New Civilian techs

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SGTscuba
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Posts: 2544
Joined: Dec 08 2007
Location: Tipton, UK

New Civilian techs

Post by SGTscuba »

I would like to propose more civilian techs to help pad out the tree somewhat. However, these should reward players with some sort of boost even if its small rather than a pure pad (bad game design).

for example:
Smart Phones - +1% consumer goods demand
Electric Cars - +2% electric demand, -2% petrol demand

I could probably think of others so I will add to this list.
My SR:U Model Project, get the latest and post suggestions here:

http://www.bgforums.com/forums/viewtopi ... 79&t=28040
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