Supreme Ruler Great War - Version Changelog 10.2.3

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Balthagor
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Supreme Ruler Great War - Version Changelog 10.2.3

Post by Balthagor »

This version is now public.

Multiplayer:
  • MP Lobbies visible when closed, in game (cannot be joined)
  • New option in Regional Atlas - Show only human players
UI and Game function:
  • SP savegame option to reload as other region
  • Right Click - Facilities
  • Right Click - Units
  • Research popup, Leads To Designs, can now be filtered to own region/all regions
  • Allies/Enemies map filter
  • Fixed Victory Conditions List
  • Double click resource to lock from minister
  • Delete savegame from in game
  • Guerrilla/Partisan progress the same way Garrisons do.
  • Move to first waypoint does not happen if air units in selection of units
  • Fix to colonies using their fabrication to build units
  • General bug fixes and optimizations
Game Content:
  • Equipment file fixes
Game Configuration
  • Data structure file changes (AIParams, WMData)
  • File locations and folder structures changes for Workshop support
  • Steam player name invalid characters fixed (hopefully)
  • MP Autosaves now use options.bautosaveunique setting for file names
This update includes some very significant feature changes. Existing savegames will be compatible but will not benefit from new content.
Chris Latour
BattleGoat Studios
chris@battlegoat.com
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milivoje02
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Re: Supreme Ruler Ultimate - Version Changelog 10.2.3

Post by milivoje02 »

10.2.3 or 9.2.3? Or again is mixed wiht Suprem Ruler The Great War ?
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Balthagor
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Location: BattleGoat Studios

Re: Supreme Ruler Great War - Version Changelog 10.2.3

Post by Balthagor »

oops, title fixed
Chris Latour
BattleGoat Studios
chris@battlegoat.com
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