To that end, I'd like to request one last thing: Double-UI-scale mode.
The reason I suggest this is because I had been playing 1440p until recently, and had been doing so for years. It's not uncommon for people to use 1440p and 4K now by any means.
However that monitor was starting to have burn-in, so I got a new 4K monitor because it was the exact same price as same-sized 1440p monitors.
To that end, I now must have a blurry supreme-ruler-ultimate or I have this:
![Image](https://i.imgur.com/NfmShhD.jpg)
On a 27" display, the game becomes unusable (or at least it requires squinting capable of inducing migraines very quickly), and the amount of people going up to these higher resolutions will only continue. I think one final great measure to help prolong the usability of SRU is a "Double-UI-Size" option.
Obviously a lot of scaling options means a lot of backend work, and I'm not aware of how the engine of Supreme Ruler functions. Overall though, I think only adding a simple clean 2x UI scale would be an immense help. It would have to affect all UI elements (The right-click menus, all static UI, the game's main font(s) too). It wouldn't have scaling issues in terms of inaccuracy / blur since it's a clear direct 2x upgrade, but I think this would be the difference in SRU continuing to be usable on higher resolutions without people having to compromise on a blurry image for years to come. Even if it was just a simple toggle that gives us double-sized UI elements instead of any actual background scaling going on, I think it would be an immense help.