[UI Suggestion] More details military goods usage breakdown

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SGTscuba
General
Posts: 2544
Joined: Dec 08 2007
Location: Tipton, UK

[UI Suggestion] More details military goods usage breakdown

Post by SGTscuba »

From Discord:
what about a break down of military goods use currently it's just 'military use' which is vague it could be like repairs, unit production, fighting, building (air bases, barracks)
I actually quite like the sound of this as it will help keep track of what exactly is eating all of you military goods.
My SR:U Model Project, get the latest and post suggestions here:

http://www.bgforums.com/forums/viewtopi ... 79&t=28040
Rosalis
Colonel
Posts: 417
Joined: Sep 07 2019
Human: Yes

Re: [UI Suggestion] More details military goods usage breakdown

Post by Rosalis »

More feedback for the user, if its calculated why not show it? A mouse over doesnt hinder new players for overload of information, instead helps them. Plus potential to improve ai descisions.
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