Ask the devs thread

General discussion related to the game goes here.

Moderators: Balthagor, Moderators

Message
Author
User avatar
SixthtySixthSix
Lieutenant
Posts: 58
Joined: Jan 12 2009
Location: x:316 y:250

Re: Ask the devs thread

#16 Post by SixthtySixthSix » Oct 27 2019

Kristijonas wrote:
Oct 25 2019
Just my opinion:
I think you are making a big mistake by making the game depend on random map generator. The SR games are already rather characterless, but now it will be over the top in this regard. As devs you are briliant at some places, but giving : snip :
ooh so happy to have unique planets, especially in a real-time, purely procedurally-generated, persistent multiplayer universe hosted by BG that we all have an empire on... and try to kill each other. :D
Your mouse has moved. The system has to be updated for the changes to take effect. Restart now?

GIJoe597
Board Admin
Posts: 2849
Joined: Sep 29 2008
Human: Yes
Contact:

Re: Ask the devs thread

#17 Post by GIJoe597 » Oct 28 2019

SixthtySixthSix wrote:
Oct 27 2019
ooh so happy to have unique planets, especially in a real-time, purely procedurally-generated, persistent multiplayer universe hosted by BG that we all have an empire on... and try to kill each other. :D
May I ask, where did you get the information it is a persistent multiplayer universe hosted by BG?

User avatar
Balthagor
Supreme Ruler
Posts: 20236
Joined: Jun 04 2002
Human: Yes
Location: BattleGoat Studios

Re: Ask the devs thread

#18 Post by Balthagor » Oct 28 2019

There will not be a persistent multiplayer universe. If we had that, procedural generation would be unnecessary. They don't really go together. Also, we don't have that kind of budget.
Chris Latour
BattleGoat Studios
chris@battlegoat.com

User avatar
SixthtySixthSix
Lieutenant
Posts: 58
Joined: Jan 12 2009
Location: x:316 y:250

Re: Ask the devs thread

#19 Post by SixthtySixthSix » Oct 31 2019

Balthagor wrote:
Oct 28 2019
There will not be a persistent multiplayer universe. If we had that, procedural generation would be unnecessary. They don't really go together. Also, we don't have that kind of budget.
you would certainly need procedural generation if the hypothetical, speculative wish-list-type persistent multiplayer univverse were boundless, eh? just saying... George could have his 'admin' empire, for 'testing'... all of the team could be vassal states... :D
Your mouse has moved. The system has to be updated for the changes to take effect. Restart now?

Fistalis
General
Posts: 3306
Joined: Jun 23 2009
Human: Yes
Location: x:355 y:216
Contact:

Re: Good luck with Galactic Ruler

#20 Post by Fistalis » Dec 01 2019

George Geczy wrote:
Oct 22 2019
Snowpig wrote:
Oct 19 2019
Another question from me: are you going to re-use your SR*-game engine or are you building GR „from scratch“?
Both - we are building upon the existing SR engine, especially for the planet-side tactical system, but are also adding a number of new elements for GR.
Im assuming the Old engine is primarily being used for on planet combat.. and a rebuilt and revamped engine for the galactic part since the old engine wouldn't lend itself well to just be used as such without modification. Not to say the plantetary combat one hasn't been/won't be heavily modified but the galactic one is likely rebuilt specifically for it's new purpose... doubt from scratch but likely a complete revamp.
Balthagor wrote:
Oct 28 2019
There will not be a persistent multiplayer universe. If we had that, procedural generation would be unnecessary. They don't really go together. Also, we don't have that kind of budget.
As awesome as that would be it's understandably outside the scope of what we should expect from a very small independant studio. That being said I assume there will be even more improvements to multiplayer. I would ask to look into Joining while in progress and other "small" conveniences many if not most of us have grown used to in modern multiplayer. Easier direct 1to1 chat etc.

Hey look you posted something that actually got me to reappear... :wink: albeit over a month later.. if i hadn't decided to check the forums i would have never known..maybe use those forum Emails and let people know or figure something to get the word out, how many people are fans of the series but never check the forums??. :D
As usual BG studios will have my morale and financial support as i will be buying this game. That being said if there is anything else you all need help with don't be afraid to ask.
Si vis pacem, para bellum
my Supreme Ruler mods Site
Redistribution of my mods is prohibited. By downloading them you agree to not redistribute the file(s) without expressed permission.

User avatar
Uriens
Colonel
Posts: 483
Joined: Oct 05 2005

Re: Ask the devs thread

#21 Post by Uriens » Dec 01 2019

Do you plan to implement planetary ground combat/maps/development as well?

Post Reply

Return to “General Discussion - GR”