End of an Era II
Moderators: Balthagor, BattleGoat
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- General
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- BlackEagle
- Captain
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Re: End of an Era II
ok, i will try it as soon as i make some changes in the mod. I was waiting to see if the SRU had the strategic pool. So i will make the changes that i told you before and try it.
Developer of SRU: Cold War 1991 and SR2017
http://www.bgforums.com/forums/viewtopi ... 79&t=25520
http://www.bgforums.com/forums/viewtopi ... 46#p188446
http://www.bgforums.com/forums/viewtopi ... 79&t=25520
http://www.bgforums.com/forums/viewtopi ... 46#p188446
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- Lieutenant
- Posts: 55
- Joined: Feb 04 2013
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- Location: The City on The Edge of Forever
Re: End of an Era II
Omg its been so long... Look at everything ive missed! D:
I even heard through the grapevine Fistalis is no longer modding, which breaks my heart </3
Oh well...
Anyway, So I like this mod except one problem with it, you cant play as rebel factions :/. I would appreciate it if you fixed that.
I even heard through the grapevine Fistalis is no longer modding, which breaks my heart </3
Oh well...
Anyway, So I like this mod except one problem with it, you cant play as rebel factions :/. I would appreciate it if you fixed that.
It's a far, far better thing I do than I have ever done. It's a far, far better rest I go to then I have ever known. - A Tale of Two Cities
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Re: End of an Era II
I'm not really modding anymore either , I didn't intend rebel factions to be played.
Happy Linux user!
Links: List of Mods
Links: List of Mods
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- Lieutenant
- Posts: 55
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- Location: The City on The Edge of Forever
Re: End of an Era II
That hurts me... Someone (hint hint) has got to take up where you two left off and finish these mods. I don't feel like they were ever completed, I mean End of an Era (both of them) and Modern world mod by fistalis. I mean of course theyd have to check up with you but, these mods must live on.
It's a far, far better thing I do than I have ever done. It's a far, far better rest I go to then I have ever known. - A Tale of Two Cities
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- Brigadier Gen.
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- General
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Re: End of an Era II
Whopps! how did that happen, last I checked Palestine had the right rules , did they have elections?GreenGoblin wrote:Alex Salmond, really?
Happy Linux user!
Links: List of Mods
Links: List of Mods
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- Brigadier Gen.
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Re: End of an Era II
This was only six days into the game so I would guess not?Hullu Hevonen wrote:Whopps! how did that happen, last I checked Palestine had the right rules , did they have elections?GreenGoblin wrote:Alex Salmond, really?
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- Brigadier Gen.
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Re: End of an Era II
Please could you explain how to get the WWIII scenario to work with SR1936.
- BlackEagle
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Re: End of an Era II
Hullu Hevonen I made the modifications on this mod, but when i tested it until 2002 i noticed at least 3 major economic failures since the beginning. Great increases in cost productions totally colapsed the economy, making civil consumption fall a lot.
Besides that it turned out to be a cool modification, with several new wars to make the game less boring after some time and also some unit and country modifications.
Besides that it turned out to be a cool modification, with several new wars to make the game less boring after some time and also some unit and country modifications.
Developer of SRU: Cold War 1991 and SR2017
http://www.bgforums.com/forums/viewtopi ... 79&t=25520
http://www.bgforums.com/forums/viewtopi ... 46#p188446
http://www.bgforums.com/forums/viewtopi ... 79&t=25520
http://www.bgforums.com/forums/viewtopi ... 46#p188446
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- Brigadier Gen.
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Re: End of an Era II
Bump.GreenGoblin wrote:Please could you explain how to get the WWIII scenario to work with SR1936.
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Re: End of an Era II
@BlackEagle
What kind of fall in consumption? Odd/abnormal values, the market collapse, have the AI or you built alot of over production (which could cause an market collapse) etc.
@GreenGoblin
The scenarios should basically be rebuilt or gone through thoroughly. This has been caused by new features and file changes introduced by patches. There are unknown "bugs" or incompatibilities that require a bigger time commitment to fix. So to be honest, I don't know the exact problems, to find it out you need to do trail and error testing by removing and adding individual files and values. There is more than one incompatibility, which is the problem.
What kind of fall in consumption? Odd/abnormal values, the market collapse, have the AI or you built alot of over production (which could cause an market collapse) etc.
@GreenGoblin
The scenarios should basically be rebuilt or gone through thoroughly. This has been caused by new features and file changes introduced by patches. There are unknown "bugs" or incompatibilities that require a bigger time commitment to fix. So to be honest, I don't know the exact problems, to find it out you need to do trail and error testing by removing and adding individual files and values. There is more than one incompatibility, which is the problem.
Happy Linux user!
Links: List of Mods
Links: List of Mods
- BlackEagle
- Captain
- Posts: 121
- Joined: Feb 04 2010
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Re: End of an Era II
I tried only to be self reliant, making only what i needed for the consume that i had. but suddenly the production costs increased a lot, without any reason, and fell again slowly. This increase in production costs and the consequent increase in the domestic price made the consumption to fall a lot.
Developer of SRU: Cold War 1991 and SR2017
http://www.bgforums.com/forums/viewtopi ... 79&t=25520
http://www.bgforums.com/forums/viewtopi ... 46#p188446
http://www.bgforums.com/forums/viewtopi ... 79&t=25520
http://www.bgforums.com/forums/viewtopi ... 46#p188446
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- Private
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- Joined: Apr 09 2015
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Re: End of an Era II
I played this mod a while back without any issues.
Now I cant start the game, or get it past the setup part of the game.
I have tried to reinstall with no luck. If I reinstall and do not add the mod the game runs fine.
Any ideas
Now I cant start the game, or get it past the setup part of the game.
I have tried to reinstall with no luck. If I reinstall and do not add the mod the game runs fine.
Any ideas
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- Sergeant
- Posts: 24
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Re: End of an Era II
game crashes with it :(