Supreme Ruler Great War - Version Changelog 10.1.19 - Rail Transport!

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George Geczy
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Supreme Ruler Great War - Version Changelog 10.1.19 - Rail Transport!

Post by George Geczy »

BattleGoat is pleased to release a new update for Supreme Ruler Great War - featuring Rail Transport!

New features and changes in Version 10.1.49 (from previous public release 10.1.38):
  • RAIL TRANSPORT added
  • - Units will use Rail Transport when available
  • - Subject to Game Setting and Defense Dept ROE
  • - Rail transport is constant speed, no fuel use, no eff/morale penalty
  • Rail efficiency increased in supply model
  • Equipment list updates and fixes
  • Fixes to Campaign Lobby list
  • New Scenario Added "Brinkmanship"
  • Fixed gun emplacements not firing
  • Tech Tree updates and fixes
  • Created tooltip for last day trades
  • City nameplate size adjusted
  • Player name added to relations tooltip for Multiplayer
  • Revised Research Efficiency/Tech Level formula
  • Added additional lumber mills to Russia and increased their starting supply for the 1914/1917 start
  • Italian troops are now deployed for the 1917 start
  • Relationship changes in the 1914 sandbox
  • Added hotkey for minimap
  • Added popup for alert settings
  • City name plates changed to region name at far zoom
  • Added Multiplayer names to region name plates
  • Resolved rare MP Sync issue
We hope that you enjoy the new features and content in this update!

-- The BattleGoat Team
GIJoe597
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Re: Supreme Ruler Great War - Version Changelog 10.1.19 - Rail Transport!

Post by GIJoe597 »

Thank you getting rail use in.
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Eldin
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Re: Supreme Ruler Great War - Version Changelog 10.1.19 - Rail Transport!

Post by Eldin »

Great scott!

Time to fire up the old girl and give her a new go. Will this be added to Ultimate as well or is it only added to GW?
Buzzbrad
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Re: Supreme Ruler Great War - Version Changelog 10.1.19 - Rail Transport!

Post by Buzzbrad »

Eldin wrote: Jul 09 2018 Great scott!

Time to fire up the old girl and give her a new go. Will this be added to Ultimate as well or is it only added to GW?
Rail transport was added to Ultimate also.
Eldin
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Re: Supreme Ruler Great War - Version Changelog 10.1.19 - Rail Transport!

Post by Eldin »

Thanks!
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Zuikaku
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Re: Supreme Ruler Great War - Version Changelog 10.1.19 - Rail Transport!

Post by Zuikaku »

Why is rail transport not using any fuel? Coal and later oil and electricity shoul'd be consumed.
I also suggest techs to improve rail speed as game progresess. Like rail infrastructure improvements, Diesel rail engines introduction and electric rail engines introduction.
Please teach AI everything!
way2co0l
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Re: Supreme Ruler Great War - Version Changelog 10.1.19 - Rail Transport!

Post by way2co0l »

I think rail moves pretty quickly already. If you add tech progression in, then I'd argue that the base speed should be reduced before it get increased.
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Zuikaku
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Re: Supreme Ruler Great War - Version Changelog 10.1.19 - Rail Transport!

Post by Zuikaku »

Base - 40km/h
Diesel - 60 km/h
electric 80km/h

Something like that?
Please teach AI everything!
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