medium sized battles run very nicely at the moment

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tkobo
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medium sized battles run very nicely at the moment

Post by tkobo »

Id say 2k or less units fighting ,including massive airwaves ,runs nicely at the moment at speed 3 .The explosions finally might be at that sweet (enough) spot that i wont complain about them .

The ai seems to be more restrictive on the massive waves of merchant marine transports ,were the rules for them changed ?
Last edited by tkobo on Nov 13 2021, edited 1 time in total.
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Balthagor
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Re: medium sized battles run very nicely at the moment

Post by Balthagor »

I don't think there was any notable changes to that AI, but good to hear :)
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tkobo
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Re: medium sized battles run very nicely at the moment

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I dont think merchant marine is working atm .I havent see the AI doing it, and when i tried it didnt work.
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Re: medium sized battles run very nicely at the moment

Post by Balthagor »

tkobo wrote: Nov 13 2021 I dont think merchant marine is working atm .I havent see the AI doing it, and when i tried it didnt work.
Oops, yeah, broken. Fixed for the next update.
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tkobo
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Re: medium sized battles run very nicely at the moment

Post by tkobo »

In the past, merchant marine helped the ai get units to where they needed them, but it was hugely overused. Could you add in a "cost"applied for each units that uses this ? Something that manages to limit the hundreds if not thousands of free ships and manpower the AI effectively gets for this.

If its a choice between not working and unlimited, id choose not working.

OR ..... you could give me a way to get my submarines to the planets im invading ,and make the merchant ships very easy to sink (as they should be)
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Re: medium sized battles run very nicely at the moment

Post by Balthagor »

Hmm, needs more thought...
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