Playing Supreme Ruler Ultimate Multiplayer Games

This forum has been archived. Please use the new multiplayer forum. If you need to retrieve a thread from here, contact BattleGoat.

Moderators: Balthagor, BattleGoat

Brigadier Gen.
Posts: 851
Joined: Nov 11 2011
Human: Yes

Re: Playing Supreme Ruler Ultimate Multiplayer Games

#31 Post by Kristijonas » Jun 24 2015

Recently a desync ruined our multiplayer game :/

I have a theory that someone might want to check:

I was at war with another player. An AI nation was allied to BOTH me and him. This may have led my PC to calculate as if the AI is helping me, and the other player saw the AI as helping him.

Saved game: ... sp=sharing (Check how different everything is when playing as Iraq and Syria. For example populations, kill count etc).

Posts: 365
Joined: Jun 22 2009
Human: Yes
Location: Chicago, IL, U.S.A.

Re: Playing Supreme Ruler Ultimate Multiplayer Games

#32 Post by Pax25 » Jun 26 2015

I've hosted multiple MP games on both GameRanger and Tunngle. Some games with as many as 10 people. I'd love to see a switch to Steam if it improves the multiplayer experience.
"In any good multiplayer wargame, the only 'house rule' that should be needed, is that there are no rules." -Pax25
GameRanger # 406426

Warrant Officer
Posts: 34
Joined: May 27 2016
Human: Yes

Re: Playing Supreme Ruler Ultimate Multiplayer Games

#33 Post by Terran1969 » Jul 13 2016

This would make the game more fun id like to see this happen on Steam.

Posts: 108
Joined: Feb 17 2016
Human: Yes

Re: Playing Supreme Ruler Ultimate Multiplayer Games

#34 Post by JollyGoodBork » Jul 13 2016

Wait why are you replying to a post that is more than a year old?
And, Frankly, anything that could give us stable multiplayer games would be great.
Something safe, stable and fast, preferably without having to download third party software.

Brigadier Gen.
Posts: 607
Joined: Jul 08 2008

Re: Playing Supreme Ruler Ultimate Multiplayer Games

#35 Post by mrgenie » Aug 03 2016

zero007 wrote:Im hoping that BG will implement Steam multiplayer and matchmaking in this game. At the moment majority of my friends wont bother playing this game due to router issues. People are just too lazy or unskilled to modifie their routers to use direct ip. Hamachi and similar programs have their own issues... Atleast BG should set up Polls to see what people want. I would vote Yes implement Steam multiplayer and matchmaking.
what kind of problems?

I simply setup a tap layer 2 virtual private network.

everyone having their own in the and everything is bridged so you can have 65k computers in the network and everyone seeing each other.

not sure what kind of problem you might have there. Not even NAT, port mapping or anything else is needed.

here's a nice website with good info:

simply setup a server and the clients (I understood from your command you understand networking)
and distribute the clients automatically to your friends with a little script and everything is up and running automatically on their end.

nice thing: if you use proper encryption and certificates it's safe to assume no one who's capable of hacking this network will hack your network.
Those who can, will target bigger fish.

Post Reply

Return to “SRU Multiplayer Games”