some explosions dont go away ,or at least stick around for days
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- tkobo
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some explosions dont go away ,or at least stick around for days
https://steamuserimages-a.akamaihd.net/ ... 779800299/
https://steamuserimages-a.akamaihd.net/ ... D240B7FC7/
the screens show 3 explosions that seem to have locked up.The one by the city on the far right is the easiest to spot. Also the explosion by the city on the lower left
https://steamuserimages-a.akamaihd.net/ ... D240B7FC7/
the screens show 3 explosions that seem to have locked up.The one by the city on the far right is the easiest to spot. Also the explosion by the city on the lower left
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Chuckle TM
Chuckle TM
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Re: some explosions dont go away ,or at least stick around for days
Known issue, part of broader VFX clean up that needs to be done.
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Re: some explosions dont go away ,or at least stick around for days
This should be resolved in the latest version v.712+
- tkobo
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Re: some explosions dont go away ,or at least stick around for days
I think its still occurring when theres a huge amount of explosions close together.
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Chuckle TM
Chuckle TM
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Re: some explosions dont go away ,or at least stick around for days
Could you just turn off the explosions...i wouldnt be suprised if in the end you just had to remove them totally.
Its not like they are anything useful.I dont think the solution your going to try about wiping them every save or every day will work,thing is you need a huge amount of troops to even remotely successfully gain a beachhead on a major factions home world.They need a huge amount of troops to defend their world, and the damn explosions can cause stuttering and lockup in under a day of heavy combat.
Its not like they are anything useful.I dont think the solution your going to try about wiping them every save or every day will work,thing is you need a huge amount of troops to even remotely successfully gain a beachhead on a major factions home world.They need a huge amount of troops to defend their world, and the damn explosions can cause stuttering and lockup in under a day of heavy combat.
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Chuckle TM
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Re: some explosions dont go away ,or at least stick around for days
Aha, I like that suggestion. This is part of a larger issue than just the explosions. I'm working on a couple other things in that same area and I think I've been able to find some more information on how it works. I think with things like explosions and the smoke it might be a little over used when you have a lot of units stacked up on a hex.
- tkobo
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Re: some explosions dont go away ,or at least stick around for days
Lastest patch ,no change i can see,clock started to run at .70 ,before it managed to get to .71 ,stuttering that led to a full lock up.
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Chuckle TM
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Re: some explosions dont go away ,or at least stick around for days
https://steamuserimages-a.akamaihd.net/ ... rbox=false
this is an example of how many troops are still in combat deep into a failed beach head attempt.And how many explosions.
this is an example of how many troops are still in combat deep into a failed beach head attempt.And how many explosions.
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Chuckle TM
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Re: some explosions dont go away ,or at least stick around for days
Some fixes were in progress when we started the latest build, the fixes Ceagan has been working on will be in the next fasttrack.
- tkobo
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Re: some explosions dont go away ,or at least stick around for days
https://steamuserimages-a.akamaihd.net/ ... rbox=false
Not a fan. Im starting to think you guys lost a bet, and that you now per the bet, have to try and find ever more elaborate ways to block players view of battles while making it look like the world is on fire.....
Not a fan. Im starting to think you guys lost a bet, and that you now per the bet, have to try and find ever more elaborate ways to block players view of battles while making it look like the world is on fire.....
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Chuckle TM
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Re: some explosions dont go away ,or at least stick around for days
https://steamuserimages-a.akamaihd.net/ ... rbox=false
uuuummmmmmmmmm..... what is that ? it seemed to slowly rise into the air (slowly increase in size) ,then it seemed to slowly fall back to the ground (slowly decreased in size).
uuuummmmmmmmmm..... what is that ? it seemed to slowly rise into the air (slowly increase in size) ,then it seemed to slowly fall back to the ground (slowly decreased in size).
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Chuckle TM
Chuckle TM
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Re: some explosions dont go away ,or at least stick around for days
https://steamuserimages-a.akamaihd.net/ ... rbox=false
..and then there were two, and then the game crashed..
..and then there were two, and then the game crashed..
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Chuckle TM
Chuckle TM
- tkobo
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Re: some explosions dont go away ,or at least stick around for days
https://steamuserimages-a.akamaihd.net/ ... rbox=false
.........................
The only way to get thru this battle , was to save every minute or so, and reload the save.
.........................
The only way to get thru this battle , was to save every minute or so, and reload the save.
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Chuckle TM
Chuckle TM
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Re: some explosions dont go away ,or at least stick around for days
Oh wow. You really have some issues there. There were changes pushed to correct issues with our explosions. This should have been fixed. Looking into it. This was happening but I was able to fix it.
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Re: some explosions dont go away ,or at least stick around for days
My apologies this made it to the fast track. I'm doing some better testing now and have found a few issues surrounding our on planet VFX. Working to correct what you've found and a few other things also.