Galactic Ruler Update 5, version 1219

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Balthagor
Supreme Ruler
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Galactic Ruler Update 5, version 1219

Post by Balthagor »

Steam Update5_1219_01.png
This update continues to add game improvements gained from Supreme Ruler 2030 development, specifically the Battlegroup Manager. Integration of this feature is ongoing, but a number of other fixes have been made to the engine so the decision was made for those to be moved from fasttrack to public.

<!> GAME SPEED <!>

The game option for Boosted Fasted Game Speed from SR2030 now exists in GR as well. When on, game speed is capped. When off, it's the same as before. It can be found in the Game Options - General section
  • Fixed RoE panel that had gotten broken in version 1202
  • Fix capturing land on other planets
  • BattleGroup Manger screen added
  • Functional improvements to the controls for unloading units from cargo
  • Fixed orbital stations on undeveloped moon again remains part of the empire if adjacent
  • Fix to display of remaining build time of facilities
  • Fix to alert messages all disappearing if the list has too many messages
  • Fixes to resource allocation system in the supply chain panel
  • Fixes to space facility defense values
  • Fix to building orbital station over pirate planet gives the station to the pirates
  • Fixed lobby option to limit playable factions
  • Game option for No Merchant Marine added (does reduce game performance somewhat)
  • General pathing improvements at planet level
  • Improvements to transport units responding to transport requests. Will attempt to carry more than one unit.
  • Improved supply indicator in land department
  • Production facility output values added to facility tooltips, facility popup and supply chain report
  • Fixed pulldown list icons at space level
  • Show Excluded/Only Favorites in defense department UI
  • Set favorites or excluded directly in the list line of unit designs
  • Leads To tech projects are now previewed directly in the list line of research
  • Known Techs panel, search function added
  • Minor fixes to scale of buildings in the UI
  • Minor graphics fixes
  • Minor UI fixes
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Chris Latour
BattleGoat Studios
chris@battlegoat.com
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