarov, added tech requirement (1731) Nuclear Super Carriers
removed ISR Small Battlefield Drones
removed ISR Micro Battlefield Drones
removed ISR Nano Battlefield Drones
adjusted all elite recon units x10 defensive stat back to normal
Fixed submarines with excessive defensive stats
Tnarg
Colonel
Posts: 283
Joined: Feb 06 2008

Re: Unit Overhaul unit file

Post by Tnarg »

Updated to 1.5

Unit File: https://drive.google.com/file/d/1_IRFck ... sp=sharing

Full Changelog: https://drive.google.com/file/d/1vO8n2E ... sp=sharing

Patch 1.5
added Ajax IFV, M
added Patria AMV-360 Badger APC, A
added Piranha V APC, EST
added Piranha V IFV, EST
added Piranha V ATGM, EST
added Piranha V 120mm Mortar, EST
added Patria AMV "Badger, A, slightly increased defensive stats, cost and weight
added Patria AMV "Badger" Ingwe ATGM, A, slightly increased defensive stats, cost and weight
added Patria AMV "Badger" AMOS SPM, A, slightly increased defensive stats, cost and weight
added Patria AMV "Badger" IFV, A, slightly increased defensive stats, cost and weight
added Otokar ARMA 8x8 APC, EZ for regions
added Otokar ARMA 8x8 IFV, EZ for regions
added Otokar ARMA 8x8 RC, EZ for regions
added Otokar ARMA 8x8 MGS, EZ for regions
added CM-32 Yunpao FSV, V
added ZBL-08 ARV, C
added ZBD-08 Type 08 CRV, C
added Type 93 SAM, J
added Type 11 Tan-SAM II, J
added Type 89 IFV, J
added ZBL-08 Type 08 Combat Engineer, C
added Boxer MRAV Geniegroep Combat Engineer, MGDTSN
added VPK-7829 CVE Combat Engineer, RTQZ
added Styker M1132 ESV Combat Engineer, UN
added Shahed Saegheh, Z
added IAIO Qaher-31, Z
added Karrar, Z
added NOPO, Z
added Al-Madi, Z
added Quds Force, Z
added Tavakar, Z
added Immortals MRAP, Z
added HESA Kowsar, Z
added Clandestine Freighter Drone Platform, *
added A-050 Ekranoplan, C
added Leishen Commandos, C
added Blade Commandos-LRRP Unit, C
added PLAGF Special Warfare Unit, C
added DF-17 HGV SRBM, C
added DF-17C HGV (N)SRBM, C
added DF-ZF HGV IRBM
added DF-ZFC HGV (N)IRBM
added Avangard HGV (R-36M2), R
added Avangard HGV (SS-N-30 Bulava) SLBM, R
added LRHW C-HGB Dark Eagle, U
added 9K720N Iskander-N (SS-26 Stone/N) HSCM, R
added Su-61 Firefox, R
added SS - Surface Electronic Warfare Ship, *
Fixed Helicopters with crazy missile capacity
MH-60M Black Hawk SOF, lowered stealth value from 150 to 90
MH-60 Black Hawk Stealth, lowered stealth value from 160 to 150
MH-47E Chinook SOF, lowered stealth value from 130 to 90
MH-53J Pavelow III, lowered stealth value from 130 to 90
MH-6M Little Bird, lowered stealth value from 130 to 100
CV-22B Osprey, lowered stealth value from 130 to 90
adjusted all missile sizes based on Lenght, Diameter, and Mass.
CAMM-1 FLAADS, adjusted stats to normal
FV510A Alvis Recon Warrior, adjusted stats back to normal
FV510 Warrior IFV, adjusted stats back to normal
FV510/B Warrior 2000 IFV, adjusted stats back to normal
FV510 Warrior CTA, adjusted stats back to normal
FV510 VERDI-2 Warrior IFV, adjusted stats back to normal
FV510 CSP Warrior IFV, adjusted stats back to normal
AS-90-2 Braveheart 155mm, adjusted stats back to normal
G6-85 Rhino II 185mm, adjusted stats back to normal
AS-90-3 Pegasus 185mm, adjusted stats back to normal
G-5/85 185mm Towed, adjusted stats back to normal
FV430 Mk 3 Bulldog APC, adjusted stats back to normal
Ajax SV, adjusted stats back to normal
Ajax Brimstone-1 ATGW, adjusted stats back to normal
XA-360 AMV, renamed to Patria AMV, TSN for regions
XA-200 Badger-30 ICV, renamed to Patria AMV IFV, TSN for regions
XA-200 Badger-Ingwe ATGM, renamed Patria AMV Ingwe ATGM, TSN for regions
XA-200 Badger-ZA35 SPAA, renamed Patria AMV ZA35 SPAA, TSN for regions
XA-200 Badger-AMOS SPM, renamed Patria AMV AMOS SPM, TSN for regions
XA-200 Badger-30 RC, renamed to Patria AMV ARV, TSN for regions
FRES Future Rapid Effects System, deleted
FRES-MGS 120mm, deleted
FV103 Spartan APC, adjusted stats back to normal
AV-81-RC Terrex, adjusted stats back to normal
ASCOD LT-120 120mm TG, increased HA from 37 to
PTZ-89 Type 89 120mm TD, fixed SA to 30, HA to 40
WZ-551 PTL-87 120mm ASG, fixed SA to 32, HA to 42
XA-180 Pasi, renamed to Patria XA-180 Pasi, added DS to TA for regions
XA-200 AMV, renamed to Patria XA-200 AMV, adjusted stats back to normal, TA switched to S for regions
XA-410 MGS, renamed to Patria XA-410 MGS, added DS to TA for regions
XA-424 MATG, renamed to Patria XA-424 MATG, added DS to TA for regions
XA-203 AMOS Mortar, renamed to Patria XA-203 AMOS Mortar, adjusted stats back to normal, added DS to TA for regions
XA-360 AMV, deleted
XA-426 MATG, renamed to Patria XA-426 MATG, adjusted stats back to normal, added DS to TA for regions
XA-180 Crotale NG, renamed to Patria XA-180 Crotale NG, adjust stats back to normal, added DS to TA for regions
XA-186 Pasi, renamed to Patria XA-186 Pasi, TA switched to S for regions
Pars, renamed to PARS III 8x8, added Y to E for regions
CV-Type 002 Shandong, renamed to CV-17 Type 002 Shandong
CV-Type 001 Liaoning, renamed to CV-16 Type 001 Liaoning
CV-Type 003 Indomitable, renamed to CV-18 Type 003 Fujian
CV-Type 004 Wang Jinghong, renamed to CV-20 Type 004 Guangdong
CVN-Type 005 Zheng He, renamed to CVN-21 Type 005 Tianjin
CV-Type 006 Zehjiang, renamed to CV-22 Type 006 Zhejiang
CV-Type 007 Zhuzhai, renamed to CV-Type 007 Zhuzhai
ACX Rafale-C (F-3) ACT, renamed to Dassault Rafale-C (F-3)
ACX Rafale-M (F-3) ACM, renamed to Dassault Rafale-M (F-3)
ACX-II Rafale-M (F-4) ACM, renamed to Dassault Rafale-M (F-4)
ACX-II Rafale-C (F-4) ACT, renamed to Dassault Rafale-C (F-4)
ACX-III Rafale-SI/NG (F-5), renamed to Dassault Rafale-BC (F-5)
ACX-III Rafale-SI/NG (F-5), renamed to Dassault Rafale-BM (Meteor)(F-5)
KF-16 Gwangju Tiger, renamed to KF-16
JH-7 Flounder, renamed to Xian JH-7 Flounder, increased GroundAttRange and SurfaceAttRange to 15, AirAttRange to 45
JH-7A Flounder, renamed to Xian JH-7A Flounder, increased GroundAttRange and SurfaceAttRange to 20, AirAttRange to 60
JH-7A2 Flounder, renamed to Xian JH-7A2 Flounder, increased GroundAttRange and SurfaceAttRange to 24, AirAttRange to 72
J-15 Flanker-X2 increased GroundAttRange and SurfaceAttRange to 8
J-16 Shenyang increased the GroundAttRange and SurfaceAttRange to 18 (it is similar to the F-15E)
F-15E Strike Eagle lowers GroundAttRange and SurfaceAttRange to 18
Su-35 Flanker-E increased GroundAttRange and SurfaceAttRange to 12
J-35 Falcon Hawk increased GroundAttRange and SurfaceAttRange to 24
MiG-29S Fulcrum-C increased GroundAttRange and SurfaceAttRange to 6
Su-33 Flanker-D increased GroundAttRange and SurfaceAttRange to 6
MiG-29K Fulcrum Naval increased GroundAttRange and SurfaceAttRange to 8
MiG-29M Fulcrum-M increased GroundAttRange and SurfaceAttRange to 6
MiG-29SMT Fulcrum increased GroundAttRange and SurfaceAttRange to 8
MiG-35 Fulcrum-F increased GroundAttRange and SurfaceAttRange to 16, AirAttRange to 120
MiG-35K Fulcrum-F Naval increased GroundAttRange and SurfaceAttRange to 16, AirAttRange to 120
Su-35BM Flanker-E increased GroundAttRange and SurfaceAttRange to 12
Su-57 Felon increased GroundAttRange and SurfaceAttRange to 24
SU-57MSK Felon Naval increased GroundAttRange and SurfaceAttRange to 24
Su-57-FGFA increased GroundAttRange and SurfaceAttRange to 24
J-35 Falcon Hawk, adjusted to come after J-31, naval version
J-31 Gyrfalcon, adjusted to come before J-35
J-18, adjusted stats to be closer to a F-35/B Lightning II Beast STOVL
Ah-64 Apache Series progresses better
J-03 Chu-SAM, renamed to Type 03 Chu-SAM, Movement type to Wheel, Speed to 88
J-81 Tan-SAM, renamed to Type 81 Tan-SAM
J-10 MBT Hitomaru, renamed to Type 10 MBT, year available to 110', increased stats to be on par with 2010 tech.
J-90, renamed to Type 90 MBT
J-74, renamed to Type 74 MBT
J-02, renamed Type 02 MBT, Stats comparable to a M1A2SEP4
J-16 MCV, renamed to Type 16 MCV
J-96, renamed to Type 96 APC
JLAV-1, renamed to Komatsu LAV, image to 38
JLAV ADATS, renamed to Komatsu LAV ADATS
MIM-104 Patriot PAC-3, AA Range increased to 40
Sea Dragon Commandos, renamed to Jiaolong Commandos
J-28 Fire Dragon, tech requirement reduced from Future Combat Aircraft V to Future Combat Aircraft IV
B-1R Lancer-II, adjusted speed and range, lowered SA, HA, and FA stats to reflect that some ordinance is AA Weapons
All units that feature a version of Long Range AA Missiles in parentheses, are now Fighter/Interceptors
All Electronic Warfare units cost increased 25%, damage reduced 25%
Tnarg
Colonel
Posts: 283
Joined: Feb 06 2008

Re: Unit Overhaul unit file

Post by Tnarg »

Mod Overview:
This mod started out as vandenbergwillie4's unit file that was incorporated into SchmitOhaulic3's The80sAndOn mod. From this grew an almost complete overhaul of units mostly from the 60's and on. Most units have had name overhauls to names that match better with what information is available in 2022. In addition to the renaming, I also tried to find better images (most of Nerei’s additions, have been assigned to units) in addition to what was available in the base image files. In addition to vandenbergwilie4's units that were added, I added 600+ more units ranging from a whole slew of MRAP style vehicles, country specific elite units, units that are available in current military inventories that I could not find in the unit file as well as units that are part of many current and future research and development programs. Also, many stat errors and typos have been peer reviewed and corrected. See the Added units below as well as the unit changes found in the change log attached when you subscribe.
In addition to updating, fixing, and adding units, I have added a few other ideas to enhance the many modern-day strategies. Electronic and Cyber Warfare in various aspects and capacities have been included. Special Operations have been expanded upon with various specific country Elite Units as well as various Special Operations to expand on clandestine play style. Drone Warfare is now implemented into more of a modern-day role with surveillance and attacks. Asymmetric Warfare and Terrorism also find their way in strategies that one can now utilize. Chemical Warfare has also been addressed and a multitude of options are now available. Also, through the feedback of many contributors, many of the advanced late game units have been pushed back in the tech tree so that they are not popping up on the battlefield in the mid-2020s, and there is more of a gradual progression of units. All these ideas above, you can read more about in a detailed overview that is attached and in the patch notes.
Finally, I was introduced to the International Institute for Strategic Studies, the Military Balance, The Annual Assessment of Global Military Capabilities and Defense Economics. I started going through the Military Balance 2017 and started to compare it to the Modern-Day Supreme Ruler Orbats. After reviewing a couple countries, I determined that the Orbats needed an overhaul too! So slowly I am going through many of them and updating them to actual modern day 2017 inventories. Many missing units have now been added to almost 98-99% accuracy along with accurate force sizes.
In total this unit file address over 2000+ changes and now many updated and accurate Orbats with more to come give this classic game a brand-new feel. Please feel free to make suggestions or changes. As the list grows, I will try to address and update those changes.
I would like to thank Carnage, Poit, Rehan, The American Patriot, Donhuang, and many others who have offered insight, data, peer review, and countless hours of playtesting.

There are getting to be too many files with the orbats now, so please click the link below to get to the Supreme Ruler Ultimate Steam Workshop page and subscribe to the mod to get all the most up to date files.

https://steamcommunity.com/sharedfiles/ ... 2845204802

Installation:
1. Copy the DEFAULT.UNIT file
2. Paste in SR>Maps>DATA folder…Click yes to overwrite when prompted.
3. Select and Copy ALL Orbats found in the downloaded Orbats folder.
4. Paste Orbats files in SR>Maps>Orbats>Orbats2020 folder…Click yes to overwrite when prompted.
5. Open Supreme Ruler.
6. Select Sandbox year, all Sandboxes 1949 and on Work. The Orbats are based on 2017 data.
7. On the left under Game Settings, Click Scenario Settings, Check Select Force Recache.
8. Start game, the game will appear frozen for a long time, 15 minutes to 30 minutes depending on computer. Just be patient get a snack and read the changelog or something.
9. When game starts you should be good to go. You can check to see if you have it loaded properly by selecting the Research Tab, and open Artillery Research. If you see Minefields are at the top, you are good to go.
10. Will need to do a recache for each Sandbox year.
For players who are doing multi-player games and experiencing desyncs and errors the following steps will fix these problems:
1. A fresh reinstall of the base SRU game. The more players you have the more likely that someone has forgotten about some old file they updated or replaced. Even if one file is off there will be a problem.
2. Unsubscribe and Resubscribe to the Unit Overhaul Mod, double check to see if the attached changelog description version matches the latest version of the mod.
3. Make sure ALL files go where they need to go (as detailed above) and that an overwrite prompt was given.
4. Everyone needs to do a recache.

Current updated 2017 Orbats:
1. 501TR Israel
2. 889a Russia
3. 1102a Ukraine
4. 1399a UK
5. 1499a Germany
6. 1699a France
7. 1901 Taiwan
8. 1999a China
9. 2002 North Korea
10. 2003 South Korea
11. 2107 Indonesia
12. 2989a US
13. 1106 Poland
14. 1599a Italy
15. 1203 Finland
16. 1204 Sweden
17. 609TR Turkey
18. 989a India
19. 601 Iran
20. 2001TR Japan
21. 1202 Norway
22. 1201 Denmark


More Orbats and updates to come!
Tnarg
Colonel
Posts: 283
Joined: Feb 06 2008

Re: Unit Overhaul unit file

Post by Tnarg »

Unit Overhaul 2.3 is up and ready!

https://steamcommunity.com/sharedfiles/ ... 2845204802

Patch 2.3 + Orbats: Updated the following to have all units. Units that are stated as "in storage", I allowed 66% of those units to be deployable, while the rest are beyond use.
Also added many of the updated units added to this update to those countries.
*889a Russia
*2989a US
*1999a China
*989a India
*1499a Germany
*1399a UK
*1106 Poland
*501TR Israel
*2499a Canada
*1699a France
*2003 South Korea
*2002 North Korea
*2001TR Japan
*2113 Singapore
*609TR Turkey
*2303 Brazil
*702 Azerbaijan
*1202 Norway
*1599 Italy
*1604 Netherlands
*2201 Australlia

added Weather Balloon, just because, also there is not supposed to be an image
added Surveillance Balloon, now you have it, also there is not supposed to be an image
added Type-19 155mm WSPH, J
added M1296 Stryker 30mm Dragoon, U
added M1140 Stryker X ICV, U
added M1141 Stryker X 30mm IFV, U
added M1142 Stryker X HVGM, U
added M1143 Stryker X 120mm Mortar, U
added TPz Fuchs 2 ICV, G
adde TPz Fuchs 2 30mm IFV, G
added TPz Fuchs 2 Milan, G
added A-10D Thunderbolt II, U
added FAC-Klewang, Y
added RJPz Puma/Spike-ER II, G
added KF41 Spike-ER II, G
added Eurofighter Typhoon T3 ADS, G
added Dassault Falcon Epicure EW/ECM, F
added Hunter AFV, Y
added Hunter AFV 105mm TG, Y
added SuperAV, H
added SuperAV 30mm, H
added Panther KF51 EMBT EMG, G
added Global 6500 ARES/EW, N
added Global 6500 ARTEMIS ELINT, N
added TRG-300 Tiger Block III MLRS, EBV
added TRG-300 Tiger Block II MLRS, E
added Shahed-129 UCAV, Z
added VBTP-MR, B
added VBCI-30mm, B
added VBC-MRT 120mm Mortar, B
added VBE-ENG Combat Engineer, B
added VBR-MR 105mm, B
added K808-KW2 White Tiger APC, K
added K808-KW2 Jupiter 120mm MGS, K
added K808-KW2 30mm SPAAG, K
added K808-KW2 120mm Mortar, K
added K808-KW2 TSP 30mm/AT, K
added K806-KW1 White Tiger APC, K
added K806-KW1 90mm MGS, K
added Puma IFV class B, G
added Puma IFV class C, G
added Puma S1 IFV, G
added Lynx KF31 IFV, G
added Type-19 APC, J
added Type-19 IFV, J
added Type-19 SPAA, J
added Type-19 ATGM, J
added Type-19 SPM, J
added Type-19 ARV, J
added Type-19 MGS, J
added Type-19 CENG, J
added IRIS-T SL SLS, G
added IRIS-T BvS 10 Mk.IIB SLS, S
added IRIS-T SL SLM, G
added HQ-22, C
added DF-12 (M20-CM), C
added DF-12 (M20-P), C
added DF-12 (M20), C
added DF-12N (M20-N), C
added LORA SSM, I
added BMO-T, R
added Toros 4x4 MRAP, R
added T-72B3M, R
added T-80B, R
added PCL-161 122mm SPH, C
added PCL-181 152mm SPH, C
added PHL-19 370mm MLRS Truck, C
added Leopard 2A7V, G
added Leclerc T4 140mm, F
added Leclerc XLR, F
added KTO Rosomak APC, T
added KTO M120K Rak 120mm Mortar, T
added Ze'ev M-ATV, I
added K1A2, K
added K239 Chunmoo 239mm MLRS, K
added M-2010(8x8), L
added M-2010(6x6), L
added M-2010(6x6) AT, L
added M-2015 300mm MLRS, L
added VTMM Orso 4x4 MRAP, H
added Sicario, O
added Mercenary, O
T-80U, renamed to T-80BV
T-80UD, renamed to T-80U
T-72B3, date to 2012
T-80UM-2 Black Eagle, changed tech requirements to (277) Manufacturing Improvements IV and (1780) Modern Tank Tech'02
T-90A, renamed to T-90
T-90M, renamed to T-90A
T-90UM-2 Black Eagle II, renamed to T-90M

T-14U Armata-II 140mm changed to T-14U Armata-II 152mm, increased stats to a 152mm gun system.
IL-20M Coot-A ELINT, changed sensor from 170 to 70
AH-64E Apache Guardian, tech requirement to 245 (Future Helicopter Designs) and 1170 (Advanced Military Designs II)
Ka-92T reduced cargo from 960 to 430
Mi-31 Havoc II, renamed to Mi-31 Hound, tech requirement to 205 (Advanced Military Designs) and 245 (Future Helicopter Designs)
Mi-25K, renamed to Mi-128K Havoc II, tech requirement to 245 (Future Helicopter Designs) and 187 (Future Military Designs)
Mi-120 HelioKazan, renamed to Mi-134 HelioKazan
Made better use of tech requirement 245 (Future Helicopter Desgins) - added several other upcoming Helicopter projects
All Electronic Warfare Aircraft switched to (13) Patrol
AV81 Terrex ICV, renamed to Terrex ICV
AV86 Terrex II ICV, renamed to Terrex II ICV
Various fixes to all modular APC platforms (Boxer, Stryker, Patria, ...) More uniformity between modules.
Region Code Updates for: WPB Anders, Patria AMV, Piranha I - V, Stryker
VPK-3927 Volk MRAP, removed airborne ability
Went through all tank units and fixed the very odd attack range distances that were all over the place and excessive (8km for modern tanks): 90mm = 2km, 105mm = 3km, 120mm = 4Km, advanced 120mm = 5km, 130mm-140mm = 5km, 150mm = 6km, Tank guns that fire missile rounds = 5km to 6km, Tech beyond this added 1km per tech advancement
Metal Storm and Advanced Metal Storm Units got a tech review. Now need advanced fuel cells due to the amount of power they use.
Tnarg
Colonel
Posts: 283
Joined: Feb 06 2008

Re: Unit Overhaul unit file

Post by Tnarg »

Unit Overhaul 2.4 is ready!

https://steamcommunity.com/sharedfiles/ ... 2845204802

Watch for the GC Rebalanced + Unit Overhaul Mod. There are several new scenarios and interesting new ways to play SRU!

Patch 2.4 + Orbats: No Changes to Orbats

added Bayraktar TB2 UCAV, E
added Eurofighter Typhoon ADV T4, EMGHK
removed SH-360 Invictus
added AH-360 Invictus
added AH-97 Raider, U
added Kh-25MTP (AS-12 Karen) ASM ,RCL
added Kh-38ME ASM, RCL
added Kh-36 ASM, RCL
added Brimstone 2 FAHW, M
added AGM-65A Maverick, UENY
added AGM-65D Maverick, UENY
added AGM-65E Maverick, UENY
added AGM-65K Maverick, UENY
added AGM-179 JAGM-MR, U
added Nimrod 2, I
added Spike NLOS, I
added SANT, Q
added BA-21, C
added Izdeliye 305 LMUR, R
added Shahed-136R Drone, Z
added Shahab-5, Z
added CATS Lamp IDS, NSEBFGHM
added CATS Lamp (Meteor) ADV, NSEBFGHM
added CATS Red Storm, RCLZ
added CATS Red Sun(R-37M), RCLZ
added CATS HAL Warrior mk III, Q
added CATS HAL (Astra) Warrior mk III, Q
added CATS ALW Kite, JKINU
added CATS ALW (AIM-260) Kite, JKINU
added CATS HAL AMCA Warrior mk II, Q
added CATS HAL (Astra) AMCA Warrior mk II, Q
added TAI TF-X, E
added EC145/H145M, FGJ
added AW249, HT
added AH-64E Block 2 Compound, U
added TAI T929, E
added TAI T629, E
added PANHA 2091, Z
added KAI/Boeing KUS-VJ, K
added AW169M LUH, H
added AW169MA LUH, H
renamed AW109 LUH AT to AW169 LUH AT
added W-3PL Gluszec PZL Sokol, T
added AV-280 Valor, U
added Bayraktar Akinci, E
added GIDS Shahpar-2, Z
added Mohajer 6, Z
added Kronshtadt Orion-2(Helios), R
added Kronshtadt Orion-E, R
added TAI Anka-S, E
added MQ-1C Grey Eagle, U
added GJ-2 Wing Loong 2, C
added RQ-4N Triton, U (Naval Version of Global Hawk)
added WZ-10 Wing Loong-10, C
added GJ-1 Wing Loong-1, C
added MQ-20 Avenger, U
added Xian H-28, C
added Mi-8PP Hip-K, R
added Mi-171Sh Storm Hip-H, RCZQT
added Mi-8AMTsh, RCZQT
added Mi-8MTSh3 Hip-H EW6, RCZQT
added Mi-28NM Havoc, R
Mi-8MT Hip-E, renamed to Mi-8MT (Mi-17) Hip-E
Mi-171 Hip-H, Renamed to Mi-8AMT (Mi-171) Hip-H
Mi-24V Hind-E, renamed to Mi-24V (Mi-35) Hind-E
Mi-24D Hind-D, renamed to Mi-24D (Mi-25) Hind-D
RQ-4B Global Hawk, removed Long Deck Carrier, Reduced Radar Range, increase range from 5555km to 16100km
RQ-4E Euro Hawk, removed Long Deck Carrier, Reduced Radar Range, increase range from 5555km to 16100km
X-47C Pegasus, updated to current available stats
Combat nEUROn, updated to current available stats
Review and tweak of modern strategic bombers, updated to current available stats, pushed several bombers to 2025, 2028, and 2035
Tu-32 Breaker, renamed to TU-32 PAK DA Breaker
X-45A, X-45B, GJ-11, Combat nEUROn, X-45CN, Combat Nephron, Corax Mk 3, X-47C, S-70 Okotaik-B, changed from Strategic Bomber(12) to Fighter/Bomber(10)
Review and tweak of Aircraft capable of High Altitude Attacks
Review and tweak of Helicopter Fortification Attacks, Hard Attack, Air and Ground Defense Value, and Range
Review and tweak of Ordance Capable Drones
Tnarg
Colonel
Posts: 283
Joined: Feb 06 2008

Re: Unit Overhaul unit file

Post by Tnarg »

Unit Overhaul 2.5 is out!

https://steamcommunity.com/sharedfiles/ ... 2845204802

Patch 2.5 + Orbats: added
106. 605 Qatar
107. 610 UAE
108. 613 Bahrain
109. 1103 Moldova
110. 608 Lebanon
111. 1116 Cyprus
112. 1505 Malta
113. 2104 Cambodia
114. 2105 Laos
115. 2606 Panama

All 115 orbats have been updated to 2021 Military Balance Numbers.

All 115 orbats now have appropriate amount of Headquarters units based off of the 2021
Military Balance Force structure of a countries Brigades, Divisions, Corps, Armies, Regions...

All 115 orbats now have ARV, LARV units, as well the recently introduced smaller AGMs, and HARMS as well as many other additions added this update.

*Added Headquarters units (Mostly a role play unit, but does have stats in Observation and Supply that would benefit proper Brigade, Division, and Corp Size Battle Groups). SR2030's new
battle group system and battlegroup leaders will hopefully utilize.

*Added Armored Recovery Vehicles (ARV) and Light Armored Recovery Vehicles (LARV): In-game act as armored logistics vehicles, with a smaller amount of supply than regular supply units.
These units are good for sending out to recover (supply) vehicles that are beyond the front lines and cut off from supply.

*(Major rework of all air and naval platforms with missile capacity! Thousands of changes!!!!)

*Reviewed and Overhauled all Helicopter, Interceptor, Tactical Bomber, Multi-role, Strategic Bomber, and Patrol aircraft missile capacity.
If a fighter is stealth with internal missile capacity, missile capacity has been greatly reduced. All other fighter platforms, missile capacity has been adjusted
according to fighter size, hardpoints, and hardpoint weight. So an F-15E Strike Eagle has more missile capacity than a F-22 with only internal missile capacity.
Platforms that utilize both internal and external hardpoints have stealth values reduced. Many armed drones can carry smaller missiles.

*Reviewed and Overhauled all Submarine and Ballistic Missile Submarine Missile Point Capacity, max missile size x quantity or tubes.

*Reviewed and Overhauled all Carrier, Capitol, Escort, and Patrol Ship Missile Point Capacity, max missile size x quantity or tubes/VLS.
If VLS is multi purpose (AA/AS, as is most western VLS systems) VLS tubes x Max Missile Size/2.

*Rework of all advanced Thermobaric Technology Missile tech requirement to better match date.

*All man portable ATGMs have their Profile and Inititiative increased. Previous Profile was 80, increased to 100 if tripod based, and 120 if shoulder based.
Initiative increased 1 or 2 points based off of optics system,to give them a better first strike attack vs. tanks.

*Many Hypersonic Missiles increased missile size, cost, and days to build.

*Reviewed and Overhauled all Land Recon Units recon stat, fixed any extreme recon stats.

*Almost 200 additions and changes in the 2.5 update:

added VT-4A1, CZ
added F-16V Falcon Block 70/72, U
added J-15B Flanker, C
added J-15B (PL-15) Flanker, C
added J-11D Flanker-L, C
added FV4036 Challenger 3, M
added FV4036 Challenger 3 130mm, M
added BWP Borsuk, T
added KrAZ Spartan, R
added KrAZ Spartan AT, R
added Novator AUV, R
added Varta MRAP, R
added Kozak-2 MRAP, R
added FGM-148E Javelin AT, U
added FGM-148F Javelin AT, U
added NLAW AT, MS
added SPIKE-ER II AT, I
added AT-1 Raybolt, K
added OMTAS AT, E
added Technical ATGM, *
added NSM 1A, UEMNGJIQSY
added JSM, UEMNGJIQSY
added JSM-ER, UEMNGJIQSY
added VL-JSM, UEMNGJIQSY
added MD-22 HSD, C
added DF-21D (CSS-5 Dong Feng 21D) ASBM, C
added YJ-21 HSASBM, C
added FH-97 Loyal Wingman UCAV, C
added GJ-3 Wing Loong-3, C
added PJ-10 (BrahMos Block II-ER) SSCM, RQ
added Hyunmoo-3D, K
added R-20 Georges Clemenceau (PA-NG), F
added NMESIS JLTV, U
added DF-21D (CSS-5 Dong Feng 21D) ASBM, C
added Type 12 ASM, J
added Type 17 (SSM-2) ASM, J
added Type 12 Kai, J
added Type 17 Kai (SSM-2I) ASM, J
added ASM-3, J
added ASM-3A ER, J
added ASM-3A Kai, J
added F-3 GCAP ADV (F-X), JM
added F-3 GCAP IDS (F-X), JM
added MQ-9B Sky Guardian, U
added MQ-9B Protector, UM
added Raijin Type 17 x9 ASM, J
added C-2 Raijin, J
added M1299 ERCA 155mm SP Howitzer, U
added MIM-119 MML IFPC, U
added MIM-125 MML IFPC-2 Inctercept, U
added Wiesel II ACW CROWS-J, G
added M1099 Coyote M-LIDS C-UAS, U
added AGM-45B Shrike ARM, U
added AGM-78B Standard ARM, U
added AGM-88 HARM, U
added AGM-88E AARGM, U
added AGM-88G AARGM-ER, U
added AGM-126 SiAW, U
added ALARM, M
added AGM-122 Sidearm, U
added ARMAT, F
added Kh-28 (AS-9 Kyle) ARM, R
added YJ-91 ARM, C
added YJ-91A ASARM, C
added Kh-31PD (AS-17 Mod 2) ARM, RC
added Kh-58U (AS-11 Kilter) ARM, R
added Kh-58U ShKE (AS-11) ARM, R
added MAR-1 ARM, B
added Rudram-1 ASM, Q
added Rudram-2 ARM, Q
added Rudram-2 ASM, Q
added Rudram-3 ASM/SSM, Q
added AGM-162 JSOW-ER, U
added TL500/GB6 JSOW, C
added TL1500/GB7 JSOW, C
added UPAB-1500B, R
added KAB-1500LG-OD-E, R
added MAM-T, E
added TC-2A Sky Sword II HARM, V
added Albatross II Chung Shyang UCAV, V
added Wan Chien ALCM, V
added Wan Chien II ALCM, V
added Qiam 1CM, Z
added Qiam 1GP, Z
added Qiam 1N1, Z
added Hoveyzeh SSM, Z
added Bina AGM, Z
added UGM-139A LRHW C-HGB Dark Eagle, U
added AGM-186A HACM, U
added Aras-3 HMMWV, Z
added Toufan I, Z
added Toufan II, Z
added Makran IFV, Z
added M1134DE M-SHORAD Stryker, U
added UH-60M Blackhawk, U
added LAW-LSM, U
added Z-10ME MWR, C
added Z-22, C
added GBU-39A/B SDB, U
added GBU-39/B SDB, U
added GBU-53/B StormBreaker SDB II, U
added GBU-53 A/B StormBreaker SDB II, U
added GBU-54/B Laser JDAM 500lb Mk 82, UDEFGHMSIJDKNV
added CM-501G, C
added CM-501GA, C
added CM-502V, C
added Nirbhay ALCM, Q
added Nirbhay/N ALCM, Q
added Naze'at 6-H, Z
added Naze'at 10-H, Z
added Mushak-160, Z
added Ya-Ali GLCM, Z
added SSC Ghadir, Z
added C-704 (Nasr) ASM, CZ
added C-701 (Kosar/YJ-7) AShM, CZ
added C-705 ASM, CZ
added C-705KD ASM, CZ
added AT-5 Konkurs (Spandrel), R
added AC-130J Ghostrider, U
added DDGHM Iver Huitfeldt, S
added FFGHM Bhumibol Adulyadej (DW3000F), Y
added VAB Mk3 IFV, EF
added Centurion Phalanx C-RAM, U
added NASAMS 3, S
added 9M728 Iskander-K (SSC-7), R
added 9M729 Iskander-K (SSC-8), R
added 9M728ER Iskander-K (SSC-7), R
added 9M729ER Iskander-K (SSC-8), R
added 9M729CM Iskander-K (SSC-8), R
added 9M729CMER Iskander-K (SSC-8), R
added 9M729N Iskander-K/N (SSC-8/N), R
removed JDAM 2000lb-P
removed JDAM 1000lb-P
removed JDAM 500lb-P
renamed JDAM 2000lb to GBU-31 JDAM 2000lb Mk 84
renamed JDAM 2000lb-CM to GBU-31 JDAM 2000lb BLU-136
renamed JDAM 1000lb to GBU-32 JDAM 1000lb Mk 83
renamed JDAM 1000lb-CM to GBU-32 JDAM 1000lb BLU-110
renamed JDAM 500lb to GBU-38 JDAM 500lb Mk 82
renamed JDAM 500lb-CM to GBU-38 JDAM 500lb BLU-126
added Bergepanzer BPz-2 ARV, G
added Bergepanzer BPz-3 Buffel ARV, G
added Bergepanzer BPz-3A1 Buffel ARV, G
added M48T5 ARV, U
added M88A1 ARV, U
added M88A2 Hercules ARV, U
added M88A3 Hercules ARV, U
added M578 LRV, U
added 4KH7FA-SB Grief LTRV, E
added BREM-1 ARV, RQT
added BREM-D LARV, R
added BREM-2 LARV, R
added T-54/55 BTS ARV, R
added Type 72 ARV, C
added Type 85 ARV, C
added Type 98 ARV, C
added AMX-30D ARV, F
added M113 LARV, UGHN
added 4x4 MaxxPro LARV, u
added AAVR7A1 ARV, U
added FV4030 Challenger CRARRV, M
added Ajax ARES APC, M
added Type-90 ARV, J
added FV4201 Chieftain ARRV, M
added FV4011 Centurion ARVE, M
added K1 ARV, K
added AMX-56 DNG/DCL ARV, F
added Nemera ARV, I
added WZT-4 ARV, TX
added BREM-K LARV, R
added BREM-80U, R
added FV434 LARV, M
added FV513 Warrior WRV, M
added ASLAV-R LARV, N
added B-1 Centauro VBM LARV, H
added Pandur II LARV, DE
added CV90 Bgbv ARV, S
added Armored Recovery Vehicle, *
added Mechanized LARV, *
added Motorized LARV, *
added Amphibious ARV, *
added Air Mobile LARV, *
added Chonma-216 (Pokpung-Ho M-2002), L
added Songun-915 (Pokpung-Ho M-2002), L
added Hwasong-7N (Nodong-1), L

F-3 GAC, renamed to F-3 GAC(F-X), J, updated stats to be more similar to F-22/F-23
F-3 ADC, renamed to F-3 ATD (X-2), J, updated stats to be a next gen test platform of F-3 GAC (F-X)
SSN-886 Yasen, renamed to SSN-545 Laika
SS-601 Kaigan, renamed to SS-513 Taigei
SKR-14310 Korsan II, renamed to SKR-11541 Korsar
F-224 Kara Kum, renamed to FFL-11356R Admiral Grigorovhich
FF-401 Yugumo II, renamed to DDG-Maya, stats redone
CV-1144 Chabarovsk, renamed to CVN-1153 Orel
CVN-M19 Makarov, renamed to CVN-11430E Lamantin
R-14 Seville, renamed to R-14 Marquis de Lafayette (PA2)
DD-114 Takanami, renamed to FFM-30DX Mogami
Challenger 2 and 3 Series overhauled
Tnarg
Colonel
Posts: 283
Joined: Feb 06 2008

Re: Unit Overhaul unit file

Post by Tnarg »

Unit Overhaul 2.6 is out!

https://steamcommunity.com/sharedfiles/ ... 2845204802

Patch 2.6 + Orbats: added
116. 2302 Bolivia
117. 2309 Paraguay
118. 2312 Uraguay
119. 2311 Suriname
120. 2308 Guyana
121. 2503 Dominican Republic
122. 2306 Ecuador
123. 2605 Nicaragua
124. 2505 Jamaica
125. 1909 Mongolia
126. 214 Mali
127. 215 Niger
128. 217 Sierra Leone
129. 206 Chad
130. 210 Ghana
131. 309 Uganda
132. 204 Cameroon
133. 406 Mozambique
134. 409 Zimbabwe
135. 411 Zambia
136. 313 South Sudan (needs edited W2017 and GC2020.OOB files that are included to work)

added VN20 HDIFV, C
added 3M-54K (SS-N-27 Kalibr) SSCM, R
added S-10 Granat (SS-N-21) SLCM, R
added YJ-83KH, CZ
added ADM-160A MALD, U, These are decoy missiles, slightly faster and better defensive damage, but hardly any attack damage. Best to micro manage, and fire with groups of similar missiles (AGM-158C). Meant to absorb AA fire before the main missile attack comes.
added ADM-160B MALD, U, These are decoy missiles, slightly faster and better defensive damage, but hardly any attack damage. Best to micro manage, and fire with groups of similar missiles (AGM-158D). Meant to absorb AA fire before the main missile attack comes.
added ADM-160A MALD(TL/N), U, Similar to ADM-160A, but Land, Naval, and Sub Launched.
added B-52J Stratofortress, U
added HAL Prachand, Q
added Zorawar LT, Q
added M1283 AMPV, U
added M1287 MCV, U
added H160M, FGJ
added MMT-40 105mm LT, Y
added PC-Durjoy, Y
added First Win 4x4 MRAP, Y
added DICON/NAVMC 4x4 MRAP, W
added DICON 6x6 MRAP, W
added M9A1 Half-Track, U
added IAS-61 Iowa Battlecarrier, U (proposed plan to turn Iowa Class Battleships into Interdiction Assault Ships caple of launching VTOL and Helicopters)
added Hermes-A, R
added Hermes-K, R
added Hermes-S, R
added Hermes ATGM System, R
TAI TF-X, renamed to TAI TF-X KAAN, E
Various fixes and tweaks to submarine missile capacity and submarine launch platform missiles
Tnarg
Colonel
Posts: 283
Joined: Feb 06 2008

Re: Unit Overhaul unit file

Post by Tnarg »

Unit Overhaul Mod v3.1

https://steamcommunity.com/sharedfiles/ ... 2845204802


Check out the Unit Overhaul Discord Channel: https://discord.gg/QMfGgPfNqh

Unit Overhaul Mod 3.1 now includes around 500 3D models from Cyrus Jackson’s Supreme Ruler Remastered Mod. Each of these models have been stitched in and meshed with thousands of units from the Unit Overhaul Mod, giving it a whole new look. Look for new infantry models, so no more infantry with Aks only. Hundreds of new APCs, IFVs, Tanks, Artillery, AA, Transports, Helicopters, Planes, and Ships.


Mod Overview:
This mod is a slowly evolving quality of life/realism improvement over the base SRU game. It started out with an overhauled unit file in which most units were reviewed and balanced based off extensive research and peer review. From this grew an almost complete overhaul of units, mostly from the 50's and on. Most units have had name overhauls to names that match better with what information is available in 2022. In addition to the renaming and balancing, we also tried to find better images for some units that are available in the base image file. Over 1000+ more units where added ranging from a whole slew of MRAP style vehicles, UAVs, Missile and Drone systems, country specific elite units, units that are available in current military inventories that we could not find in the original unit file as well as units that are part of many current and future research and development programs. In addition to this we also implemented mechanics to simulate Electronic Warfare, Special Operations Missions, Drone, Asymmetric/Terrorism, Orbital Bombardment, Mine, and Chemical Warfare. These mechanics add a whole new tool kit in which to wage modern warfare. 136 major country orbats have been researched and updated to 2021 inventories. In addition to the orbats the W2020.CVP file includes all the changes made to bring the research tree for each country more on par with 2020 research.

In summary there are well over 3000 changes, 136 accurate orbats, researched technologies based on 2021 data, additions, and new mechanics.
There is an attached change log text document that details every major change implemented. All of this has been evolving over the last couple of years with many contributors, testers, and members providing thousands of hours of peer review.

Details:
Electronic and Cyber Warfare in various aspects and capacities have been included. Special Operations have been expanded upon with various specific country Elite Units as well as various Special Operations to expand on clandestine play style. Drone Warfare is now implemented into more of a modern-day role with surveillance and attacks. Asymmetric Warfare and Terrorism also find their way in strategies that one can now utilize. Chemical Warfare has also been addressed and a multitude of options are now available. Orbital Warfare can be accessed via research in your race to space, making these technologies vital game changers in the near future. Also, through the feedback of many contributors, many of the advanced late game units have been pushed back in the tech tree so that they are not popping up on the battlefield in the mid-2020s, and there is more of a gradual progression of units. All these ideas above, you can read more about in a detailed overview that is attached and in the patch notes.

Finally, I was introduced to the International Institute for Strategic Studies, the Military Balance, The Annual Assessment of Global Military Capabilities and Defense Economics. I started going through the Military Balance 2021 and started to compare it to the Modern-Day Supreme Ruler orbats. After reviewing a couple countries, I determined that the orbats needed an overhaul too! So slowly I am going through many of them and updating them to actual modern day 2021 inventories. Many missing units have now been added to almost 98-99% accuracy along with accurate force sizes.
From the updated orbats the W2020.CVP file has also been updated with the unit design techs that match the orbats bringing these countries technology base more in line with 2020. The SRU modern scenarios are now probably about the most accurate and realistic out there for any Geopolitical Simulator.

I would like to thank Carnage, Poit, Balur, Rehan, DesTryke, The American Patriot, Donhuang, and many others who have offered insight, data, peer review, and countless hours of play testing.

Installation:
Install Instructions can be found in the mod folder under Casual Reading along with how to update the GCR + Unit Overhaul Mod to 3.0.

Current updated 2021 Orbats:
136 updated 2021 orbats and W2020.CVP file unit design updates. Please see documentation for complete list.
Tnarg
Colonel
Posts: 283
Joined: Feb 06 2008

Re: Unit Overhaul unit file

Post by Tnarg »

Unit Overhaul 3.1 is available now.

https://steamcommunity.com/sharedfiles/ ... 2845204802

Patch 3.1

Included close to 500 3D Models from Cyrus Jackson's Supreme Ruler Remastered Mod. These models are amazing and provide a whole new look to the SRU game. All of these models have been reviewed and stitched into to match with over
a thousand units from the Unit Overhaul mod. Look for a variety of infantry models, so no more infantry with only AKs! Hundreds of new 3D tank, IFV, artillery, air defense, transports, helicoptors, aircraft, and naval models.

Updated Russia, UK, US, China, India, France, Germany, Australia, South Korea, Netherlands, Canada, Japan, and Israel orbats.

added Jaguar GR1, MF
added Jaguar M, F
added Kanonenjagdpanzer Kanone 90mm, G
added IAI Lavi, I
added Leopard 1, G
added Leopard 2A1
added M1200 Armored Knight, U
added M1281 JLTV M230LF/Javelin, U
added RSOV, U
added US Marine Raiders, U
added Morskaya pekhota PDSS, R
added Jiaolong Raiders, C
added M1A1 FEP Abrams, U
added M1E3 Abrams, U
added M1284 MADIS JLTV, U
added Il-212, R
added FV4201 Chieftain Mk 10, M
added MiG-25R Foxbat-B, R
added MiG-25RBK Foxbat-D, R
added MiG-25BM Foxbat-F, R
added TATA Kestrel IFV, Q
added TATA Kestrel APC, Q
added SPz 11-2 Kurz, FG
added SSN-688 Los Angeles Flight II VLS, U
added SSN-688I Los Angeles Flight III VLS, U
added SSN-774 Virginia Block V, U
added CH-47F Chinook Block II, UJH
added MH-47G Chinook SOF, UM
added Strv-103D Stridsvagn, S
added LST-11711E modified Ivan Gren, R
added LSD Bay class, MN
added LPD-4 Jalashwa, Q
added LPD Yushan-class, V
added ESB-3 Lewis B. Puller, U
added T-ESD-3 Montford Point, U
added Bang Chui Dao Ro-Ro, C
added Bohai Hengtong Ro-Ro, C
added Bohai Mazhu Ro-Ro, C
added Bang Chui Dao Ro-Ro, C
added LSS FSG 4100, M
added MRV-Expiditionary Sea Base, *
added T-EPF Spearhead, U
added Auxiliary Ship LHD Conversion, *
added ASU-85, R
added C-133B Cargomaster, U
added TOS-2, R
added TU-95MS16 Bear-H, R (4 to Russian Orbat)
added EA-18G Growler Block II, U
added Forpost, R drone
added Forpost-R, R drone
added Luch Kosar, R drone
added LSTS-1943 Sarmat-2, R
added LSTS-1944 Sarmat-3, R
added 9K331 Tor-M1 SA-15 Gauntlet, R
added 9K332 Tor-M2E SA-15 Gauntlet, R
added 9K338 Tor-M1-2U SA-15 Gauntlet, R
added 2K22M1 2S6M1 Tunguska, R
added T-80BVM model 2023, R

SSN-774 Virginia, renamed to SSN-774 Virginia Block I
SSN-774 Virginia II, renamed to SSN-774 Virginia Block III
SSN-774 Virginia III, renamed to SSN-774 Virginia Block IV, adjusted date
BTR-87A, changed to BTR-82V, R
T-90M, renamed to T-90M model 2017 Proryv-3, R
BMPT-72 Terminator, balanced to fit role based off of data and reports
BMPT-72 Terminator 2, balanced to fit role based off of data and reports
Terminator-3 BMPT-Armata, balanced to fit role based off of data and reports
QN-506 TSV, balanced to fit role based off of data and reports
BMPT Strazh, balanced to fit role based off of data and reports
Armata TOS-2 Tosochka, renamed to Armata TOS-3 Tosochka
All TOS system utilizing thermobaric technology, SA stats increased

Fighters with 2D thrust vectoring given a 10% attack and defense increase (Su-30MkI, Su-30SM, Su-35S, Su-57 series)
Fighters with 3D thrust vectoring given a 15% attack and defense increase (J-10, Mig-35 series, Su-37, Su-47)
Fighters with limited maneuverability vectoring given a 5% attack and defense increase (J-20 series, F-22 series)

Adjusted Cyber Attack Missions - Faster build time, higher cost, lower damage, higher defense
Adjusted SOF Missions - Slower build time, lower cost, higher damage, lower defense

Balanced all VLSV, LSV, Motorized Light Infantry, M-ATV, MRAPS, and JLTVs (improving in overall stats in this order) . Key balance issues were build time, cost, SA, HA, GD, and ID. Should be significantly cheaper than a BTR-82 or Stryker.
Better at CA and CD compared to a BTR and Stryker, but not as strong as a BTR or Stryker in GA, HA, GD, and ID.
Tnarg
Colonel
Posts: 283
Joined: Feb 06 2008

Re: Unit Overhaul unit file

Post by Tnarg »

Unit Overhaul 3.3

https://steamcommunity.com/sharedfiles/ ... 2845204802

Unit Overhaul 3.3 is now available(SRU). Major updates include a work around fix to a reported garrison issue. Major overhaul to all Strategic Bombers, stats now reflect actual payload capacity of each bomber and technology that improves capabilities. Merchant Marine overhaul, there are now two types, heavies that require ports, and lighter ones that can naval invade on non-ports hexes, can now expect to see more successful naval invasions. An overhaul and rebalance to all country specific elite and SOF units. Hundreds of more model image updates. Added several more Unmanned Ground Vehicles and Unmanned Ground Combat Vehicles. Added dozens of late WWII and early Cold War bombers, fighters, heavy bombs, early guided missiles, ships, tanks, and more. Be sure to check the changelog for a complete list. Much more work on the 80sAndMod files has been completed, so stay tuned for that update!

*Work around fix to reported Garrison issue. Most countries would default to Garrison 2030 even without the tech requirement. This was a coding issue and can not be fixed in SRU. As a result garrisions have been balanced to
closer match the 80s through 2020s time frame.

*Strategic Bombers have been overhauled and balanced according to their bombload capacity and technology a particular bomber might posses over another bombmer. They still will not destroy a hex outright, but they leave a much
more notable impact and are a valuable tool. See notes from Unit Overhaul 3.2.

*Zepplins have been converted to either Strategic Bomber Class or Patrol Class

*Merchant Marine Overhaul - AI Merchant Marines will now attempt naval invasions in other hexes besides sea piers or ports. This fix is intended to provide the AI with a much better chance at pulling off a naval invasion and
gaining a foot hold in hexes other than heavily defended sea piers and ports.

*(80sAndOn) The 1980s Orbats have been overhauled to the Military Balance 1980 Edition standards. The 1980s now looks and feels like the 1980s! All of Europe, North America, Central America, South America, all of Asia, and the major
militaries of the Middle East and Africa are complete. Currently finishing up the remaining minors of the Middle East and Africa. These orbats will be coming soon to the 80sAndOn Mod.

*(80sAndOn)The 1980s .CVP file has also been updated to assign appropriate technology for each orbat that was overhauled.

*(80sAndOn)Forward deployment forces orbats established. Carrier Battle groups start in their patrol zones. US, British, Canadian, French, Belgian, Dutch forces are deployed in West Germany close to their deployment zones. The Russina group of
forces, North, Central, South, and the major Group of Soviet Forces in Germany are deployed. The Fulda Gap is primed to be major battleground should war break out. The Soviet Afghan forces are deployed. Many other colonial
countries have known forces deployed around the globe at their colonial
holdings. The world is very stimulated, and the ai is primed to react.

*Overhauled all Elite/SOF country specific units. Balanced stats more accordingly to other units of equal time eras. LRRP and Tier 1 stats are more geared for on defense and close quarters combat.

*Updated hundreds of more unit images to closer match actual unit models.

*added several more modern day UGV and UGCV (Unmanned Ground Vehicles and Unmanned Ground Combat Vehicles), see below.

*added several late WWII and early cold war heavy bombs and guided missiles as well several late WWII fighters and bombers, see below.

added Para Commandos
added Para Commandos LRRP
added Para Commandos II
added Para Commandos LRRP II
added Type-64
added F-86F Sabre
added KPA SOF I
added KPA SOF Lightning Commandos Tier 1 Unit
added O-2A Skymaster
added O-1E Bird Dog
added AN-8 Camp
added ASU-57
added AN-71 Madcap AWACS
added B.I Lancaster Special
added Tallboy 12000lb
added SC 1000 Herman
added SC 1800 Satan
added SC 2500 Max
added Blockbuster 4000lb
added Blockbuster 8000lb
added Grand Slam(T-14) 22000lb
added T-12 43000lb
added FAB-5000NG
added ASM-A-1 Tarzon 12000lb
added Fritz X
added ASM-N-2 Bat
added Hs 293
added He 343A-1
added H-41 Class
added H-42 Class
added H-44 Class
added Go P.60
added Ba 349 Natter
added He 274
added P.1101
added Motorized Infantry '46
added Light Infantry '46
added Ju 288C
added He 162 B-1 Volksjager
added Hs 132
added Me 263
added G5N2 Shinzan
added G5N2(T) Shinzan
added Ki-91
added SASR Commandos I
added SASR Commandos-LRRP I Unit
added SASR Commandos II
added SASR Commandos-LRRP II Unit
added SASR Commandos III
added SASR Commandos-LRRP III Unit
added Leopard AVLB Bridging
added R21 Melbourne Class
added F-111A Aardvark
added BAC 167 Strikemaster
added M60A1 RISE
added J-16 Shenyang-X2
added HAGM-127 Mako
added HGM-127 Mako
added AGM-170 HALO
added Quds Force
added Tavakar LRRP
added Fatehin IRGC '60
added Fatehin IRGC '80
added Fatehin IRGC 2000
added Fatehin IRGC 2020
added AGM-62A Walleye
added AGM-62B Walleye II
added AGM-58 Condor
added El-Sa'ka Commandos
added El-Sa'ka Commandos II
added El-Sa'ka Commandos III
added M125A1 81mm Mortar
added M125A2 120mm Mortar
added KS-1 Komet (AS-1 Kennel) ASM
added M1219 ARV-A-L UGCV
added M1217 MULE UGV
added UGCV ARV-A-L
added UGV 1 ton MULE
added UGCV ATGM
added Uran-9 UGCV
added UGCV TAR-A
added Amphibious Commandos Group
added Amphibious Commandos Group-LRRP I Unit
added Amphibious Commandos Group-LRP II Unit
added Special Operations Forces Grouping LRRP I
added Special Operations Forces Grouping-LRRP II Unit
added TAM S 21
added TAM 2C
added TAM 2IP
added TAM 2CA2
added VCLC 160mm MLRS
added VCLC 350mm MLRS
added VCTM 120mm Mortar
added MS.760 Paris
added HWK-11 APC
added Fuerzas Especiales
added Fuerzas Especiales II
added Cuerpo de Fuerzas Especiales
added Cuerpo de Fuerzas Especiales II

JP-1 Katze, renamed to JgPz-1 Panther II (Hypothetical "What if" Light Tank), stats changed to be more of a light tank hunter on par with other light tank programs
JP-1A1 Katze, renamed to JgPz-1A1 Panther II
JP-1A3 Katze, renamed to JgPz-1A3 Panther II
JP-2A1 Katze, renamed to JgPz-2A1 Panther II
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