3D modelling
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Re: 3D modelling
It is a Boeing B-47 Stratojet
Also
Also
- Demonius
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Re: 3D modelling
kc-135?
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Re: 3D modelling
It is indeed a boeing KC-135 Stratotanker
And aircraft 17
Not that many models left now. I have not had nearly as much time to work on these during December as I had hoped.
And aircraft 17
Not that many models left now. I have not had nearly as much time to work on these during December as I had hoped.
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Re: 3D modelling
Sorry I am not keeping up with this too well. Most of my sparetime is currently dedicated towards trying to get Windows 10 to not give me BSOD's constantly. Windows and new hardware really do not mix well.
My good old Linux install though is perfectly happy though.
Anyway onto aircraft 18.
My good old Linux install though is perfectly happy though.
Anyway onto aircraft 18.
- number47
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Re: 3D modelling
Aircraft 17 - Boeing 737 AEW&C
Aircraft 18 - Nakajima G5N ?
Aircraft 18 - Nakajima G5N ?
"If everyone is thinking alike, someone isn't thinking."
- General George Patton Jr
- General George Patton Jr
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Re: 3D modelling
Both are correct.
Also Aircraft 19
This one should not be too hard to guess.
Also Aircraft 19
This one should not be too hard to guess.
- number47
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Re: 3D modelling
Aircraft 19 - Sukhoi Su-24 Fencer
"If everyone is thinking alike, someone isn't thinking."
- General George Patton Jr
- General George Patton Jr
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Re: 3D modelling
It is a Su-24.
This one should not be too hard either
This one should not be too hard either
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Re: 3D modelling
The Victor, I've got some pictures of an actual one if you want some more references.
My SR:U Model Project, get the latest and post suggestions here:
http://www.bgforums.com/forums/viewtopi ... 79&t=28040
http://www.bgforums.com/forums/viewtopi ... 79&t=28040
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Re: 3D modelling
Sure if you got any feel free to post them. It might help with regional textures.
And aircraft 21
And aircraft 21
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Re: 3D modelling
Aircraft 22
This one might be the last unless I can get an incomplete aircraft done for tomorrow. I got around 5 incomplete models.
This one might be the last unless I can get an incomplete aircraft done for tomorrow. I got around 5 incomplete models.
- milivoje02
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Re: 3D modelling
Mig 25 ? but there is already excellent design in the game of mig 25 for many years.
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Re: 3D modelling
It is a MiG-25
As for why I made it I tend to just make what I feel like. Some of them like the SEPECAT Jaguar are originally suggestions but other like the MiG-25 are just something I wanted to make.
If you look at the models I have posted though December several of them already exist in-game. Of the ones I have previously released several of them also already exist in some form. Others does not even exist in-game as designs.
Making regional textures for existing models have been suggested in the past but is not really a viable option in most cases as the BG models (including the MiG-25) uses mirrored UV maps.
Even simple styles like this one have issues with mirrored UV maps like the number on the fuselage and tail roundel and as they get more complex it just gets worse.
Here is an old example I made some time ago showing the restrictions mirrored UV maps poses.
Adding say text or a complex camouflage pattern to the existing MiG-25 model or most other SR2020 models is not really possible unless I accept very noticeable mirror lines.
While I can solve this issue the problem is it means editing the original model and reworking the texture map. The workload required to do this really starts approaching making a model from scratch.
As for why I made it I tend to just make what I feel like. Some of them like the SEPECAT Jaguar are originally suggestions but other like the MiG-25 are just something I wanted to make.
If you look at the models I have posted though December several of them already exist in-game. Of the ones I have previously released several of them also already exist in some form. Others does not even exist in-game as designs.
Making regional textures for existing models have been suggested in the past but is not really a viable option in most cases as the BG models (including the MiG-25) uses mirrored UV maps.
Even simple styles like this one have issues with mirrored UV maps like the number on the fuselage and tail roundel and as they get more complex it just gets worse.
Here is an old example I made some time ago showing the restrictions mirrored UV maps poses.
Adding say text or a complex camouflage pattern to the existing MiG-25 model or most other SR2020 models is not really possible unless I accept very noticeable mirror lines.
While I can solve this issue the problem is it means editing the original model and reworking the texture map. The workload required to do this really starts approaching making a model from scratch.
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Re: 3D modelling
Aircraft 23.
This one should be quite easy.
This one should be quite easy.
- Demonius
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Re: 3D modelling
Thats the AV8B Harrier