Are we getting a paper manual?
Or is it going to be on the CD disk?
If it's on the CD disk - can it be acessed from outside the game? And what format will it have?
Thanks.
What's the manual going to be like?
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- George Geczy
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It's quite certain there will be a paper manual. If the hard copy manual has space limitations we may also provide reference material on CD (ie PDF format), such as equipment charts and scenario details.
But we are quite committed to providing a good manual for the product, especially given the number of details that are available in the program for players that want to "dig deeper" and micro-manage certain elements.
-- George.
<Lead Programmer, BattleGoat Studios>
But we are quite committed to providing a good manual for the product, especially given the number of details that are available in the program for players that want to "dig deeper" and micro-manage certain elements.
-- George.
<Lead Programmer, BattleGoat Studios>
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I don't think a PDF format is really the best way to go.
End users can't print it out. The free reader does not allow that. How about including a MSWORD.DOC format. That can always be in addition to a PDF if the PDF is a 'must'.
Also, I've never heard anyone say good things about a PDF. Usually it's negitive feedback. Maybe PDF is easier for the programmers to make? I don't know.
But if something is going to be on the disk I vote for MSWORD. Maybe you should ask the users before it's a firm decision?
End users can't print it out. The free reader does not allow that. How about including a MSWORD.DOC format. That can always be in addition to a PDF if the PDF is a 'must'.
Also, I've never heard anyone say good things about a PDF. Usually it's negitive feedback. Maybe PDF is easier for the programmers to make? I don't know.
But if something is going to be on the disk I vote for MSWORD. Maybe you should ask the users before it's a firm decision?
- George Geczy
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I'm sure as we get to working on the manual we'll be asking for input on the format and contents etc. PDF format tends to be more universal, and there shouldn't be problems printing it - the free reader I use can print. There are PDF files that on purpose don't let you print, but that's because of the way the files were made. We could also include the files in multiple formats if that was of interest to people.
I suppose one question is whether people want items such as equipment lists, scenario details, and other 'reference' items included in the manual, or online instead. Often it is hard to include those items in printed docs because they keep changing right up until the program ships; that last thing you want is the program to be delayed because of the docs.
-- George.
I suppose one question is whether people want items such as equipment lists, scenario details, and other 'reference' items included in the manual, or online instead. Often it is hard to include those items in printed docs because they keep changing right up until the program ships; that last thing you want is the program to be delayed because of the docs.
-- George.
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- tkobo
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Regarding Equipment charts I thought you intended to let the actual charts be read and editable for players so they could change the specs and information on different units to spice up the games for themselves- so why add an equipment chart?
As for a manual- why not simply put it into HTML pages? everyone can view those as well.
As for a manual- why not simply put it into HTML pages? everyone can view those as well.
- Balthagor
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HTML is a format we've discussed and we still intend to have a large portion of the manual on our website. As for as the charts, 2 reasons to have them in the manuals. One, players need to know the default stats since only advanced players will change them. Secondly, the charts are currently just spreadsheets with little explanation. We need something a little more presentable.