And AI regions will build more military goods facilities over time, making later years of the war have a greater supply. Probably not possible but instead of just building MG facilities. Add some sort of "Retooling for War" events where several existing CG facilities are "retooled" into MG and/or I...
Go to your construction que and select a facility type for the commodity you want to view.( Example: for CG, select any CG facility micro, mid, regular.) Hover your cursor over any hex that's producing that commodity , the amount that hex produced the previous day is shown at the bottom.
how supply affects production (or if it does) and if I should work on roads/rail to economic centres etc It does. Look for high supply % hexes to build facilities. To increase supply % build things like supply depots, airbases, airfields, piers, ports etc. All those will increase supply. Supply can...
Count me in. Not sure how or where I can help but ask and if I can do it ( as in know how) Ill do it. Just don't ask me to make a video, I already know I cant do that.
Economic guide is badly needed, some see how simple it can be but others seem to get overwhelmed at the complexity of it all.
A joint statement from BL Logic and Paradox Interactive! http://forum.paradoxplaza.com/forum/showthread.php?760477-A-joint-statement-from-BL-Logic-and-Paradox-Interactive! Today it's our sad duty to inform you that it has been decided to cancel the game "East vs West". We at Paradox have the utmost ...
Im surprised you only mentioned the naval aspect. If your wanting to be really accurate on build times then training infantry should take longer than 9 days. I'm sure most facilities should take longer to build. Then again, if infantry only takes 9 days then those ship build and facility times shoul...
Best way to kill it is to push it out of the capital (close combat area) then surround it. I never tried nukes but IIRC it is NBC protected so you would probably need 2 or more nukes to kill it.