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 Post subject: Re: Modern Day Campaign
PostPosted: Jul 25 2011 
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Captain
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Joined: Jan 02 2009
Posts: 115
Looks great Hullu. Well done.

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 Post subject: Re: Modern Day Campaign
PostPosted: Jul 26 2011 
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Sergeant

Joined: Jul 24 2009
Posts: 14
I want to make a request. Is it possible to have version without the Libyan War? Unfortunately the West is incapable of even attempting a land invasion so the end result is a war that has no end, with absolutely no progress even after 5 years and all those countries being at war only slow down the game... If its simple to do, I can do it myself if you are kind and tell me the steps. I currently have no idea how to mod the game.


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 Post subject: Re: Modern Day Campaign
PostPosted: Jul 26 2011 
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General

Joined: Dec 11 2008
Posts: 2808
Location: Turunmaa/Turunseutu, Suomi
Well, the mod is not in development any more :-(

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 Post subject: Re: Modern Day Campaign
PostPosted: Jul 30 2011 
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Lieutenant

Joined: Feb 14 2011
Posts: 61
Hullu, can I use the world leader images from your mod into anew mini-mod?


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 Post subject: Re: Modern Day Campaign
PostPosted: Jul 30 2011 
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General

Joined: Dec 11 2008
Posts: 2808
Location: Turunmaa/Turunseutu, Suomi
Sure, though, mention from where you got e'm somewhere on your thread then :-)

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 Post subject: Re: Modern Day Campaign
PostPosted: Oct 04 2011 
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Lieutenant

Joined: Oct 04 2011
Posts: 58
hi is your mod already include ruge mod ??
am kinda confused cause i downloaded the public beta and after copying it to the game folder that includes your mod and noticed a newer version of ruge's mod in the folder so am confused now can you pls explain cause am really looking for all aggressiveness and they say ruge is the mod fo it ??


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 Post subject: Re: Modern Day Campaign
PostPosted: Nov 18 2011 
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General

Joined: Dec 11 2008
Posts: 2808
Location: Turunmaa/Turunseutu, Suomi
Ruges mod is a different mod from this mod, this is an independent project. Ruges mod is made by ruges

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 Post subject: Re: Modern Day Campaign
PostPosted: Nov 18 2011 
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Lieutenant

Joined: Oct 04 2011
Posts: 58
Hullu Hevonen wrote:
TheBulgarian wrote:
I saw something too.The countries start with A LOT OF MONEY.for example Kosovo starts with about $40 000m.
yes, I noticed that there was a pattern that many countries(eg. Japan) went bancrupt in every game, so I took GDP a year and gave the sum to each nation. I have put initial funds at low as standard setting in beginning, so the acuall sum is halved. You can adjust it whit the initial funds setting :-)

can you pls tell me how to do this to use for another mod in cold war ?!


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 Post subject: Re: Modern Day Campaign
PostPosted: Dec 11 2011 
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Lt. Colonel

Joined: Dec 11 2011
Posts: 202
1.6 version??


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 Post subject: Re: Modern Day Campaign
PostPosted: Dec 12 2011 
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General

Joined: Dec 11 2008
Posts: 2808
Location: Turunmaa/Turunseutu, Suomi
Unfortunatly this was/is the last version, no 1.6, sorry :-(

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 Post subject: Re: Modern Day Campaign
PostPosted: Dec 12 2011 
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Lt. Colonel

Joined: Dec 11 2011
Posts: 202
Ok.Thank you.


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 Post subject: Re: Modern Day Campaign
PostPosted: Jan 30 2012 
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Lt. Colonel

Joined: Dec 11 2011
Posts: 202
I have pictures of the real leaders of the country, how can I put ruges mod?


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 Post subject: Re: Modern Day Campaign
PostPosted: Feb 14 2012 
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General

Joined: Dec 11 2008
Posts: 2808
Location: Turunmaa/Turunseutu, Suomi
in Maps/Data modify my 2010.pplx to fit Ruges mod. Sorry for the very late reply, I am not that often online currently.

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 Post subject: Re: Modern Day Campaign
PostPosted: Feb 14 2012 
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Lt. Colonel

Joined: Dec 11 2011
Posts: 202
no problem.Can you make me that file?I want to play that mode ruges.Help mee :D


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 Post subject: Re: Modern Day Campaign
PostPosted: Feb 14 2012 
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General

Joined: Dec 11 2008
Posts: 2808
Location: Turunmaa/Turunseutu, Suomi
I don't unfortunatly have the time for it, this is the reason for my forum inactivity as well.

The basics:
Basically you copy the 2010.pplx file, rename it, then go to CampaignGC and open Ruges.scenario(or what it is named) and change the pplx that he has set to yours. Now run the game, se what countries leader pictures work and which not, take not of those who do not work. Now come the more time consuming part, now check what regions don't work to this list and then compare those to Maps/Ruges.regionincl(or what it is named). After this change the country code ids in your .pplx to those Ruges uses.

an example:
Say russian leader does not work, Ruges uses the id 800 in for russia in his .regionincl file and I 899 in my .pplx file. After that change change my 899 to 800. (you find the leader by his name"medvedev" or the country id 899(use ctrl+F if you use notepad))

you will have to do a re-cache to se the changes

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