Model units
Moderators: Balthagor, Legend, Moderators
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- Brigadier Gen.
- Posts: 885
- Joined: Apr 19 2017
- Human: Yes
Re: Model units
Etendard IV-M (ID 9852)
To add to the file:
DEFAULT.PICNUMS
2908, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2908, , , , , , 0.00062,
To add to the file:
DEFAULT.PICNUMS
2908, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2908, , , , , , 0.00062,
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- Brigadier Gen.
- Posts: 885
- Joined: Apr 19 2017
- Human: Yes
Re: Model units
FV432 APC (ID 363)
To add to the file:
DEFAULT.PICNUMS
2934, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2934, , , , , , 0.00092,
To add to the file:
DEFAULT.PICNUMS
2934, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2934, , , , , , 0.00092,
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- Brigadier Gen.
- Posts: 885
- Joined: Apr 19 2017
- Human: Yes
Re: Model units
LVTH-6 Howitzer (ID 4162)
To add to the file:
DEFAULT.PICNUMS
2933, 0, 1, 2, , -1, -1, -1, 0, 0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 2, 2, 14, , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2933, , , , , , 0.00078,
To add to the file:
DEFAULT.PICNUMS
2933, 0, 1, 2, , -1, -1, -1, 0, 0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 2, 2, 14, , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2933, , , , , , 0.00078,
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- Brigadier Gen.
- Posts: 885
- Joined: Apr 19 2017
- Human: Yes
Re: Model units
Mirage V (ID 9172)
To add to the file:
DEFAULT.PICNUMS
2896, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2896, , , , , , 0.00062,
To add to the file:
DEFAULT.PICNUMS
2896, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2896, , , , , , 0.00062,
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- Brigadier Gen.
- Posts: 885
- Joined: Apr 19 2017
- Human: Yes
Re: Model units
C-119C Flying Boxcar (ID 14067)
To add to the file:
DEFAULT.PICNUMS
2925, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2925, , , , , , 0.00039,
To add to the file:
DEFAULT.PICNUMS
2925, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2925, , , , , , 0.00039,
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- Brigadier Gen.
- Posts: 885
- Joined: Apr 19 2017
- Human: Yes
Re: Model units
A-3B Skywarrior (ID 12223)
To add to the file:
DEFAULT.PICNUMS
2915, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2915, , , , , , 0.0005,
To add to the file:
DEFAULT.PICNUMS
2915, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2915, , , , , , 0.0005,
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- Brigadier Gen.
- Posts: 885
- Joined: Apr 19 2017
- Human: Yes
Re: Model units
F-106A Delta Dart (ID 9858)
To add to the file:
DEFAULT.PICNUMS
2920, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2920, , , , , , 0.0006,
To add to the file:
DEFAULT.PICNUMS
2920, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2920, , , , , , 0.0006,
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- Sergeant
- Posts: 12
- Joined: Jan 04 2019
- Human: Yes
Re: Model units
Hello. I installed your models very long and everything was fine, but then in one moment they all disappeared! Have you encountered such a problem? And yet, do you plan to make a full package of all the models so that you can install them all at once?
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- Brigadier Gen.
- Posts: 885
- Joined: Apr 19 2017
- Human: Yes
Re: Model units
When you update the game to a new version, the files (DEFAULT.UNIT, DEFAULT.PICNUMS). Back up your files (for example, by adding "-" to the file name. Here is so: "- DEFAULT.UNIT". The full package is not. It takes a long time to create a unit package. Not all models of units meet the requirements of the game developers (number of polygons, texture size). I can provide DEFAULT.PICNUMS for all units. There is a file with the names of units corresponding to the numbers in DEFAULT.PICNUMS, approximate number of polygons. If the tables in this file, you will need the model unit and it's not on the forum - let me know, I'll try to help.
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- Brigadier Gen.
- Posts: 885
- Joined: Apr 19 2017
- Human: Yes
Re: Model units
UNIT.X for units
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- Brigadier Gen.
- Posts: 885
- Joined: Apr 19 2017
- Human: Yes
Re: Model units
Myasishchev M-4 Bison-C (ID 12159)
To add to the file:
DEFAULT.PICNUMS
2906, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2906, , , , , , 0.00028,
To add to the file:
DEFAULT.PICNUMS
2906, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2906, , , , , , 0.00028,
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- Sergeant
- Posts: 12
- Joined: Jan 04 2019
- Human: Yes
Re: Model units
I didn’t quite understand what I need to do with the UNIT.X file. I’ll have to start from the beginning
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- Brigadier Gen.
- Posts: 885
- Joined: Apr 19 2017
- Human: Yes
Re: Model units
S.1 Buccaneer (ID 10139)
To add to the file:
DEFAULT.PICNUMS
2910, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2910, , , , , , 0.00058,
To add to the file:
DEFAULT.PICNUMS
2910, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2910, , , , , , 0.00058,
You do not have the required permissions to view the files attached to this post.
-
- Brigadier Gen.
- Posts: 885
- Joined: Apr 19 2017
- Human: Yes
-
- Brigadier Gen.
- Posts: 885
- Joined: Apr 19 2017
- Human: Yes
Re: Model units
P-63A Kingcobra (ID 10045)
To add to the file:
DEFAULT.PICNUMS
2927, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2927, , , , , , 0.0006,
To add to the file:
DEFAULT.PICNUMS
2927, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, , , , , 2, , , , , , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2927, , , , , , 0.0006,
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