3D modelling

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Nerei
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Re: 3D modelling

#286 Post by Nerei » May 10 2017

So, F-15 collection. Technically there are more planes here than the F-104 but overall they have been easier to make so the F-104 still keeps the prize as the most time consuming aircraft to date. I still have to do the generic F-15 textures but they will just be slightly adjusted US variants.
Image
The US aircraft are not the most exciting but for the most part that is just how they are. I guess I could make more colourful anniversary colour schemes but that will have to wait as they take a bit too much time to make. It is however fairly easy to distinguish the US F-15C from the F-15E which I guess is also more important.
Ultimately though there is also the problem of everything being too colourful if every aircraft carries an anniversary colour scheme.

The ROK F-15C texture is entirely fictive and I know going with high visibility roundels is not the most realistic option considering most ROKAF aircraft use low visibility. However this is my compromise with realism to make it actually stand out compared to every other bland grey aircraft.
Likewise the Japanese F-15E representative is not a historic F-15E. It is however based on a real F-15J. I specifically picked this one as it is distinctive without being too colourful. Also it is very easy to convert into a regular F-15J should I decide to do this. The tail art is not accurate. The real version had a fancy lion painted on the vertical stabilisers but I decided that to be too time consuming for too little payoff as it was not that noticeable.

I might still tweak some of the aircraft a bit. This would mainly be the case of the US and ROK aircraft.

I will not be doing Saudi F-15s mainly as they have no unique region group so every member of whatever group I assign the Saudi F-15s to would get these textures where the main distinguishing features is a Saudi flag on the vertical stabilisers.
If memory serves me right that basically means the entire Mid East and Pakistan would basically fly with Saudi flagged F-15s should they buy any.

MK4
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Re: 3D modelling

#287 Post by MK4 » May 11 2017

Those look awesome!
I still have to do the generic F-15 textures but they will just be slightly adjusted US variants.
What`s your plan for these? I really like how the US textures look and personally I`d just take those without the national markings for the generic versions.
Also I have adjusted the M110 to have the barrel locked in a roughly 35 degree angle.
Thank you! As a general rule I think all artillery should be pointing upwards to some degree. Considering how they act in game (slow moving, seldomly moved, firing alot) the in-action pose probably fits better overall than the transport/moving setup.

Nerei
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Re: 3D modelling

#288 Post by Nerei » May 11 2017

I really only plan on making small HSV adjustments to the base colours, change the red stripes on the tail to something else and change the text on the vertical stabilisers.

I tend to like using something close to UN blue for generic units (not that I consider generic units United Nations vehicles but it is a distinct colour not used by many others).

I might actually tweak the US F-15C to resemble a Saudi F-15 a bit.

Nerei
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Re: 3D modelling

#289 Post by Nerei » May 15 2017

I have had a few busy days so not that much progress but still one or two more models are ready for conversion.
Image

Nerei
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Re: 3D modelling

#290 Post by Nerei » May 24 2017

Just a bit of information.
After talking with Brad we have agreed that the next update will significantly overhaul the ID range used. This means that unless you keep the old content and add the next update on top of it the models will not appear in say existing save files. I can keep the old files available for those that want it.

This is done to make it easier for BG to integrate the content (to the point of basically being able to grab whatever they want) and I can organise the content properly which is good for my OCD.

I might also not make it for the end of May though I am still aiming at getting it done as quickly as possible.

Sorry for the inconvenience.

Nerei
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Re: 3D modelling

#291 Post by Nerei » May 26 2017

Next update will hit on June 7th and chances of it being moved further is extremely slim. All the intended JSDF content should make it and hopefully a good portion of the non-JSDF material should also be done at this point.

redindus
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Re: 3D modelling

#292 Post by redindus » May 30 2017

Interesting, would like to have those Japanese WWII ships, even planes would be nice. The model units on the other page didn't have any :(

Did a great job on it.

Nerei
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Re: 3D modelling

#293 Post by Nerei » May 30 2017

Currently all that is available (including all 16 Nippon Kaigun warships) should be is in the package on page 12 in this thread and I have tried to write some instructions on how to add them to the game here.
All you need should be in the page 12 package though so no need to download anything in the 2nd link.

Sorry I cannot offer more but I assume people that want to add such content themselves probably also use other mods such as Zuikakus in which case I would just be wasting my time creating such a mod. Also I think I use my time better making 3D models than trying to create a mod (and possibly re-creating it after each patch) that adds them to different sandboxes.

Nerei
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Re: 3D modelling

#294 Post by Nerei » May 31 2017

Quick progress update: Most of the JMSDF is done with only Asahi turned Akizuki and Ōsumi needing some work. Other than that there is only the Shin Meiwa US-1A and some variant textures that are still left.
Image

redindus
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Re: 3D modelling

#295 Post by redindus » Jun 03 2017

Nerei wrote:Currently all that is available (including all 16 Nippon Kaigun warships) should be is in the package on page 12 in this thread and I have tried to write some instructions on how to add them to the game here.
All you need should be in the page 12 package though so no need to download anything in the 2nd link.

Sorry I cannot offer more but I assume people that want to add such content themselves probably also use other mods such as Zuikakus in which case I would just be wasting my time creating such a mod. Also I think I use my time better making 3D models than trying to create a mod (and possibly re-creating it after each patch) that adds them to different sandboxes.
Cool thanks, noticed they going to add that with the patch. I will wait til the patch, dunno when though. Looking forward to play it again :)

Nerei
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Re: 3D modelling

#296 Post by Nerei » Jun 03 2017

The deadline as agreed by Brad and I on the 7th of this month is for inclusion in the next patch (if I have models that are nearly ready though I might try and send them during the weekend -_^).
I assume there might be a few weeks between that time then and the actual release of the patch. I cannot promise what BG will actually include in the game but I hope to have around 100 models ready for inclusion. Of those around 60-70 will be new content not released before. Yes I will also be releasing it on these boards.

Currently I am in the process of converting some content as pretty much all of the JSDF package except the Shin Meiwa is completed.

Nerei
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Re: 3D modelling

#297 Post by Nerei » Jun 07 2017

A quick update:
Yes I still plan on releasing on June 7th. Admitted it might get to the point where Baker island is the only place that is still true but oh well.
I am still considering if I should add more weathering or a cloud render to the ships but honestly I am not all that much into the overly grimy look it might produce.
The horse carriage should probably get a bit of variation to break up the large fairly uniform surfaces.
Also just notice while looking at the screenshots that Asagiri has some layers turned off on her rear deck.

Image
Image
Image
Image
Image

For the record the aircraft in the 2nd screenshot is fictive as are the largest surface combatants.

The exact scales for the meshes are still work in progress and is basically all that is left to do.

I might post another set of screenshots before release.

Nerei
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Re: 3D modelling

#298 Post by Nerei » Jun 07 2017

Here is the first iteration of the next update. It should be fully functional but I do not offer any guarantees.
If there are any issues let me know.
download
Assuming I have not messed anything up which lets face it is entirely possible the zip should contain the following models:
1536 Akagi
1537 Akizuki
1538 Fubuki
1539 Fuso
1540 Hiryu
1541 I-15 Otsu gata
1542 I-201 Sentaka
1543 Kaga
1544 kongo
1545 Minekaze
1546 Sendai
1547 shimakaze
1548 shokaku
1549 taiho
1550 Type A
1551 Yamato

1585 Ki-10

1587 KI-27

1589 KI-43 Hayabusa

1591 KI-45 Toryu

1594 Ki-67 Hiryu

1597 Ki-201 Karyu

1603 J2M Raiden

1608 E16A Zuiun

1614 G-10N1 Fugaki

1624 F-2
1625 F-3
1626 F-15
1627 F-4 Phantom II
1628 KC-767
1629 E767
1630 Kawasaki C-1
1631 Type 73 truck
1632 Type 87 ARV
1633 Komatsu light armoured vehicle

1635 Type 16 Mobile combat Vehicle
1636 Type 60 APC
1637 Type 96 Wheeled APC
1638 Type 89 IFV
1639 Type 61 MBT
1640 Type 74 MBT
1641 Type 90 MBT
1642 Type 10 MBT
1643 Type 87 SPAAG

1645 Type 99 SPH
1646 M-270 MLRS
1647 UH-1 Huey
1648 AH-64
1649 AH-1
1650 OH-1
1651 CH-46
1652 CH-47
1653 UH-60J

1655 P-3 Orion
1656 Kawasaki P-1

1658 SH-60J
1659 Generic Stealth Fighter
1660 DDH-183 Izumo
1661 DD-110 Takanami
1662 DDG-173 Kongo
1663 DDH-181 Hyuga
1664 S501 Soryu
1665 S590 Oyashio
1666 S573 Yoshio

1668 DDH-143 Shirane
1669 DDG-171 Hatakaze
1670 DE-229 Abukuma
1671 DD-122 Hatsuyuki
1672 DD-101 Murasame
1673 LST 4003 Kunisaki
1674 DDG-177 Atago
1675 Supercarrier
1676 Guided Missile Battleship

1678 DD 151 Asagiri
1679 DD-115 Akizuki

1689 Kirov

1693 Delta III

1738 M41 Walker Bulldog

1741 M1A2 SEP Tusk II

1744 K1A1
1745 K2 Black Panther

1749 S-300
1750 T-55

1752 T-72

1755 Leopard 2

1789 Type XXI submarine
1790 horse carriage

1796 USS Spruance
1797 USS Forrestal

1800 USS Nimitz
1801 USS Gerald R. Ford

1810 USS Maryland SSBN-738

1812 USS Virginia SSN 774
1813 USS Seawolf SSN 21
1814 USS Cheyenne SSN 773
1815 USS Skipjack SSN 585

1836 F-15E Strike Eagle

1838 F-100
1839 F-104 Starfighter

1841 B-36
1842 B-58 Hustler
1843 NATF

1851 KA-27
1852 Mig-15

1857 Tu-95
1858 A-50
1859 Il-76

1861 Eurocopter Tigre

1864 FW-ta 400

1997 LGM-30 Minuteman
1998 LGM-118a Peacekeeper
1999 UGM-133 trident II

scougys
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Re: 3D modelling

#299 Post by scougys » Jun 08 2017

missile models(trident SLBM, ICBM) lunche while standing |O
sry for my bad eng

Nerei
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Re: 3D modelling

#300 Post by Nerei » Jun 08 2017

Try these
download
Scale might still be messed up but the direction at least should be right
I cannot test them myself as the computer I am on right now does not have SRU installed but they should be right.

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