Sometimes in a battle there's 1 or 2 enemy units just slaughtering ALL of your units.
Mostly this is a battle ship from a distance bombing your land units. AI does this great and so do I as human sometimes
position 1 or 2 of these ships with 0 protection just to take out dozens if not over 100 units of the enemy.
But in most cases I see 100+ bombers are in the area. Sometimes 1 or 2 bombing some region here and there.
Most of the bombers, if left to AI, usually doing pretty much nothing.
In this case, the AI should have an event triggered:"hey, I'm loosing tons of units down there. All by shells from
artillery, battle ship, etc. .. I have 100+ bombers there doing nothing... LAUNCH BOMBER CAMPAIGN!
I do this manually each time with a success rate of 100% but never seen the AI doing this, but it's a proven
WWII concept and works in the game as well. AI should be aware of this.
Concept of bombing raids / bomber command
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- Brigadier Gen.
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- Joined: Jul 08 2008
Concept of bombing raids / bomber command
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- Corporal
- Posts: 2
- Joined: Jan 12 2018
- Human: Yes
Re: Concept of bombing raids / bomber command
Thanks for the advice, I'll try to do it. I did not play through it, hopefully your technique will make me pass.
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- Brigadier Gen.
- Posts: 884
- Joined: Nov 11 2011
- Human: Yes
Re: Concept of bombing raids / bomber command
Wow, didn't expect the AI to respond to this suggestion.
I second the suggestion btw, the AI use of bombers is pathetic. I've seen empires fight over many years and finally lose - still with a thousand of bombers/multifighters just circling around many air bases doing nothing... Sometimes they get triggered by something, but it's a rare happenstance.
I second the suggestion btw, the AI use of bombers is pathetic. I've seen empires fight over many years and finally lose - still with a thousand of bombers/multifighters just circling around many air bases doing nothing... Sometimes they get triggered by something, but it's a rare happenstance.