Theirs a Bug for the Money
Moderators: Balthagor, Moderators
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- Warrant Officer
- Posts: 31
- Joined: May 02 2021
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Theirs a Bug for the Money
It says I'm producing 67M a day (goes up and down) then it says I'm spending in trade 8M a day. But when I check my actual treasury the amount only goes up by 42-46M when it should be 55M. Also it was worse, it use to say like 10-20M a day, but I spent some money trying to ally some regions. I have a 105,000M Treasury (was 155,000M). Can someone explain what is going on.
- Balthagor
- Supreme Ruler
- Posts: 22099
- Joined: Jun 04 2002
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- Location: BattleGoat Studios
Re: Theirs a Bug for the Money
Welcome to the forums.
The economic system of the game has been discussed many times over the years. If you search the forums, you can find a variety of threads discussing the topic.
The short version is, because we don't limit the total size of a treasury, and because of the way math for large numbers works (something called Floating Point) there is some degree of rounding error that exists once player treasuries get above a certain size. Losing 20M might sound like a lot, but on a treasury of 105B, that's a difference of 0.02%. it is our belief that throughout the course of long gameplay, the total difference should be small enough not to impact the overall game experience.
The economic system of the game has been discussed many times over the years. If you search the forums, you can find a variety of threads discussing the topic.
The short version is, because we don't limit the total size of a treasury, and because of the way math for large numbers works (something called Floating Point) there is some degree of rounding error that exists once player treasuries get above a certain size. Losing 20M might sound like a lot, but on a treasury of 105B, that's a difference of 0.02%. it is our belief that throughout the course of long gameplay, the total difference should be small enough not to impact the overall game experience.
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- Warrant Officer
- Posts: 31
- Joined: May 02 2021
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Re: Theirs a Bug for the Money
Yeah I went looking around and finally figured out what you guys were talking about, your talking about the actual treasury and not the surplus. Still was this a thing before? Because I use to be able to get like 560B before having economic issues.
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- Warrant Officer
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Re: Theirs a Bug for the Money
Yeah, I think I understand, before I thought you guys were talking about 1% of the actual surplus, not the treasury itself. But was this implemented recently? Because I use to play as china back in the day having 500B 1T, etc etc. Or maybe my surplus was growing faster then my expenses.
That's another thing, I try to play economically, some games I literally made my population grow stagnant, and grow my gdp around 0.5-2%... Which is really economic slow growth, yet My spending still keeps going up and I lose more then I gain,
especially if my GDP/c goes up without population gain, then I do the opposite and grow my population wildly and it happens that way too. So I don't know what I'm doing wrong sometimes I killed off the population just by making my education really high.
So can you guys explain why I keep going lower and lower on surplus. The only time it stays the same is if I barely grow my economy at all like the stagnant gdp/c and population. Too much you loose money too low you lose money. I dont have a clue why though.