Demonius' Mod

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Demonius
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Demonius' Mod

Post by Demonius »

This is a mod i made, its based on the Trump Rising 2018 sandbox. I've made changes to some units and added some of my own based off other units in the game. I haven't added or changed any ground units or missiles, just air and naval units. If anything doesn't work please let me know so I can fix it. Also please let me know what you think of the mod and if you have any suggestions I'd be glad to hear them.

If you have any Questions, Issues or Feedback for me about my mod please visit this thread



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Last edited by Demonius on Oct 12 2018, edited 4 times in total.
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Re: Demonius' Mod

Post by Demonius »

Mod Update v.02
  • added a new ground supply unit
  • added some units to the US known units
Original link now dead, new link works.

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Last edited by Demonius on Oct 12 2018, edited 2 times in total.
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Re: Demonius' Mod

Post by Demonius »

Mod Update v.03
  • Added Stealth Strategic Bombers to various Nations
  • Added Modern Battleships to Various Nations
  • Increased Missile Facility Production from 1 to 10 per Facility
  • Added Makeshift Runway's, Barrack's, and Sea Piers. They use less resources than the originals and take only 5 days to build
  • Added Medium and Large Unit Production facilities, Medium makes 5 units at once and large does 10 units
  • Added a 2 Squadron VTOL/STOVL Carrier to various nations
Previous link no longer works, new one does

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Last edited by Demonius on Oct 12 2018, edited 3 times in total.
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Re: Demonius' Mod

Post by Demonius »

Mod release V.03A
This version of the mod adds a shattered world scenario featuring my .unit file. I will keep the previous download link active until i release V.04
V.03A has the current version of my mod plus my Shattered World and Divided States Scenarios.

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Last edited by Demonius on Sep 18 2018, edited 1 time in total.
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Re: Demonius' Mod

Post by Demonius »

Mod Release v.04
  • Changed the Picnums for several carriers
  • Added large cargo capacity Helicopters and planes to several nations
  • change personnel and goods requirements for the medium and large unit fabrications because i forgot to do it in the previous version
  • Added an Oceanic Version of Radar station (1936), Radar Station (modern), Radar Station (advanced), Gun Emplacement, Fortification, Air Defense, and Air Defense (laser). They can be placed on an Oceanic Complex.
  • oceanic military complexes.PNG
Previous Links are dead.
Also ive started using bt.ly link because they all me to see how many times my download link has been clicked because im curious as to how many people have downloaded my mod.
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Last edited by Demonius on Oct 12 2018, edited 2 times in total.
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Re: Demonius' Mod

Post by Demonius »

It has been Suggested to me to put my goal with this mod, well i dont really have a goal with it but it is inspired in part by my favourite mod from 2020GC, Ruges Mod though i doubt i will go to the extent they did in making their mod.
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Re: Demonius' Mod

Post by Demonius »

I was Gonna wait a few day to release this update but I found a bug in my mod when i was testing a new update so this will fix it.

Mod Release v.05 Change Log
  • Added "O" regions to the TL series of tanks
  • Created some "O" region tanks so there is not such a big gap between tank designs
  • Created some recon and anti tank units for "O" Regions
  • Fixed duplicate ID Numbers for some of custom units as i did not realize when i first made them that several of the 17xxx id numbers where in use by destroyer/frigate class units.
Previous Link now Dead

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Last edited by Demonius on Oct 12 2018, edited 3 times in total.
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Re: Demonius' Mod

Post by Demonius »

Mod Release V.06
  • Increased spotting range of the Chinese J-20 to a more realistic range
  • Added a High Altitude interceptor for China
  • Increased spotting range for my custom Battleships, including the precision spotting range
  • Changed the Tech Requirement from Naval Nuclear Reactors to Electro-Magnetic Railgun for the custom Battleships
  • Created F/A-131 Guardian STOVL and CATOBAR/STOBAR Varients
Previous Link Now Dead

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Last edited by Demonius on Oct 12 2018, edited 2 times in total.
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Re: Demonius' Mod

Post by Demonius »

Mod Release V.07 Change Log
  • Changed Pchela-10N VTOL to Pchela-10N STOVL
  • Changed Converted Large Carrier Name to Converted Long Deck Carrier
  • Added 5th gen Interceptors for various Nations
  • Added Sub Spotting Range to the Oceanic RADAR Station's
  • Create anti ship missile platform for oceanic platform using Air Defence (missile) building
  • Added Naval Fighter/Bombers to Various Nations circa 1980's to 2010's
  • Added ASW choppers to various nations and advanced ASW choppers to various nations
  • Modified Japans Long-deck Carriers
  • Increase Missile Size for Custom Battleships
  • Changed electro-magnetic railgun to electro-magnetic ballistics for custom battleships
  • Make Gas Field able to be built on City Hexes
  • Added High Air Attack Interceptors for various nations
  • Changed F-3 ADC (Japan) to use the same picnum as its sister F-3 GAC
  • Added a Technology for Naval Fusion Reactors, it Requires Efficient Fusion Power
  • Changed 21st Century Naval Vessels to Naval Fusion Reactor for custom battleships
  • Removed Uranium Cost for Custom Battleships because Fusion Power Plants don't require Uranium
  • Removed Medium and Large Unit Production Facilities
  • Added High Altitude Interceptors to Various Nations
  • Changed the Picnums for the Converted carriers to use the picnums of early tech carriers
  • Removed the early tech Oceanic RADAR Station as it doesn't make sense to have
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Last edited by Demonius on Oct 12 2018, edited 3 times in total.
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Re: Demonius' Mod

Post by Demonius »

Mod Release v.08
  • Fixed missile production capacity, got reset to 1 in previous release, set it back to 10
  • Changed the picnum of the T-94 to the same one that the T-90a uses
  • Adjusted the Cargo Capacity and squadron Capacity of various aircraft Carriers
  • Changed the name of India's Custom Battleship from Mumbai to Goa as Mumbai is already used by an Indian Destroyer

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Last edited by Demonius on Oct 16 2018, edited 2 times in total.
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Re: Demonius' Mod

Post by Demonius »

Mod Release V.09
  • Added Flight 3 Arleigh Burke Class DDG, DDG-125, Used Zumwalt class as base for the research Requirments. Changed Picnum to that of the other Arleigh Burkes
  • Went through Interceptors, Fighter/Bombers, and Multirole Fighters and put high air attack in Interceptors and high ground attack in Fighter/Bombers
  • Changed DDG-71 Arleigh Burke to DDG-72 Arleigh Burke
  • Changed the Picnum for the Independence Class LCS to that of the DD-112 Connery Class to reflect its IRL look
  • Moved LCS Independence and LCS Freedom to Patrol Ship Category
  • Included and updated English Localize file for the information of my Custom tech for the Custom Battleships


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Last edited by Demonius on Oct 22 2018, edited 2 times in total.
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Re: Demonius' Mod

Post by Demonius »

Mod Release v0.2

I never released v0.1 so this version will have that.

V0.1
  • Created a STOVL High Air Recon UAV for the US
  • Created a STOVL Tanker for the US
  • Changed Marietta Lifter picnum to that of the Combat Lifter
  • Changed Queen Elizabeth Carrier from CATOBAR to STOVL
  • Added DDG-125 to US Known Units list
v0.2
  • Increased Missile Size of SSBN-735 and SSBN-743 to that of the SSBN-726
  • Renamed SSBN-820 North Dakota to SSBN-826 Columbia
  • Renamed Dolgorukiy Class SSBN to Borei
  • Renamed Severodvinsk Class SSN to Yasen
  • Duplicated Jaun Carlos I for Australia and Renamed it Canberra Class
  • Added Canberra Class to Australia Known units
  • Renamed Forbin Class to Horizon
  • Duplicated Horizon(Forbin) Class to Italy and Renamed it to Orizzonte
  • Added Orizzonte to Italy known Units
  • Renamed U-31 class to Type 212
  • Reclassified Braunshweig from frigate to Patrol
  • Renamed Pelosi Class to Sauro
  • Duplicated Aquitaine Class for Italy and rename it Bergamini
  • Added Bergamini to Italy Known Units
  • Added Soryu Class submarine to list of known Units for Japan
  • Created Izumo class Helo-Carrier to Japan and added it to known designs
  • Added Dokdo Class to list of known Units for South Korea
  • Created Lider Class Destroyer for Russia
  • Duplicated Juan Carlos I for Turkey and Rename it Anatolia
  • Somehow broke Timber Mills, but fixed them
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Last edited by Demonius on Oct 29 2018, edited 1 time in total.
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Re: Demonius' Mod

Post by Demonius »

Mod Release v0.3
  • Increased Naval Surface Attack Damage for CG-52 Bunker Hill
  • Increased F-35A Fuel Capacity and range to 1200
  • Set SSN-751 San Juan to have the same Missile size as SSN-688 Los Angeles
  • Set SSN-764 Boise to have the same Missile size as SSN-688 Los Angeles
  • Set SSN-773 Cheyenne to have the same Missile size as SSN-688 Los Angeles
  • Made Lider Class Nuclear
  • Set SSN-751, SSN-764, and SSN-773 to have a progressively lower price than SSN-688
  • Set SSBN-735 and SSBN-743 to have a progressively lower price than SSBN-726
  • Went through and Renumbered interceptors and fighter/bombers moved from Multirole
  • Renamed M1A3 to M1A2C SEPv3
  • Renamed M1A3 TUSK to M1A3
  • Adjusted LeClerc TFLC to be slightly better than the M1A2C SEPv3 and Leopard 2A6 Tanks
  • Set SSGN-726 to Non-Buildable
  • Duplicated M1A2 for Kuwait and Rename it M1A2K and add it to known units
  • Duplicated M1A2 for Saudi Arabia and rename it M1A2S and add it known Units
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Last edited by Demonius on Nov 09 2018, edited 1 time in total.
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Re: Demonius' Mod

Post by Demonius »

Mod Release v0.4/v0.5

This update includes version 0.4 and 0.5 of my mod.

v0.4
  • Renamed PAK-FA T-50 interceptor to Su-57
  • Renamed PAK-FGFA to HAL-57
  • Added F-35A to UK, Italy, Belgium, Finland, Canada, Turkey, Australia, Denmark, Norway, Israel, Japan, Netherlands, and South Korea
  • Added F-35B to UK, Italy, Japan, and Turkey
  • Added former Yugoslav Countries to "X" Region Group
  • Changed PAK-FA T-50 to use the same Picnum as the F-22
  • Added J-20 to Known Units for China
  • Added PAK-FA T-50 (Su-57) to known Units for Russia
  • Added F-35A to Known Units for UK, Finland, Belgium, Italy, Canada, Turkey, Australia, Denmark, Norway, and Netherlands
  • Added F-35B to known units for UK and Italy
  • Renamed M1A2C to M1A2A SEPv1
  • Renamed M1A3 to M1A2B SEPv2
  • Renamed M1A4 to M1A2C SEPv3
  • Renamed M1A5 to M1A2D SEPv4
  • Renamed M1080 FCS to M1A3 Abrams
  • Added Arihant SSBN to known units for India
  • Added Sejong the Great to known units for South Korea
v0.5
  • Updated the US, UK, French, German, Russian, Indian, Chinese, and Japanese Navies to have all the Warships they currently have
  • Fixed problem with SSBN-28 Vanguard not showing up in game
  • Renamed AH-1Z Super Cobra to AH-1Z Viper
  • Removed Former Yugoslav Nations from "T" group
  • Changed Name of B-3 Angel to B-21 Raider
  • Updated Active US Air Units
  • Updated Active US Ground Forces
  • Updated Australia's M1A1 Abrams Unit count
  • Updated Egypt's M1A1 Abrams Unit Count
  • Updated Kuwait's M1A2 Abrams Unit Count
  • Updated Saudi Arabia's M1A2 Abrams Unit Count
  • Updated Morocco's M1A1 Abrams Unit Count
  • Updated Israel's Tank Unit Count
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Re: Demonius' Mod

Post by Demonius »

This is the final version of my mod, it now uses my custom .unit in combination with the default.unit so everything should be up to date.

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