GR v.653 - Sound Feedback

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Balthagor
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GR v.653 - Sound Feedback

Post by Balthagor »

We would appreciate some feedback and discussion on how combat sounds are used.

The case that came up was, players heard space combat sounds when at their home planet while the fighting happened in another star system.

In SRU we set the standard that you always hear battle sounds for yourself and your allies even if the battle is not in the viewport, so that you know something is up. We have an alert message system that can tell you a fight has started, but that's a one time notice, or you'd be flooded with messages. We can easily limit when we play which battle sounds if that's what we chose. We can even play different sounds for battles in view/not in view.

Thoughts?
Chris Latour
BattleGoat Studios
chris@battlegoat.com
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