Sezing assests....

Discussion of the Economic Model in SR2010

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XeroMan
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Post by XeroMan »

Will a region be able to seize "public" assests? ie: Confiscate the property of wealthy indviduals and or corporations? If I'm a 3rd world country, will I be able to nationalize foreign facilities on my home soil?
Currently a great deal of wealth is being moved out of America into off shore accounts by wealthy enitities. Could caches such as these be reclaimed?
Will you have the choice between a flat tax and a progressive tax, or even a regressive tax? What will be the pro's and con's of each?
Will there be loopholes, or will it all be represented by a general effiency rating for the adminsitration of tax collections?
Will there be administration buildings that give bonuses to government effiency?
Sorry, I rambled a bit in this thread...

<font size=-1>[ This Message was edited by: XeroMan on 2002-11-03 19:03 ]</font>
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BattleGoat
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Post by BattleGoat »

Nationalization of industry won't be applicable since it is assumed by default that production is "State Managed" (nothing said about actual ownership). Seizing assets as well just wouldn't really have an appropriate place in the game.

As for the tax question, I think the closest we come to this kind of idea is that you could customize Income Taxes based on income. For instance, a 20% Income Tax for low income citizens, a 25% Income Tax for Middle Income and a 40% tax for High Income earners.

In addition to rasing income, that kind of "Fair" taxation schedule will help make you brownie points with your population.

Lastly... Since when did government administration buildings ever improve efficiency??? :grin:
- David
Reddemon
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Post by Reddemon »

LMAO :lol:


DEMON OUT
ilkhan
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Post by ilkhan »

What about taxing the poor to allow the rich to invest more in the economy to give the poor more high paying jobs :smile:

Trickle down style??
ardem
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Post by ardem »

I see a small flaw in that logic, the rich hate giving out more pay then they have too.

Taxing the poor to give to the rich or government. Let me remember a few moments in history when it got out of control and what happened.

American Revolution
French Revolution
Russian Revolution
Australian Gold Riots
English Coal Riots
1/2 the South American Revolutions

I hope for your sake you buy out a villa in the caribeen and a very fast personal jet <smile>


<font size=-1>[ This Message was edited by: ardem on 2004-02-08 22:12 ]</font>
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BattleGoat
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Post by BattleGoat »

You are able to adjust Income Taxes for three different levels in the game, Low, Mid, High. So you'll be able to try out all your economic theories and see their effect :grin:
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Post by ilkhan »

That was mainly in jest but, The rich do like to increase there wealth and to do that they need more workers (in theory) hence lowering taxes on the rich is supposed to increase the number of Jobs not the amount of pay.

As for the American revolution, that was not about over taxation that was about representation in Parlement. The only tax that I am aware of was a medium sized stamp tax. That was only being levied because of the French and Indian war. We (Americans) would have payed the tax if a fair means of representaion could have been found. (which I don't think it could have)

As for my Villa in the Caribeen hehe I will have that covered it will be a little place I like to call Cuba. :smile:
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tkobo
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Post by tkobo »

The tax issue and the no-respresentative in parliment were in general the same issue.

As for taxes,there was ALOT more than just the stamp tax.

Sugar Act.
Townshend Act- which levied a tax on glass, lead, paint, paper, and tea.
Quartering Act.
Are a few that come to mind.



<font size=-1>[ This Message was edited by: tkobo on 2004-02-22 05:42 ]</font>
Mordechai
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Post by Mordechai »

Anyone ever heard of the Boston Tea Party?

Excessive tax on tea caused a bit of a tiff if I remember correctly.

Right then, cheerio.
Journier
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Post by Journier »

from my history lesson the tea wasnt even being bought, we americans just were getting tired of all the shiat the brits were putting on us, tax on playing cards, hell tax's were on lots of basic things we would have used every day.

From what i remember the boston tea party didnt really do anything, the brits had all there tea in warehouses across the u.s. and none of it was being bought and it was actually going bad. No real biggy there.
XeroMan
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Post by XeroMan »

BattleGoat wrote:You are able to adjust Income Taxes for three different levels in the game, Low, Mid, High. So you'll be able to try out all your economic theories and see their effect :grin:
Hmmm...but based off of what model? The red socialist in me wants to tax the rich into oblivion, but in the real world the rich have a disproportionate amount of power that makes them pretty much untouchable. The issue of taxation and its impact on an economy is really too complex to be accurately represented in a game.

You mention income tax, what about corporate tax?
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Post by Steelsky »

XeroMan wrote:
You mention income tax, what about corporate tax?
Can be set seperate for small businesses and corps.

/Steelsky
XeroMan
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Post by XeroMan »

Steelsky wrote:Can be set seperate for small businesses and corps.
/Steelsky
Excellent!
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Post by Redshadow »

hmm...thinking about real economics compared to game economics, it seems to me that the conditions of the world prohibit any representation of real world market structures.

Take for example low level tax doctrines (Laissez Faire) cant really have much of an economic impact, can they?

By that I mean, since there is no real private industrial sector, you cannot simulate the fact that low taxes = more people buying things = more revenue for businesses = business expansion = more jobs = more people buying things, and so forth. (each of those increasing government revenue over time).

So, aside from pissing off people, do high taxes impact anything? Im not too familiar with the economic engine so i'd appreciate someone clarifying this. But it just seems like- since the government controls everything in the game, there is no reason not to have higher taxes, aside from angry people.

I'm not neccesarily complaining- given the story line i suppose that is exceptable. I simply want to know if that is the case. But then again, im not sure if I remember any game that had a realistic taxation system. It always seems like "tax the rich 70%! it doesnt affect things at all! We promise...business will flurish even if we really provide no insentive for individuals to make above $100,000".

Regards,

Red
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Post by red »

SimCity 4 is very, very touchy with regards to taxing the rich. :)

As for this game, I'm not absolutely sure but I think the game does respond to low taxes as you would like it to. In my experience, raising taxes very high will cause an immediate rise in income, but then a gradual decline. I'm not sure exactly what's involved in it all. One factor on some scenarios (or all, to different exents?) may be a modifier to GDP that represents private or non-commodity business.
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