Request. Enable/disable max ranges of missiles.

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YaYo7
Lieutenant
Posts: 91
Joined: Feb 07 2018
Human: Yes

Request. Enable/disable max ranges of missiles.

Post by YaYo7 »

Request for future updates SRU!
Range Missile auto targeting limit in game is 128-144km(8-9 hex).
The developer will consider the possibility of setting a limit optionally?

Example:
Game settings

Fog of war
Enhanced Spotting
Enhanced Ranges
Max Missile range - off/on (warning. this may affect performance)

some topics
viewtopic.php?f=78&t=30311
viewtopic.php?f=70&t=26101 (SGTscuba)
russ1000
Brigadier Gen.
Posts: 885
Joined: Apr 19 2017
Human: Yes

Re: Request. Enable/disable max ranges of missiles.

Post by russ1000 »

YaYo7 wrote: Jun 10 2019 Request for future updates SRU!
Range Missile auto targeting limit in game is 128-144km(8-9 hex).
The developer will consider the possibility of setting a limit optionally?

Example:
Game settings

Fog of war
Enhanced Spotting
Enhanced Ranges
Max Missile range - off/on (warning. this may affect performance)

some topics
viewtopic.php?f=78&t=30311
viewtopic.php?f=70&t=26101 (SGTscuba)
I join this request. :-)
YaYo7
Lieutenant
Posts: 91
Joined: Feb 07 2018
Human: Yes

Re: Request. Enable/disable max ranges of missiles.

Post by YaYo7 »

I am very glad that with the latest patch the developers implemented this feature. I noticed that when firing at a distance of 500km+ DM and AI they use too many missiles to destroy one target. Example: to destroy a naval target at a distance of 500 km+ my ship shoots 5-6 missiles, the target is destroyed from two missiles, and the rest just fall in that place. My suggestion is that with increasing firing distance, the time between missile launches should also increase. How do you like this idea?
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