Modifying treaties
- Anatolian
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Modifying treaties
I found the rtreaties.csv file in the INI folder and the following link:
http://www.supremewiki.com/index.php/Map_.CSV_Data
The params goes like:
1 Formal Alliance
2 Non Aggression Pact
3 Ceasefire
4 Peace
10 Mutual Defense
12 Full Transit Treaty
13 Land Transit & Supply
14 Air Transit
15 Sea Transit & Supply
30 Line of Sight Treaty
50 Troop Withdrawal Treaty
78 Combat Supplies Treaty
79 Military Unit Supply Treaty
81 Free Flow of Labor Force
84 Free Trade
87 Favored Trading Partner
88 Favored Research Partner
90 Embassy
91 Criminal Extradition
100 Missile Defense
113 UN Vote Proxy
120 Declare War against ...
121 End Alliance with ...
122 Economic Boycott of ...
123 Technological Boycott of ...
Obviously the majority of these cool arse treaties we dont have. So im guessing this file was just pushed aside during development and the game uses a different treaties file...where can i locate that, and can i put in the emboldened treaties currently not found in the game?
http://www.supremewiki.com/index.php/Map_.CSV_Data
The params goes like:
1 Formal Alliance
2 Non Aggression Pact
3 Ceasefire
4 Peace
10 Mutual Defense
12 Full Transit Treaty
13 Land Transit & Supply
14 Air Transit
15 Sea Transit & Supply
30 Line of Sight Treaty
50 Troop Withdrawal Treaty
78 Combat Supplies Treaty
79 Military Unit Supply Treaty
81 Free Flow of Labor Force
84 Free Trade
87 Favored Trading Partner
88 Favored Research Partner
90 Embassy
91 Criminal Extradition
100 Missile Defense
113 UN Vote Proxy
120 Declare War against ...
121 End Alliance with ...
122 Economic Boycott of ...
123 Technological Boycott of ...
Obviously the majority of these cool arse treaties we dont have. So im guessing this file was just pushed aside during development and the game uses a different treaties file...where can i locate that, and can i put in the emboldened treaties currently not found in the game?
"One death is a tragedy; one million is a statistic." - Joseph Stalin
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Re: Modifying treaties
I wish....
- Galindo
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- Anatolian
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Re: Modifying treaties
ah man :(tonystowe wrote:I wish....
No worries!
"One death is a tragedy; one million is a statistic." - Joseph Stalin
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Re: Modifying treaties
Wasn't the Cease fire in the early versions of Supreme ruler 2020? I think I have such a memory, I could be wrong though
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- Ruges
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Re: Modifying treaties
Thats the correct file. And the game uses that info. However not all of them are active. Some of the treaties in that list have had there guts riped out making them not even appear ingame. But the other treaties in the list do work. And it is fairly simple to reactivate them look at the headers and the info for the treaties that are in game now and compare. From there you can figure out how to reactivate the other ones. Its how I did it for my mod.
- tkobo
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Re: Modifying treaties
Cease fire was in the series in sr2010,i dont remember if it made it into the 2020 version.I dont think it did.
There was a bug in which after you got a ceasefire treaty,you could not then move from it to a peace treaty.So it was often counter productive at that time anyway.
There was a bug in which after you got a ceasefire treaty,you could not then move from it to a peace treaty.So it was often counter productive at that time anyway.
This post approved by Tkobo:Official Rabble Rouser of the United Yahoos
Chuckle TM
Chuckle TM
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Re: Modifying treaties
Does your mod enact new treaties?Ruges wrote:Thats the correct file. And the game uses that info. However not all of them are active. Some of the treaties in that list have had there guts riped out making them not even appear ingame. But the other treaties in the list do work. And it is fairly simple to reactivate them look at the headers and the info for the treaties that are in game now and compare. From there you can figure out how to reactivate the other ones. Its how I did it for my mod.
"One death is a tragedy; one million is a statistic." - Joseph Stalin
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Re: Modifying treaties
I'm afraid notAnatolian wrote:Does your mod enact new treaties?Ruges wrote:Thats the correct file. And the game uses that info. However not all of them are active. Some of the treaties in that list have had there guts riped out making them not even appear ingame. But the other treaties in the list do work. And it is fairly simple to reactivate them look at the headers and the info for the treaties that are in game now and compare. From there you can figure out how to reactivate the other ones. Its how I did it for my mod.
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Re: Modifying treaties
I think ruges mod has most of that treaties anatolian.
Just when I discovered the meaning of life, they changed it.
- Anatolian
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Re: Modifying treaties
I'll downloadVuk-Wolf wrote:I think ruges mod has most of that treaties anatolian.
"One death is a tragedy; one million is a statistic." - Joseph Stalin