AI missile build sequence is hardcoded and needs serious revision:
- AI should build less nuclear warhead missiles and more conventionals (1:10 or 1:20 ratio)
- AI should build all launch and target missile types (not air launch only). In my current game it builds no naval attack missiles or naval launch or land launched. Except those with nuclear warheads
please revise missile build code!
Moderators: Balthagor, Legend, Moderators
- Zuikaku
- General
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please revise missile build code!
Please teach AI everything!
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- Brigadier Gen.
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Re: please revise missile build code!
Isn't it in the AI params file?
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- Brigadier Gen.
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Re: please revise missile build code!
only the target in AIparams filegeorgios wrote:Isn't it in the AI params file?
from file:
// Missile build weighting - the filtering of what launch-platform types to build is set in build code. Here we just worry about the targets.,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
// Uses same weighting as above, except lines are for: target naval - defense, offense; target land - defense, offense; target fortification - defense, offense; target indirect - defense, offense",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,
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- Zuikaku
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Re: please revise missile build code!
Any hope devs will consider reviewing this?
AI only builds missilies with nuclear warheads and air launched missiles.
AI only builds missilies with nuclear warheads and air launched missiles.
Please teach AI everything!
- Balthagor
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Re: please revise missile build code!
No action on this topic yet.
- Zuikaku
- General
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- Joined: Feb 10 2012
- Human: Yes
Re: please revise missile build code!
Any hope for this issue (bug)? Or is AI going to be limited on one missile type only... forever?
Please teach AI everything!
- Balthagor
- Supreme Ruler
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- Joined: Jun 04 2002
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- Location: BattleGoat Studios
Re: please revise missile build code!
Ticket 21951
Will get some consideration.
Will get some consideration.