FYI, stealth when moving = stealth/2
stealth while shooting = stealth/2
stealth while moving and shooting = stealth/4
...For exapme the California class Cruiser (with a visual range of 260km and a spotting strength of 270) is currently able to detect a Typhoon class Submarine (with a stealth of 230) running silent (slow speed) at 260 - (((230*0.66)/270)x260) = 114 km.
This sounds good, but have you tested it? Does
a California Cruiser detect a moving Typhoon sub at 114km? And why is this wrong? What range should
it detect it at?
...Note that due to the AI not using silent movement but normal speed it becomes even worse (149 km). If you compare this value with a TYphoon that is not moving at all (39km), the contrast in stealth between a moving submarine and a non moving submarine, becomes very sharp.
Is this something you tested in game? If so, do you have the savegame? This would be very useful!!
...This little example shows how severe the effects of movement are on stealth are. I there urge the developers to lower the stealth disadvantage for moving submarines which should allow them to remain undetected.
Why do you think these effects are too severe? What should the ranges be? Why do you think the game's not currently balanced accurately?
If you have hard data on what we should be seeing for this encounter it would be very helpful, all of our information has been very vague offering no precise examples. Some of it we are left to guess on our own.