enemy light infrantry somehow manages to keep a continous fire rate

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tkobo
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enemy light infrantry somehow manages to keep a continous fire rate

Post by tkobo »

despite being in a 0% supply hex, 2 deep.ie the hexs around it at zero also
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Re: enemy light infrantry somehow manages to keep a continous fire rate

Post by Rosalis »

0.4% or 0.1% is still 0%. I think combat time is at play here. I have seen the same in evildari's mars mod. Maybe unit should be supplied a certain % before firing. Or A better indicator for supply level.
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tkobo
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Re: enemy light infrantry somehow manages to keep a continous fire rate

Post by tkobo »

I agree ,Something has to allow them to actually run out of ammo , to stop firing at some point.
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Re: enemy light infrantry somehow manages to keep a continous fire rate

Post by Balthagor »

Any chance we could get a savegame for this one?
ticket 26546
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tkobo
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Re: enemy light infrantry somehow manages to keep a continous fire rate

Post by tkobo »

i think any save i have now would show it. let me look.
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tkobo
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Re: enemy light infrantry somehow manages to keep a continous fire rate

Post by tkobo »

Yup, was that easy to find, got a save the light infantry at x 016 /y018 fits the bill ,watched it for a bit. As long as it had a target,it fired continuously I think its at least 5 hexes in any direction til theres one with supply for it.

Now how to get save to you ?
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Balthagor
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Re: enemy light infrantry somehow manages to keep a continous fire rate

Post by Balthagor »

Zip and email? Used to be our go-to method. Just include the ticket number.
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tkobo
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Re: enemy light infrantry somehow manages to keep a continous fire rate

Post by tkobo »

k, i loaded up the save and watched it again ,and my units kill off the light infantry ,so its probably not a good example. Ill get another, after i figure out where the save games are located on my drive.
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