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 Post subject: WW3 map
PostPosted: Aug 20 2006 
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Sergeant

Joined: Aug 17 2006
Posts: 16
I love the way how that map is set up, it looks quite modern time with modern problems and with reasonable tensions. But what i hate about it is that nations seem to be economically and resourcely broken! Has any1 gotten out of that eco mess as US? Also, whats the chance of a map like that with no economic shortage? Also what the heck does it mean when it says lack of raw material or something like that when inspecting electricity sector?
Thx!


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 Post subject:
PostPosted: Aug 20 2006 
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Colonel
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Joined: Apr 17 2004
Posts: 485
Location: Middlesborough, UK
A resource shortage means, that you can't produce enough electricity to meat demand. It also can mean the you don't have enough of a material for a certain type of power plant.

For example: If you have a lack of oil, then all your petrol power plants will also have a shortage. Same as if you have no coal, no coal power station will work.

Also at first try one the nations with oil, they tend to be easyier to manage economicaly, as they tend to have huge surpluses of money, therefore it is simple to become self-sufficent...

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All that is required for evil to prevail is for good men to do nothing.

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 Post subject:
PostPosted: Aug 20 2006 
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Brigadier Gen.

Joined: Aug 10 2005
Posts: 576
Location: Venice - the Doge's palace on the Pacific.
...The scenario/design notes are quite specific about the map having 'initially' inherently only about 85% of the oil supply versus demand. So... To solve the resource mess from the git-go it helps to start off playing a state that has petro resources to develop. This is the fundamental point of WW3, far as I 'm concerned. Thereafter it's pretty much smash-and-grab.

Of course - this means being either Russia or a Middle-Eastern region, doesn't it? Interesting to note how willing both Canada and Mexico are to do business with Russia in this scenario. Something suggests the American notion of Manifest Destiny hits the wall here.

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Colorless green ideas sleep furiously [but otherwise, they do not worry and are happy].


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 Post subject:
PostPosted: Aug 20 2006 
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General
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Joined: May 23 2006
Posts: 2973
Location: Texas
Well you have a point....up to a point. Mainly the point in time when the really big American stick bashes both Mexico and Canada over their America hating heads. I've never understood the strategy of building the very best possible (and one of the biggest) military machines...and then being too wimpy to use it properly. If I can take out Canada and Mexico almost simultaneously (as western US) while fighting 2/3's of the US, I'm pretty sure I can do the same as the entirety of the US.
On a more pacifistic note... I've never had any real trouble becoming self sufficient in oil with the US. Yeah the money to drill all those wells can make you tighten your belt, but when you pull it off it is worth it. Try developing that Alaskan oil field and build a small Army base next door. The supply will boost it's output enough to solve most of your problem by itself.

Now if you are playing with a voluntary ban on facility building...to make it even between the AI and yourself.... well good luck. :P

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"Socialism is a philosophy of failure, the creed of ignorance, and the gospel of envy, its inherent virtue is the equal sharing of misery.” -Winston Churchill


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 Post subject: Re: WW3 map
PostPosted: Aug 20 2006 
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General

Joined: Dec 22 2004
Posts: 1444
Location: Holland
KingOfEngland wrote:
lack of raw material or something like that when inspecting electricity sector?


One short comment here:
Your cities also generate electricity..... and they need oil for that...

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 Post subject:
PostPosted: Aug 20 2006 
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Captain

Joined: Jun 30 2005
Posts: 138
Location: vente
well, the beginning as USA was tough, but with a tech-rush on synthetic fuel and many synthetic plants built(6, IIRC), fuel is no more a problem

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War, about who is right?about who is left!


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