Ok, first serious game after a whole load of learning. Started a campaign from the Italy scenario, Naples.
1- Now What Do We Have Here?
Southern Italy has very little Ore and Coal deposits, and scarce Oil fields. To top that, we start with a lack of electricity - nothing too serious, but sure does get on my nerves.
Unemployment's high and inflation low, a small and outdated army and navy and shabby research capabilities complete the picture.
2- Money, Money, Money
Now, I know my navy's gonna be practically useless: even if massed, it can't possibly imagine to stand a chance against the superior Milan navy (already tried that before: got wasted by a swarm of Otomat Teseo antiship missiles). So I decide to put it entirely in reserve and use it as a bargaing tool in striking deals with Rome, and sell off whatever is left. After that, I'm gonna shut down and scrap every single sea pier or port in place to save on maintenance.
Speaking of that, I'm also gonna scrap Palermo HQ Military base and Cagliari HQ: being on islands, it'd be hard to transport land units on the mainland via (no more existent) ships or aircraft... not counting they risk to be shot down by the Milan navy. Sardinia and Sicily are gonna keep only an airstrip each.
Electricity problems will be solved by building an additional Hydro Power Plant near the pre-existent one.
3-Putting The Plan Together
There is neither time nor money to build a technologically decent force to whip Milan's rear. Our OOB'll be integrated by light research (Kormoran air-to-ship missiles, FARP Crew, Milan-3 AT, Centauro AT, Heavy Supply Trucks) and trade for weapon designs with Rome (Skyguard Aspide Mk2, MIM-23 Hawk). To do that, Naples HQ needs to be upgraded to Large Military Base and another Large MB's building near Foggia. Then, as soon as critical research's been done, I'm gonna scrap the R&D Center to save on costs.
Since the bulk of the fighting'll take place on Rome's northern border along the Po river, I'll send strong, non-mobile units to reinforce critical areas (teams made of Garrison battalions with 155mm artillery, Hawk batteries and Milan-3 AT, and possibly a supply truck). In reserve, engineers, M113 APC's and LOTS of Light Infantry, backed up by some Palmaria self-propelled artillery, Aspides AA and Centauro AT... and maybe some tank units.
Milan navy in Genoa should be a big deterrent for capture: I think I'll crank out some Hirundo ASW helos loaded with Kormoran missiles and try to snipe Milan navy from a distance. Speaking of that, does the FARP Crew act like a 'portable helos-only airstrip' or what?
Now to build full alliance with Rome ASAP. Shouldn't be too hard
Any thoughts / suggestions?