Model units

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russ1000
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Re: Model units

Post by russ1000 »

Marder_II

DEFAULT.PICNUMS

1366, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1366, , , , , , 0.001,

UGBITS is absent.
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russ1000
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Re: Model units

Post by russ1000 »

KV-2

DEFAULT.PICNUMS

1112, 0, 1, 2, , -1, -1, -1, 0, 0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 2, 2, 14, , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1112, , , , , , 0.0009,

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russ1000
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Re: Model units

Post by russ1000 »

Vickers MKVI
To add to the file:

DEFAULT.PICNUMS

1368, 0, 1, 2, , -1, -1, -1, 0, 0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 2, 2, 14, , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1368, , , , , , 0.0009,

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russ1000
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Re: Model units

Post by russ1000 »

TKS 20

To add to the file:

DEFAULT.PICNUMS

1369, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1369, , , , , , 0.0009,

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Balthagor
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Re: Model units

Post by Balthagor »

This is an impressive number of models. Do we know who is the owner? Is there someone that can give permission for their use?
Chris Latour
BattleGoat Studios
chris@battlegoat.com
russ1000
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Re: Model units

Post by russ1000 »

Balthagor wrote:This is an impressive number of models. Do we know who is the owner? Is there someone that can give permission for their use?
This is a public project GZM to the game Blitzkrieg. All of the models 5-8 years ago and are freely available. Since we do not use model for commercial purposes should not be a problem. Before to make model is suitable for the game, they have to convert between the two programs.
russ1000
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Re: Model units

Post by russ1000 »

Dewoitine D510

To add to the file:

1370, 15, , , , -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, , , , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1370, , , , , , 0.00062,

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Nerei
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Re: Model units

Post by Nerei »

I think what Balthagor is hinting at is using them in the core game which would be commercial use.
The question in that case though is not just if the creator can/will give permission but also what also what license the software used to create them is under or if there is original blitzkrieg assets included.
Both can preclude commercial usage no matter what the creator says. I mainly bring this up as most people tend to forget such things.
russ1000
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Re: Model units

Post by russ1000 »

M22 Locust

To add to the file:

DEFAULT.PICNUMS

1164, 0, 1, 2, , -1, -1, -1, 0, 0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 2, 2, 14, , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1164, , , , , , 0.001,

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russ1000
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Re: Model units

Post by russ1000 »

LVT 1

To add to the file:

DEFAULT.PICNUMS

1216, 0, 1, 2, , -1, -1, -1, 0, 0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 2, 2, 14, , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1216, , , , , , 0.00085,

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russ1000
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Re: Model units

Post by russ1000 »

Nerei wrote:I think what Balthagor is hinting at is using them in the core game which would be commercial use.
The question in that case though is not just if the creator can/will give permission but also what also what license the software used to create them is under or if there is original blitzkrieg assets included.
Both can preclude commercial usage no matter what the creator says. I mainly bring this up as most people tend to forget such things.
Models taken from the game strategy with elements of tactics published in 2004?. SR Ultimate is a global strategy. I don't think the owners of the models suffer from the fact that their creation will decorate a good global strategy and will find a second life. In our time is not always possible to come up with something new. Add or take away a few polygons, change the texture of the model, convert to game format and will become its Creator.
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Balthagor
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Re: Model units

Post by Balthagor »

russ1000 wrote:
Nerei wrote:I think what Balthagor is hinting at is using them in the core game which would be commercial use.
The question in that case though is not just if the creator can/will give permission but also what also what license the software used to create them is under or if there is original blitzkrieg assets included.
Both can preclude commercial usage no matter what the creator says. I mainly bring this up as most people tend to forget such things.
Models taken from the game strategy with elements of tactics published in 2004?. SR Ultimate is a global strategy. I don't think the owners of the models suffer from the fact that their creation will decorate a good global strategy and will find a second life. In our time is not always possible to come up with something new. Add or take away a few polygons, change the texture of the model, convert to game format and will become its Creator.
Unfortunately the law is a bit pick about this stuff and we can't take risks with the company. For now we'll just keep this as a mod. But thanks for sharing!
Chris Latour
BattleGoat Studios
chris@battlegoat.com
russ1000
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Re: Model units

Post by russ1000 »

Ok
J-1 Chi-He

To add to the file:

DEFAULT.PICNUMS

1307, 0, 1, 2, , -1, -1, -1, 0, 0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 2, 2, 14, , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1307, , , , , , 0.00094,

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russ1000
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Re: Model units

Post by russ1000 »

Char B1 bis


To add to the file:

DEFAULT.PICNUMS

1295, 0, 1, 2, , -1, -1, -1, 0, 0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 2, 2, 14, , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1295, , , , , , 0.00092,

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russ1000
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Re: Model units

Post by russ1000 »

Centurion MKIII

To add to the file:

DEFAULT.PICNUMS

1129, 0, 1, 2, , -1, -1, -1, 0, 0, 0, 0, 0, 0, -1, -1, 0, 0, 0, 0, 0, 2, 2, 14, , 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1129, , , , , , 0.00092,

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