Question about unit strength
Posted: Mar 12 2008
Hey I am trying to understand the best way to compare military units to each other.
I was playing a game where I had a good mix of units, arties, tanks and some infantry both soft and hard varieties. I had low strength units though but their combat values (like soft attack, etc...) were high in their respective specialties.
Then I go to war with the AI and he has this large group of light infantry (the kind in the humvees) who have high strength. I thought I was going to beat him because while we had about equal numbers I had a great mix of units and based on those combat values all my units were superior.
but his humvee army totally dominated me I was shocked. I barely hurt him
So now I have to go back to the drawing board when it comes to how to size up my forces vs an enemies forces because those humee infantry are a lot more powerful than I thought.
So I guess it's all because of their strength. It seems to be far better to build a weaker unit but at higher strength, than a more advanced unit with default strength. Is that true? Because for the price of the weaker unit even after pumping strength up it's still cheaper than the more advanced unit.
But please teach me how to determine overall combat power of units.
Say I got a Light Infantry with 14 soft attack, 10 hard attack, 20/18 close combat attack/defense. It's max strength is at 100
Then I got an Engineer unit with 18 soft attack, 26 hard attack, 25/33 close combat attack/defense. It's max strength is at 50
Now, assuming these two guys got the same combat efficiency at 80%, is the engineer superior because of it's combat values or is the light infantry superior because it has double the strength?
Does double the strength mean that it doubles the combat values?
Any advice on this will be greatly appreciated, thanks!
I was playing a game where I had a good mix of units, arties, tanks and some infantry both soft and hard varieties. I had low strength units though but their combat values (like soft attack, etc...) were high in their respective specialties.
Then I go to war with the AI and he has this large group of light infantry (the kind in the humvees) who have high strength. I thought I was going to beat him because while we had about equal numbers I had a great mix of units and based on those combat values all my units were superior.
but his humvee army totally dominated me I was shocked. I barely hurt him
So now I have to go back to the drawing board when it comes to how to size up my forces vs an enemies forces because those humee infantry are a lot more powerful than I thought.
So I guess it's all because of their strength. It seems to be far better to build a weaker unit but at higher strength, than a more advanced unit with default strength. Is that true? Because for the price of the weaker unit even after pumping strength up it's still cheaper than the more advanced unit.
But please teach me how to determine overall combat power of units.
Say I got a Light Infantry with 14 soft attack, 10 hard attack, 20/18 close combat attack/defense. It's max strength is at 100
Then I got an Engineer unit with 18 soft attack, 26 hard attack, 25/33 close combat attack/defense. It's max strength is at 50
Now, assuming these two guys got the same combat efficiency at 80%, is the engineer superior because of it's combat values or is the light infantry superior because it has double the strength?
Does double the strength mean that it doubles the combat values?
Any advice on this will be greatly appreciated, thanks!