3D modelling
Moderators: Balthagor, Legend, Moderators
-
- Lieutenant
- Posts: 59
- Joined: Nov 30 2016
- Human: Yes
- Location: Tunisia
- Contact:
Re: 3D modelling
Overall thanks for the interaction
I just wanted to clarify some of the missing models in the game
There are also missing some units in the game
I help provide information about military units , And I think that my knowledge will benefit in the development of the game from good to better. In particular, assisting designers by providing sufficient and adequate information about military units
I really know how hard programmers and developers are trying to develop the game and try to mod a new models of the unit
Generally I never insist on executing my requests at specific times never
I just offer a bunch of data and information about military equipment and I hope that the designers will take it into consideration in any update coming or at least in the near future.
For example , there are some units is not present in the game
S-125 Neva/Pechora
S-200 Angara/Vega/Dubna ( in russian langage : Ангара\Вега\Дубна )
for information in the game there is a unit named SA 2 Guideline , its like the Picture of the S-200 in this case the modder can add the S-200 versions + some edit and use the model of SA 2 Guideline Because they are actually alike !
SAM System 2K12M1-2L (Kvadrat-2L)
These are some units that is not found in the game !!
I just provide some information and pictures about the unit , and I can provide information about its ranges and radars and others... and the date of manufacture in fact and the date of entry into service
Generally, I do not want to fulfill these requests at a specific time or to link designers to a specific time
No, I think my requests are simple And all my purpose is to help improve the performance of the game and add more realistic to the game
I have already placed some requests , That would elevate the realism of the game.. But it was rejected by the developers
The argument was rejection There are no resources !!
largely I repeat that I do not want to associate designers with a specific time to fulfill my request
Finally, thanks for the interaction and the response
I just wanted to clarify some of the missing models in the game
There are also missing some units in the game
I help provide information about military units , And I think that my knowledge will benefit in the development of the game from good to better. In particular, assisting designers by providing sufficient and adequate information about military units
I really know how hard programmers and developers are trying to develop the game and try to mod a new models of the unit
Generally I never insist on executing my requests at specific times never
I just offer a bunch of data and information about military equipment and I hope that the designers will take it into consideration in any update coming or at least in the near future.
For example , there are some units is not present in the game
S-125 Neva/Pechora
S-200 Angara/Vega/Dubna ( in russian langage : Ангара\Вега\Дубна )
for information in the game there is a unit named SA 2 Guideline , its like the Picture of the S-200 in this case the modder can add the S-200 versions + some edit and use the model of SA 2 Guideline Because they are actually alike !
SAM System 2K12M1-2L (Kvadrat-2L)
These are some units that is not found in the game !!
I just provide some information and pictures about the unit , and I can provide information about its ranges and radars and others... and the date of manufacture in fact and the date of entry into service
Generally, I do not want to fulfill these requests at a specific time or to link designers to a specific time
No, I think my requests are simple And all my purpose is to help improve the performance of the game and add more realistic to the game
I have already placed some requests , That would elevate the realism of the game.. But it was rejected by the developers
The argument was rejection There are no resources !!
largely I repeat that I do not want to associate designers with a specific time to fulfill my request
Finally, thanks for the interaction and the response
- sparky282
- Colonel
- Posts: 384
- Joined: Dec 31 2011
- Human: Yes
Re: 3D modelling
Seems fair enough to me buddy there is already so many of your models in-game the time it's taken you must be huge but it's your models that have kept this game interesting for me probably over the 400hours I had when I started using your models which now stands at around 1000+ hours I look forward to the next release I think after that you deserve some down timeNerei wrote: ↑Sep 03 2019 To be fair the MIM-104 PAC3 Patriot I made is with a JSDF Type 73 tractor so you can argue for also making one with a Oshkosh HEMTT M983. The S-300 is also on a MAZ truck. I want to do a HEMTT at some point which lends itself well to also making THAAD and a M983. I also already got an incomplete Pantsir somewhere.
I also have plans for the BUK M1 but I do not want to give any timeframe for it. That is really my approach for all models.
The rest my happen I do not know yet. I will put them on my list but it should not be a great surprise that it is fairly long already.
Currently I am mainly focusing on finishing textures for the next release. I am probably not going to start any new models at this time or work on anything that is far from finished.
After that I might give this project low priority or even put it on pause for some time. I do not have much time right now anyway so the loss will be limited and I will just end up stressing if I start making deadlines even just for myself.
Taking time off and coming back fresh might also be the more productive option long term.
-
- General
- Posts: 1354
- Joined: Jan 11 2016
- Human: Yes
Re: 3D modelling
I probably got way more than 1000 hours in making models for the game. I am fairly certain I have made somewhere around 200-250 models so far and I am fairly certain they have taken at least 4-5 hours each on average. Probably significantly more really as some warships and tanks have taken well over 10.
I have however not really had any time to work on this for well over a week and I am not sure when I will have much time to spare so any chances of a release soon-ish are not that great.
I have however not really had any time to work on this for well over a week and I am not sure when I will have much time to spare so any chances of a release soon-ish are not that great.
- sparky282
- Colonel
- Posts: 384
- Joined: Dec 31 2011
- Human: Yes
Re: 3D modelling
And that's without including the large number of models you have just helped Cyrus Jackson bring to the game also!
Have a break buddy we'll wait for the next release
Have a break buddy we'll wait for the next release
-
- General
- Posts: 1354
- Joined: Jan 11 2016
- Human: Yes
Re: 3D modelling
Conversions do not really take that long by comparison.
I still want to get the next set of models out as soon as possible as there is not that much work left but finding the time right now is really the main issue. I basically have none to spare.
I still want to get the next set of models out as soon as possible as there is not that much work left but finding the time right now is really the main issue. I basically have none to spare.
-
- General
- Posts: 1354
- Joined: Jan 11 2016
- Human: Yes
Re: 3D modelling
I am planning to slowly get back to this. My time is still limited but it should not be as bad as the last few months. No timeframe for releases though.
I have worked a bit on this though mostly just texturing for models that where already fairly far along.
F-86 and F-86D's. Still missing around 8 variants or so.
Kawasaki P-2J Neptune. License build P-2V7 Neptune. The main difference between the J and V7 is the lengthened fuselage and turboprop instead of piston engines. I also got a V7 model but so far it shares the colouring of the J variant
I have worked a bit on this though mostly just texturing for models that where already fairly far along.
F-86 and F-86D's. Still missing around 8 variants or so.
Kawasaki P-2J Neptune. License build P-2V7 Neptune. The main difference between the J and V7 is the lengthened fuselage and turboprop instead of piston engines. I also got a V7 model but so far it shares the colouring of the J variant
- sparky282
- Colonel
- Posts: 384
- Joined: Dec 31 2011
- Human: Yes
Re: 3D modelling
looking good textures for some of the completed models would be great and these regional ones for the F-86 look fantastic
- milivoje02
- Colonel
- Posts: 493
- Joined: Oct 22 2018
- Human: Yes
- Location: Belgrade, RS
Re: 3D modelling
Great job for Kawasaki P-2J Neptune,i like very much. In which program do you make models ?Nerei wrote: ↑Nov 14 2019 I am planning to slowly get back to this. My time is still limited but it should not be as bad as the last few months. No timeframe for releases though.
I have worked a bit on this though mostly just texturing for models that where already fairly far along.
F-86 and F-86D's. Still missing around 8 variants or so.
Kawasaki P-2J Neptune. License build P-2V7 Neptune. The main difference between the J and V7 is the lengthened fuselage and turboprop instead of piston engines. I also got a V7 model but so far it shares the colouring of the J variant
What do you think about design of Galeb g4 ?
You do not have the required permissions to view the files attached to this post.
-
- General
- Posts: 1354
- Joined: Jan 11 2016
- Human: Yes
Re: 3D modelling
I model in Maya and texture in Photoshop
As for the Galeb G4 I can find decent references for the it and making aircraft tends to be some of the easier, faster models to make so it is definitely possible to make. I will add it to my list.
As for the Galeb G4 I can find decent references for the it and making aircraft tends to be some of the easier, faster models to make so it is definitely possible to make. I will add it to my list.
- milivoje02
- Colonel
- Posts: 493
- Joined: Oct 22 2018
- Human: Yes
- Location: Belgrade, RS
Re: 3D modelling
They have references in English on site of Aeronautic Museum in Belgrade (http://www.muzejvazduhoplovstva.org.rs/ ... =eng&id=35)
-
- General
- Posts: 1354
- Joined: Jan 11 2016
- Human: Yes
Re: 3D modelling
For reference I mean orthographic illustrations. Basically something like this:
Also got a fairly old model of an OH-6D done to the point where it should be fairly easy to finish it. The texture map supports converting it into a OH-6A or Littlebird gunship
Paintjob is (obviously) JGSDF
Also got a fairly old model of an OH-6D done to the point where it should be fairly easy to finish it. The texture map supports converting it into a OH-6A or Littlebird gunship
Paintjob is (obviously) JGSDF
- milivoje02
- Colonel
- Posts: 493
- Joined: Oct 22 2018
- Human: Yes
- Location: Belgrade, RS
Re: 3D modelling
Jus lock out on flags and cost of arms. Croatia,Serbia,macedonija,montenegro,bosnia,slovenia would not love to have a Yogoslavian flag on their units. So it bether widouth markingsNerei wrote: ↑Nov 22 2019 For reference I mean orthographic illustrations. Basically something like this:
Also got a fairly old model of an OH-6D done to the point where it should be fairly easy to finish it. The texture map supports converting it into a OH-6A or Littlebird gunship
Paintjob is (obviously) JGSDF
Oh 6d is cute
-
- General
- Posts: 1354
- Joined: Jan 11 2016
- Human: Yes
Re: 3D modelling
Chances are I would do a version with and without those markings for region group X. it would then be up to people to decide which one to use. I could also end up using the unmarked version as the generic texture and have the aircraft with Yugoslav markings as an optional download.
But yes there will be a version without markings. I try to ensure that for multi-region region groups.
But yes there will be a version without markings. I try to ensure that for multi-region region groups.
- milivoje02
- Colonel
- Posts: 493
- Joined: Oct 22 2018
- Human: Yes
- Location: Belgrade, RS
Re: 3D modelling
generally direction direction with unmarked verzion and generic tehture cud be a good direction. then when a country bought a unit it would get a little more vibrant colored unit instead of green or gray.
-
- General
- Posts: 1354
- Joined: Jan 11 2016
- Human: Yes
Re: 3D modelling
It has only taken nearly a year and a half but I finally got around to finishing the PLAGF ZTL-11 Tank destroyer
It might still have a few tweaks left but it is mostly there.
It might still have a few tweaks left but it is mostly there.