Mesh Pack for Supreme Ruler 2020 6.8.1

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Balthagor
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Re: Mesh Pack for Supreme Ruler 2020 6.8.1

#16 Post by Balthagor » Nov 11 2013

It would not take much knowledge of Photoshop for people to recolor existing textures as a mod.
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Re: Mesh Pack for Supreme Ruler 2020 6.8.1

#17 Post by number47 » Nov 11 2013

Balthagor wrote:It would not take much knowledge of Photoshop for people to recolor existing textures as a mod.
But it would require the Photoshop :P

Anyway, Fistalis has started to do so, firstly with uniforms, now maybe even other units since I've been bugging him about it :D
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Re: Mesh Pack for Supreme Ruler 2020 6.8.1

#18 Post by number47 » Nov 13 2013

Any plans to ever (eventually) add various rubble meshes? I mean, since they are mentioned in .units file, it would really add to the game to have those present.

HINT: the answer is hidden within the question... :P
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Re: Mesh Pack for Supreme Ruler 2020 6.8.1

#19 Post by Balthagor » Nov 13 2013

perhaps...
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Re: Mesh Pack for Supreme Ruler 2020 6.8.1

#20 Post by Kellick » Nov 13 2013

number47 wrote:
Balthagor wrote:It would not take much knowledge of Photoshop for people to recolor existing textures as a mod.
But it would require the Photoshop :P

Anyway, Fistalis has started to do so, firstly with uniforms, now maybe even other units since I've been bugging him about it :D
Try Gimp or Paint.net for free Photoshop alternatives.

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Re: Mesh Pack for Supreme Ruler 2020 6.8.1

#21 Post by number47 » Apr 02 2014

I believe some of the lines in DEFAULT.PICNUMS might be wrong...i.e. you added new meshes and picnum shows the correct pic in units info pannel but the mesh has remained as before. For example, patrol boats that now use 101 picnum, still use 189 mesh :P
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Re: Mesh Pack for Supreme Ruler 2020 6.8.1

#22 Post by oberkommando » Apr 27 2014

I have found that the F-16's has the wrong meshes, mig-29's to be accurate. Anyone?, could you guys guide me on how to change it and give the F-16 it own mesh? Thank you all in advance and congrats on this great gift.

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Re: Mesh Pack for Supreme Ruler 2020 6.8.1

#23 Post by number47 » Sep 08 2014

Chris, did you ever fix this?
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Re: Mesh Pack for Supreme Ruler 2020 6.8.1

#24 Post by Balthagor » Sep 08 2014

I am fairly certain it's fixed in our raw data (so for SR Ultimate), don't remember if I posted an updated default.unit with the change on the wiki.
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Re: Mesh Pack for Supreme Ruler 2020 6.8.1

#25 Post by number47 » Sep 09 2014

Well, you should update the data in the link on the first page if you haven't already... :wink:
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