Bringing this up to where I am currently in the game.
30th Australia gives me 4,224m. A very welcome gift.
12th Reached Tech Level 94
31st Burundi falls to Rwanda
1st Our first coal mine completes. As soon as a few structure repairs are completed I will order coal power plants.
1st Halfway into the year and production is still an issue. Power, Cons Gds, Food, water and timber are all short. The only thing keeping me solvent is the sell of Petro and Mil Gds. With rest cycles between
capturing cities my need for the Mil Gds is greatly reduced. I am now gaining revenue into the treasury at a nice pace and very soon should be able to get all the facilities built that we need. The one
deciding factor on that is Ind Gds. Simply repairing the existing facilities after capture takes our entire output. But, again, this will be resolved, sooner than later.
A snapshot of progress in S. America and Africa: The conquest of Venezuela is about 65% complete. In addition to the resource issues I am using only 11 Inf and 2 Eng units in this campaign.
2nd We notice Brazil is still sending Fighter/Intercepters deep into Venezuela to sweep the skies of the capital city, Caracas and the suburbs.
13th Purchased design for Mig-29A Fulcrum from Russia
14th, We capture the oil derricks east of Punto Fijo via air assault. Venezuela dispatches a F-564 frigate to shell the platform. We order the A-10's in.
One more artificial reef for sea life, the UN should be happy.
18th Our forces have captured a much needed facility in Africa with 4 Farms. It used to belong to Congo Dem. Rep.
20th Purchased design for Green Berets from USA.
Initiated build in our African fabs and directed 4 Sq's of MI-6 Helo to Africa. The trip will be approx 9000 kms however, they can make it by utilizing the NE coastal city of Natal in Brazil as a last stop-over prior to crossing the ocean. Africa is extremely suitable for Air Assault warfare.
26th The last peripheral city in Venezuela has been liberated. It no longer has borders with any other country it is at war with. I order our forces to converge just East of Caracas in preparation for an assault on the suburbs and capital itself.
6th A Leander fresh out of dry dock encounters another Venezuelan F-564 Frigate. Again the A-10s are called out with the same result, another new home for Nemo.
9th Assault on Caracas started with 10 MRAV's, 5 AAAV's, 14 M1129 Art, The Lone Leander, who now has 2 others to help.
14th Caracas captured!
They moved the capital to Valencia
15th Another Leander lost, fortunately, not the "Lone Leander".
16th Venezuela joins Greater Jamaica!
We turn our attention to Congo Democratic Republic.
As seen earlier we captured all the territory on our side of the Congo river. We stopped just shy of Matadi.
Orders to our military: capture the following cities:
This would isolate the capital city of Kinshaha from all its territory west to the ocean and immediately south to Angola.
Once secured, using a combination of Airborne Assault and land forces capture the border areas.
(shown via Red Line)
29th Payed 4 bonds off, each one was for $1,668m
1st Payed 1 bond off for $1,668m
15th Our first Mig-29A rolls out of production.
3rd S. Africa declares war on Jamaica.
8th Tech level 95 reached.
Jamaica starts this year in a better overall position. For the first time, since we started, manpower is not the overriding issue facing us.
Current status: (I did not take any screen shots)
12th Paid off 4 bonds for $1,668m each. Only one left.
5th Asked for peace with Cameroon, accepted. Tired of being mired in Africa, it is taking my attention from S. America.
14th Paid off last bond.
4th Congo Democratic Republic falls to the forces of Jamaica. Time to get back to the real goal, S. America.
Peace with S. Africa accepted.
11th Purchased design for LHD-1 Wasp From U.S.A.
Taking a few months to square away production and resources. In S. America the only country that has CB against Jamaica is Argentina, I need to increase it so they might declare war. I am not sure my world standings can take another hit if I start another unprovoked war. I will also spend a few months engaged in diplomacy to decrease fears about my intentions and fill out our forces with the most appropriate designs.
The only country we are left in a state of war with is Cuba and they are a minor threat at best. I am using this time well, keeping us at DEFCON 1 to get the benefits as well as hoping to bait Argentina.
11th Tech Level 96 achieved
Oct 18 For the first time I am self sufficient in electricity. About time. Now that all those Coal Power plants are completed I have a nice income. I can start purchasing the designs I was unable to before.
29th AN-225 Cossack design purchased from Ukraine. They wanted about $1,500 less than Russia.
Commissioned 6 new Research Centers.
26th Tech Level 97 reached.
1st Peace with Cuba.
This is where we stand currently.
Regional Summary and Financial Snapshot
Self Sufficient in all items.
15 Green Berets
6 Special Forces
7 Recon (newly acquired M113RC W/Scorpion Turret)
50 Arty Long Range offensive (Newly acquired FCS-155 Excalibur)
53 Arty Close in defense (M1129 Stryker Mortar 120mm)
4 AA (LY-60 Lieying Falcon - 78km range/ pictured previously)
Int: 14 Mig-29A
FB: 13 (12 A-10 - 1 Hawk)
Trans: 18 (10 AN-225 Cossack and 8 MI-6)
Sub: 1 S-401 Type 209/1300 (captured from Venezuela)
CVL: 4 LHD-1 Wasp (newly acquired)
FTG: 14 F-109 Leander (The Lone Leander, now has friends)
Trns: 10 (4 SOE-1 Sacramento and 6 LCPL CONV Troopship)
I expect to have everything in place by Apr 15, 2030. At that time we will declare war on Argentina and start the total conquest of S. America. It will be our primary AOR, should countries in Africa declare on Jamaica when possible it will be ignored. If we are actively getting attacked in Africa then I shall attend to it, otherwise, status quo is what we want.
Once war is initiated we will not stop until S. America is the playground of Jamaica. As always in my campaigns I will try to limit the death toll as much as possible for Jamaican troops. One issue that has destroyed our current campaign losses is Garrison Units popping up when an enemy units passes by. If a enemy city/structure and a friendly one are side by side and the enemy pops up for whatever reason, even when you want yours to stay in their container, they will not. This results in inflated loss counts.
Feb 24th Countdown to Apr 15th.