Well u did say...George Geczy wrote:I wouldn't go as far as saying ''We couldn't code it so we'll say that the lack of gameplay is actually a feature'', since I never really said it's a "feature", I just pointed out that "that's the way it is", and that there are still lots of ways to play at the world level.
-- George.
as if it's a feature that the AI lacks the abilities the human player can. I think the AI should always be able to do what the player can, specialy in a strategy game, I've seen the AI of command & conquer do ampihious attacks why not this game? civilization and even europa universalis a game wich also uses attrition in some form.First off, I entirely disagree about how this makes the world scenarios 'useless'. What does happen is that the world level plays in a certain way which puts the human player into a role where he/she must make the moves and take the initiative.
Btw, is this update 5 the end of the updates? I actually hope so, I hope u guys will work on a new SR2010, a better one with more oriontation to long-term gameplay, you're last SR2010 is great but it can be so much more, allow customizability and modding, the playerbase will love u for it. Considering that update 5 took like 6 months to complete, I figure that the bulk of the team is gone or off doing other projects, I wonder if u guys have any new projects up ur sleeve?