Evildaris ai mod

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Rosalis
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Evildaris ai mod

Post by Rosalis »

Devs why is the one balanced mod of SRU in archived?

viewtopic.php?f=79&t=25932

i wanted to react to his mod, because since the latest patch you need to copy a bunch of stuff from wm.data file into an old file to properly get production and cities. Like nice you fixed it atleast for your sandboxes, but a hot fix fixing all old wm.data files would be nice, isnt it?

All sorts of usefull feedback could be given from this mod besides it will be pretty good for multiplayer...

If you move it to mods and tell you may remove this topic.
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Balthagor
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Re: Evildaris ai mod

Post by Balthagor »

Not sure, but I know that we tried to reach out to mod creators to figure out which ones were still supported when we did some reshuffling of the forum sections. Our goal was to reduced the clutter, not bury anything. I've moved it to the current mods section. Not sure if Evildari plans to work on it further. If we missed other topics that are still active mods, we can move the threads over as needed.
Chris Latour
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Rosalis
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Re: Evildaris ai mod

Post by Rosalis »

Thanks.

I know Fistalis mod can go to archive, unless someone manage to fix it. Also the removed stuff from Yomoma's SR2020-GOLD can go to archive since nothing is in the topic anymore.

viewtopic.php?f=91&t=25577
viewtopic.php?f=91&t=29818
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