Location check

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mrevilpb
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Joined: Mar 31 2013
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Location check

Post by mrevilpb »

x133 y295 -india
single hydro electric power plant, cannot attach anything else to the industrial base there.
do with it what you will.
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Balthagor
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Re: Location check

Post by Balthagor »

Which map?
21041
Chris Latour
BattleGoat Studios
chris@battlegoat.com
mrevilpb
Warrant Officer
Posts: 38
Joined: Mar 31 2013
Human: Yes

Re: Location check

Post by mrevilpb »

I tell you guy, with all the errors I've made these past few days you'd think I'd taken up opium or something |O
MOAR coffee!
I also must correct myself, the x: is x1334
its in 49 sandbox.
mrevilpb
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Re: Location check

Post by mrevilpb »

As I have you here, why is it that some hydro dams already in place, cannot have existing dams expanded onto their industrial base?
SentosKarum
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Re: Location check

Post by SentosKarum »

Probably because there is actually too much river in the hex in question.

I'm assuming that manually building a map there isn't check for this in the editor.
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Balthagor
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Re: Location check

Post by Balthagor »

There's also a limit based on the strength of the terrain resources. That could be the cause. You'd need to give exact x,y coords.
Chris Latour
BattleGoat Studios
chris@battlegoat.com
Ricent1
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Location: Sebastian, Florida

Re: Location check

Post by Ricent1 »

Personally I really like the limiter function of Hexes. It keeps me from wasting IG on land that won't give the return. It seems 2020 didn't have that limiter and I wasted materials on light red source hexes.

It's also more realistic which is of major importance to me when gaming. I shy away from games with fantasy building parameters.
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