Galactic Ruler Update 3 and Updates Roadmap

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George Geczy
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Galactic Ruler Update 3 and Updates Roadmap

Post by George Geczy »

Originally we were hoping to have the next update for Galactic Ruler available at the end of October, however we are pushing this a bit further to allow us to implement some new features in the core game engine. These changes make testing complicated, and since GR is in a very stable state right now we don't want to push up new features that may break the game. As well, the next version will have a new game file format, so saved games from the current version will not be compatible, and this also makes pushing up a beta fasttrack more complicated (since switching between the beta and the public release would have different incompatible save formats).

We don't have an exact timeline on when Update 3 for GR will arrive, however the next update will include some exciting new core engine features. Improvements to land/air/sea (on planet) combat capabilities are planned, and we're also currently testing some improvements to the unit battlegroups/hierarchy interface. Many of the changes will be "under the hood" but will give more capabilities to future updates and also can be used by modders - for instance, more flexibility in using technologies to improve unit attack/defense stats.

Galactic Ruler Will also benefit from our development work on Supreme Ruler 2030, and where possible we'll be incorporating new design and engine features from SR2030 back into GR to be able to continue improving GR into the future.

Being a smaller studio means that doing these changes and making sure they are all properly tested will take a bit of time, and thank you all for your support.

-- George / BattleGoat Studios.
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