Slightly off topic but interesting fact thou. Its name was McAdoo Mikado but during the war with Japan it was renamed to McArthur. http://en.wikipedia.org/wiki/2-8-2
Hopefully unit transport by train will be considered the devs as in many parts of the world train transport was so essential to the war effort that it was a certain loss if rail transport was excluded. For Russia as an example the factories was moved far away as possible and if they couldnt reinforce the front with new units and equipment from so far away the front would surely collapse. For Germany the swift swaping of troops from east to west or south would have taken to long and a nightmare for motorized and mechanized forces. As the mechanicle breakdowns would cost dearly. Im sure everyone know why most tanks got mesurements to fit a train transport and most bridges for weight concerned. So a tank is not wider than the rolling stock and not longer than one wagon. Not to mention the fuel cost for such an endevour. Someone mentioned an idea about using port code for rail transport. Enter a rail transport in a town or city, game show a locomotive as the unit(instead of a merchant marine) and offload at another city or town. Maybee pier code can be used to create railheads for unloading nearer to the front. Any attack(air or ground) force the rail unit to turn back to the unit transported with losses and out of supply status. If it can be implemented it will this pearl of game closer to real ww2 game.
cheers
Most used locomotive during ww2 in USA was Japanese.
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Re: Most used locomotive during ww2 in USA was Japanese.
Neat, but the train was actually built in the US for Japanese rail lines (which used a different gauge than many). Yeah, confused me too