Galactic Ruler Changelog for update v0.655 Early Access

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Balthagor
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Galactic Ruler Changelog for update v0.655 Early Access

Post by Balthagor »

Version 0.655 is now public. Users on Fasttrack will have already seen these changes.
- Engineer ships added to equipment list, both FTL and not FTL version
--- Most reuse existing ship models, a couple new models added, more to come
- Engineers can "claim" space around a planet or moon with order of "build Spacedock"
- Help system UI updated
- Tech Tree additions, descriptions added
- Set declare war button to grid if already enemies.
- Fixed tool tip text for minister research control.
- Set dynamic map filter tooltip text.
- Refactored how space bases are tracked internally
- Galaxy UI no longer hidden. Minimap, Land and Command accessible.
- Show FTL ship huds at galaxy level
- Next/Previous planet/system buttons will now skip over unexplored levels
- Added unique death types for each branch of unit (still needs 3DEffect work)
- Planet List is now Galactic Navigation, shows systems at galaxy level, and planets at system level
- Reserves list at system and galaxy will now filter to units only in that hex when selected, same as planet level
- Refactored how the game check a planet for inhabited status (optimization)
- Added location filter for reserves to system level command department, removed theatre based header
- Various UI updates and fixes
- Upgraded function of savegame naming for steam names w/illegal chars
- Autosave file names truncate session and player to 12 chars
- Added new shield effects for space beam attack impacts

We are aware of two notable bugs at this time;
- Next/Previous arrows at the top left of the screen can cause a crash, avoid for now.
- Sometime engineering ships claiming space around a planet do not build the dock. Being investigated, happens about 10% of the time.
Chris Latour
BattleGoat Studios
chris@battlegoat.com
SGTscuba
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Re: Galactic Ruler Changelog for update v0.655 Early Access

Post by SGTscuba »

OOOOOOO Engineer Ships
My SR:U Model Project, get the latest and post suggestions here:

http://www.bgforums.com/forums/viewtopi ... 79&t=28040
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