SRGW - Ottoman Empire - Labor Shortage notice seem out of line with population
Posted: Aug 28 2017
There is a problem with early arrival of tight Labor (3% warning notice), so early in the game with a country having a huge population and not that many projects under-construction.
In the case of Ottoman Empire, this came in January 1915, at a time when only the following facilities were under construction:
* one x Naval Fabrication facility (@ 85% complete)
* two short-railroad segments (Al Hallal area with one bridge)
* two short Road segments (connecting Constantinople and Istanbul
* one x Coal facility
* one x Oil & Gas facility
Only military production is one x heavy artillery and one x medium artillery unit. Since games beginning, only a few Infantry units (maybe six total) and @ six armored car / motorcycle recon units have been built. No major impact should be on manpower, as few infantry units have been built.
Within the prior four weeks, some other facilities were completed, including:
* one x Land Fabrication facility;
* one x Oil Field facility
* one x Timber facility
* one x Coal Mine facility
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* * Population.
"The 1914 census list reflected major changes in the territorial boundaries and administrative division of the Ottoman state.[3] The population statistics and Ottoman general election, 1914 were major population sources. 18,520,015 was the population.[4] The grand total for 1914 showed a "net gain" of 1,131,454 from the 1905-06 Ottoman census survey."
Source:
https://en.wikipedia.org/wiki/1914_popu ... man_Empire
With a population of 18.5 million (where less than one-half are ethnic Turkic, one would not think these project above would stretch the Labor market as being tight, to generate a 3% warning.
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Thanks for looking into this.
In the case of Ottoman Empire, this came in January 1915, at a time when only the following facilities were under construction:
* one x Naval Fabrication facility (@ 85% complete)
* two short-railroad segments (Al Hallal area with one bridge)
* two short Road segments (connecting Constantinople and Istanbul
* one x Coal facility
* one x Oil & Gas facility
Only military production is one x heavy artillery and one x medium artillery unit. Since games beginning, only a few Infantry units (maybe six total) and @ six armored car / motorcycle recon units have been built. No major impact should be on manpower, as few infantry units have been built.
Within the prior four weeks, some other facilities were completed, including:
* one x Land Fabrication facility;
* one x Oil Field facility
* one x Timber facility
* one x Coal Mine facility
--------
* * Population.
"The 1914 census list reflected major changes in the territorial boundaries and administrative division of the Ottoman state.[3] The population statistics and Ottoman general election, 1914 were major population sources. 18,520,015 was the population.[4] The grand total for 1914 showed a "net gain" of 1,131,454 from the 1905-06 Ottoman census survey."
Source:
https://en.wikipedia.org/wiki/1914_popu ... man_Empire
With a population of 18.5 million (where less than one-half are ethnic Turkic, one would not think these project above would stretch the Labor market as being tight, to generate a 3% warning.
----------
Thanks for looking into this.