Colonial power not fighting
Posted: Nov 19 2018
Just today I came upon something very odd I haven't noticed before as I never played like that.
Until now, I only played conquering the world no colonies.
This eventually always bankrupts me due to what I believe some bug in the economical engine of the game. But this post is about something else.
YoMomma told me for the same reason of going bankrupt if the country gets to big he makes colonies.
so I did the same.. playing Germany now and to avoid bankruptcy only colonize. Seems to work thus far.
But now Germany got into a war with France and in Africa my colony "German Togoland" is just like me at war with "French West Africa"
So I thought, ok, let's send him 100 troops I give to my colonial power so I don't have to do the war let him fight in Africa.
Now he transported all his units to Africa but he can't fight!
I switched on to see the pathing lines and I see the AI is pathing the units into French West Africa to conquer them, but these colonial units can't!
IF a unit for mine creates at least 1 single area of French West Africa which I conquer, from that point on the units from German Togoland start to expand
my area and fight.. but without my units they get stuck and keep pathing every day and then abord.. as they for some odd reason can't seem to conquer the land themselves
Personally I think this is a bug?
Why shouldn't my colonial power be able to conquer the land for himself? Or at least let him claim the land for me..
Anyway.. I consider this a bug..
If you think, BG thinks, it's not a bug and colonial forces shouldn't conquer lands either for themselves or for me..
at least stop them their pathing every single day which costs CPU power only to get them stuck anyway..
But personally, fix it so they can conquer!
Until now, I only played conquering the world no colonies.
This eventually always bankrupts me due to what I believe some bug in the economical engine of the game. But this post is about something else.
YoMomma told me for the same reason of going bankrupt if the country gets to big he makes colonies.
so I did the same.. playing Germany now and to avoid bankruptcy only colonize. Seems to work thus far.
But now Germany got into a war with France and in Africa my colony "German Togoland" is just like me at war with "French West Africa"
So I thought, ok, let's send him 100 troops I give to my colonial power so I don't have to do the war let him fight in Africa.
Now he transported all his units to Africa but he can't fight!
I switched on to see the pathing lines and I see the AI is pathing the units into French West Africa to conquer them, but these colonial units can't!
IF a unit for mine creates at least 1 single area of French West Africa which I conquer, from that point on the units from German Togoland start to expand
my area and fight.. but without my units they get stuck and keep pathing every day and then abord.. as they for some odd reason can't seem to conquer the land themselves
Personally I think this is a bug?
Why shouldn't my colonial power be able to conquer the land for himself? Or at least let him claim the land for me..
Anyway.. I consider this a bug..
If you think, BG thinks, it's not a bug and colonial forces shouldn't conquer lands either for themselves or for me..
at least stop them their pathing every single day which costs CPU power only to get them stuck anyway..
But personally, fix it so they can conquer!