Supreme Ruler 1936 Version 8.2.1 Changelog

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Zuikaku
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Re: Supreme Ruler 1936 Version 8.2.1 Changelog

Post by Zuikaku »

Sadly, still no SUT, support/condemn boxes fixed or endless wars fixed :-( Diplomacy is still neglected :-(
Please teach AI to liberate and colonize instead of only annexing!
way2co0l
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Re: Supreme Ruler 1936 Version 8.2.1 Changelog

Post by way2co0l »

Kristijonas wrote:By the way I have noticed it is now possible to annex puppet colonies without having to break alliance and declare war. This is especially good when I'm playing as Lithuania and want Memel inside of me. (Interesting note: The moment I annexed Memel, my UN status changed from satisfying to delighted, subsidy rate jumped from 0 to 2% and relations with Poland increased. I haven't checked relations changes with others countries, just used Poland to see if there will be any changes.)
Very nice! Not sure about the UN status and region relation increases but I'm glad to see we have that option now.
way2co0l
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Re: Supreme Ruler 1936 Version 8.2.1 Changelog

Post by way2co0l »

Zuikaku wrote:Sadly, still no SUT, support/condemn boxes fixed or endless wars fixed :-( Diplomacy is still neglected :-(
I'm sure they'll get to these things, but I think they're focused more on other things first.
way2co0l
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Re: Supreme Ruler 1936 Version 8.2.1 Changelog

Post by way2co0l »

George Geczy wrote:Supreme Ruler 1936 Version 8.2.1

Changes in this version:
  • Resupply value of piers and fields is now cumulative (not 'single maximum')
  • Tourism and business sectors now urban upgrades, no maintenance cost, no scrap
I'm curious about these 2 changes.

I thought only airports and seaports actually provided any supply. You're saying basic airfields and piers do as well?

When you say Tourism and business sectors are urban upgrades, what does that mean exactly? I understand there's no maintenance cost and they can't be scrapped, but they're still not buildable or spawnable correct? So what's the actual change?
Kristijonas
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Re: Supreme Ruler 1936 Version 8.2.1 Changelog

Post by Kristijonas »

China invaded Japan in my game with default settings :lol:
rogerbacon
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Re: Supreme Ruler 1936 Version 8.2.1 Changelog

Post by rogerbacon »

Kristijonas wrote:China invaded Japan in my game with default settings :lol:
Did they use the new amphibious merchant marine or did they still try to stream directly into Japan's ports?
Kristijonas
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Re: Supreme Ruler 1936 Version 8.2.1 Changelog

Post by Kristijonas »

Judging by their success (a third of Japan taken) I think it was amphibious assault!
rogerbacon
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Re: Supreme Ruler 1936 Version 8.2.1 Changelog

Post by rogerbacon »

Which features will we not see if we continue a save game from an earlier version?
dax1
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Re: Supreme Ruler 1936 Version 8.2.1 Changelog

Post by dax1 »

with event #72 Yugoslavia can have Yugoslavia loyalty and years later (event 72)we can have the single loyalty like today (Croatia, Serbia...and so on)..
right??
Con forza ed ardimento
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Balthagor
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Re: Supreme Ruler 1936 Version 8.2.1 Changelog

Post by Balthagor »

dax1 wrote:with event #72 Yugoslavia can have Yugoslavia loyalty and years later (event 72)we can have the single loyalty like today (Croatia, Serbia...and so on)..
right??
potentially. Feel like testing it?
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Kristijonas
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Re: Supreme Ruler 1936 Version 8.2.1 Changelog

Post by Kristijonas »

Sorry for slight OT, but does is the loyalty penalty the same in SR:U? This is a game breaker for me.
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Balthagor
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Re: Supreme Ruler 1936 Version 8.2.1 Changelog

Post by Balthagor »

There have been no changes to the loyalty system at this time.
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Bob
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Re: Supreme Ruler 1936 Version 8.2.1 Changelog

Post by Bob »

>>>I'm curious about these 2 changes.

I thought only airports and seaports actually provided any supply. You're saying basic airfields and piers do as well? >>>

I have the same question....
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Balthagor
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Re: Supreme Ruler 1936 Version 8.2.1 Changelog

Post by Balthagor »

Yes, piers and airfields generate supply, but not as strongly.
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Bob
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Re: Supreme Ruler 1936 Version 8.2.1 Changelog

Post by Bob »

thank you...that is a big change, off to see how it works (:
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