I love the mechanic changes to landings

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tkobo
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I love the mechanic changes to landings

Post by tkobo »

I love that the enemy, including ground units attack on sight/landing , and i love the new dispersal system for the landing units.

I did not see any shield action though,is the plan for shields on the transports to abosrb incoming enemy damage from all sources ?
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Re: I love the mechanic changes to landings

Post by Balthagor »

I started rewriting the documentation last week to reflect our implementation notes. I'll update this thread in a few days with the full details.

Short version - research to find shields. Send units for repair to refit and gain shields. Shields are very effective but tied to your energy level.
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Re: I love the mechanic changes to landings

Post by tkobo »

K, i have my first exp on a minor faction world where the enemy can throw a decent attack at me...The first stage of the unload is great .

But the units dont move out of the landing zone automatically, so it all bogs down.And to move them all manually is a real chore and unless you want your transports wiped out before they can unload ,you have to pause the game and issue those needed orders.Multiple times.

Now i have the AI locked out of control of the units , i dont know if this is why they dont move from the landing hexes.BUT they need to do so, even if the ai is locked out. A single transport fills the surrounding hexes ,and its likey the player will land a stack of seven. Sooooo the ai needs to expand the beachhead automatically at least 5 times .

landing all 7 transports from a stack individually works better, but is also a chore.

So, again, thy landing troop stacks need to push out one hex for about each transport landed in the center hex,they need to do so automatically, and very fast.
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Re: I love the mechanic changes to landings

Post by tkobo »

doh, i forgot to use move in formation.... area grab and move in formation moves all six stacks at once ,which makes things flow smoother....but auto-expand would still be preferred.
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Re: I love the mechanic changes to landings

Post by tkobo »

K, when i was looking for "shield action" , i was looking for that shield flare we see in space ,but apparently that affect doesnt show on the planet.
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Re: I love the mechanic changes to landings

Post by Balthagor »

Oh, planet bound units don't get shields. The icon should not be showing. Known issue, in redesign.
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