Modding Trump Rising

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latefrost1145
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Posts: 2
Joined: Nov 16 2017
Human: Yes

Modding Trump Rising

#1 Post by latefrost1145 » Nov 16 2017

Hello, I was simply wondering which csv map file affected the trump rising start. I would greatly appreciate it if anyone could help me.
Last edited by latefrost1145 on Nov 16 2017, edited 1 time in total.

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Balthagor
Supreme Ruler
Posts: 20664
Joined: Jun 04 2002
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Location: BattleGoat Studios

Re: Modding Trump Rising

#2 Post by Balthagor » Nov 16 2017

From the TrumpRising.Scenario file (open with Notepad)
#ifset 0x01
#include "W2020.CVP", "MAPS\"
#include "W2020.REGIONINCL", "MAPS\"
#endifset

#ifset 0x02
#include "DEFAULT.UNIT", "MAPS\DATA\"
#include "DEFAULT.PPLX", "MAPS\DATA\"
#include "DEFAULT.TTRX", "MAPS\DATA\"
#include "DEFAULT.TERX", "MAPS\DATA\"
#include "GC2020.WMDATA", "MAPS\DATA\"
#include "DEFAULT.NEWSITEMS", "MAPS\DATA\"
#include "AllSourceLoad.INI", "INI\"
#endifset

#ifset 0x02
&&MAP
mapfile "GC2020"
&&END

#include "GC2020.OOF", "MAPS\"
#include "GC2020.OOB", "MAPS\ORBATS\"
#include "AllLoad.INI", "INI\"
#include "Trump Rising.csv"
#include "Modern.csv"
#endifset

#ifset 0x04
&&SAV
savfile "TR2017"
&&END

#endifset

#include "TR2020.csv"
#include "LocalText-Regions.csv", "SCENARIO\", Y
#include "Trump Rising-Text.csv", "SCENARIO\", Y
Chris Latour
BattleGoat Studios
chris@battlegoat.com

latefrost1145
Corporal
Posts: 2
Joined: Nov 16 2017
Human: Yes

Re: Modding Trump Rising

#3 Post by latefrost1145 » Nov 16 2017

Thankyou

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