3D modelling

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Nerei
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Re: 3D modelling

Post by Nerei »

The F-16 is mostly in the "it might happen" category. I have not assigned any ID for it in my UGBITS list or anything like that. It largely depends on what paint jobs I might find for it (I have yet to look for them though).
Generally there is nothing I will say I will definitely not do. It is really all about what order I do them in and in the end how many I manage to do in total.

I can go with a .22-.23 scale for the S-300. Generally when it comes to scale I just try and get it roughly right.
This is especially true with these less tested releases and suggestions for scale adjustments is definitely something I am open to.
MK4
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Re: 3D modelling

Post by MK4 »

I can`t find either a default or regional texture for the Delta III model (which is included), but I see it is pictured in the UGBITS. Did you forget to include the texture or has it not been completed yet?

Btw, why wouldn`t the Russian texture of the Kirov be usable as the default texture too? I don`t see any national markings on it. Also, removing the insignia from the Chinese (for example) Ka-27 would create a generic texture for that one too. Just saying that you could declare complete a couple more units without much trouble.

About the infantry carriers we talked before. Could the Japanese Type 96 APC be turned into a Patria AMV with not much effort? The Patria has the side armour slightly slanted and the front tip a bit different, but otherwise, the same shape I think.
https://en.wikipedia.org/wiki/Patria_AMV
https://en.wikipedia.org/wiki/Type_96_A ... el_Carrier
EDIT:
actually, the more I look at them the less I think they look so similar. Sorry for digressing!
https://commons.wikimedia.org/wiki/Cate ... sh_service
Nerei
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Re: 3D modelling

Post by Nerei »

The Delta III should use the rsub01.dds texture. I went with that name as it has space for multiple models and hopefully I will end up having those spaces filled. The Japanese sub texture use the same naming system (jsub01.dds) and has 3 vessels fitted onto it.

For the kirov my plan was mainly to have the reddish decks be a signature feature of the Soviet/russian navy so the change would just be to change that and maybe a few other things. Not a large thing but something I still have to do. It does not matter that much for the Kirov itself but for say the Sovremenny that is used by multiple nations it would be a way to distinguish the Russian version.

For the Ka-27 I have not decided what to do yet. I might end up with a simple grey texture sure. I might as well also make an indian navy version while I am at it. It should not be too much work to do that. For that matter I should probably also get around to doing it for the A50 and Il-76. Their default one is largely based on the Indian airforce anyway.

Converting the Type 96 directly to a Patria might be not be possible but I can probably steal parts from it. The wheels certainly can be reused.


Also here is something I have been working a bit on.
Image
Front is Fuji, right is Kilimanjaro, left is Everest (part of it anyway) and back is Rainier. tris count is around 500-600

Basically I was considering some mountain replacements as I am not that fond of the current mountain. Naturally they are not finished but getting them this far is quite fast as I built them amongst others on USGS maps and Maya can do nearly all of the heavy lifting if I have a height map.
The challenge naturally is how much it is actually possible to alter the map but they are only a few hundred kb each with textures so assuming it is possible it should be possible to create a good number of unique mountains so Fuji, Matterhorn, Denali, Everest etc can actually look like they do. I have also considered making unique tourist attractions so Paris could have say Arc de Triomphe and the Eiffel tower instead of two casinos.
MK4
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Re: 3D modelling

Post by MK4 »

The Delta III should use the rsub01.dds texture.
Thank you! I can open vanilla model files in Notepad and see the name of the texture, but when I open any of yours in Notepad... they look very differently.

Interesting idea with the unique terrain features. Does SRU allow you to place a certain mountain model only where you want it to be?

When and if you go back to making infantrymen do you think you could make a modern (nowadays) special forces soldier with a western weapon? It kinda bugs me that we only have guys with kalashnikovs. Personally I`d go with a G36 or M4 carbine since they seem to be highly liked by such units:
https://en.wikipedia.org/wiki/Heckler_% ... _G36#Users
https://en.wikipedia.org/wiki/M4_carbine#Users
Nerei
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Re: 3D modelling

Post by Nerei »

I compress them as binary files while BG has used ascii compression. I save a bit of space that way (and the plugin I use to export the .x files do it by default so I have not tried to change it).
Assuming you are on windows you can use a program called open 3d model viewer to find what texture files the models use amongst other things.

I actually have no idea what can be done with the map. I plan on experimenting a bit with it but it is not my highest priority. I would probably also rather work on landmarks than mountains.

I will probably get back to work on infantry at some point. If/when that happens I can put it on my list of models. It will not be for some time though.
MK4
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Re: 3D modelling

Post by MK4 »

I will probably get back to work on infantry at some point. If/when that happens I can put it on my list of models. It will not be for some time though.
That`s ok, I just like having hope. :D Same with the rest.

I don`t know if you`re aware, but Japan is working on a new APC and has released photos of the prototype:
http://www.janes.com/article/66989/japa ... from_rss=1
http://www.military-today.com/apc/new_j ... x8_apc.htm
Nerei
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Re: 3D modelling

Post by Nerei »

Actually I do have a JGSDF infantry that is fairly far along. It is using a Howa type 89 rifle though. How far exactly I cannot say as I have not looked at it for some time and I will probably find something I want to correct when I get back to it.

While I will not rule out making another APC anytime soon my priority is not high for AFV's right now. I will actually try and see if I can finish something for once instead of making more models.

Given that I naturally stick with such plans I managed to start making the USS Nimitz some days ago.
Image
Red is placeholder
A good deal of work left to do but it is coming along and it was fairly easy to steal parts and texture elements from Gerald Ford and a few others which is good. It might mean I can cut a bit down on texturing which is already taking a good amount of time for this ship.
It also happens to be the highest tris model so far at 1648. Stripping the weapons can cut it down over 200 though I do prefer to keep it and ultimately I do not consider it that bad for a super carrier.
Edit: For those curious yes I also am also working on a Kitty Hawk. The John F. Kennedy to be specific as I prefer the funnel design it has over that of the other Kitty hawk carriers
MK4
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Re: 3D modelling

Post by MK4 »

While I will not rule out making another APC anytime soon my priority is not high for AFV's right now.
I only posted that because I know you like the subject (JGSDF, not APCs :-) ). I wasn`t actually asking for it.

Great to see the Nimitz so close to completion!
Nerei
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Re: 3D modelling

Post by Nerei »

Oh I might very well end up making it. That said I am more interested in the Asahi class destroyer(or frigate/escort as pretty much all JMSDF ships are called). Either it or Akizuki will definitely end up being made.

Unfortunately there is still a good bit of work to do on the Nimitz. What you see the carrier from is basically the very best angle. The rear part of the hull is still fairly incomplete and except for a few numbers and some illegible text the superstructure is practically empty. The deck is also in dire need of some weathering.
My guess is that it is halfway there. Still it would have been far, far less had it not been for Gerald Ford donating so much and I assume both it and Nimitz will donate to Enterprise and Kennedy.
Surface warships really are the ultimate time sinks when it comes to models. Nimitz probably beat the mostly finished Sōryū by 3:1 in time taken already.
Image
I might end up removing the text on the sail.
Sōryū is also interesting to me in that it is the first model I made that was designed to outright share a texture map with other models. In this case Oyashio and Yūshio. Now they are all more or less done.
Image
This also basically means all currently planned JMSDF submarines are done. The focus is mainly on the later models as the earliest post war ships can probably be handled by Gato and I-201.
And naturally as soon as I type this I start to consider adding the Asashio class submarine to the list.
Nerei
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Re: 3D modelling

Post by Nerei »

Thought I would mention I might be cutting down a bit on this for some time. I have been using quite a bit of time on this recently and combined with also actually working in 3D I have had some quite long days with Maya.
This is to some extend to avoid burning out completely on it in which case I might put it away for a year or more. To some extend it is also just to do something other than building low detail weapons which a large fraction of my spare time (and practically all of it that involved 3D) has been taken up with.

I am not saying I am killing this off or anything like that just that production might drop somewhat.
Definitely do not expect much in terms of releases for some time.
YoMomma
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Re: 3D modelling

Post by YoMomma »

I understand, can you put a version out for modern troops? I only see 1 version and that's of old units i think.
Gameplay 1st
MK4
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Re: 3D modelling

Post by MK4 »

Nerei wrote:Thought I would mention I might be cutting down a bit on this for some time.
Sure, when you have something done post it and it will be well received. And thank you for what you`ve done so far! In my case at least it rejuvenated my interest in this game series.
YoMomma wrote:I understand, can you put a version out for modern troops? I only see 1 version and that's of old units i think.
What he posted above (the download link on the previous page) contains all the units he has completed. There are units from ww2, cold war and recent times.
Nerei
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Re: 3D modelling

Post by Nerei »

Yes everything released so far can be found in the download on page 12. Future content will probably also appear in this topic quite a bit before it does in the actual release thread.
Probably around 1/3 of what I have made so far is in service right now in some form. Next update (whenever that might be) will mostly be focused on modern equipment.
MK4
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Re: 3D modelling

Post by MK4 »

Nerei wrote:Next update (whenever that might be) will mostly be focused on modern equipment.
Hooray! :-)
Nerei
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Re: 3D modelling

Post by Nerei »

Just keep in mind that "modern" in this definition means in service around the end of the cold war or more recent. It does not have to be brand new. The Mig-21 would be covered as would the T-55. Still most of it should fit 2020 just fine.
It is unlikely to be just modern things though. I still got a few world war 2 vintage aircraft that needs to be added but so far they are outnumbered by modern US submarines alone.

I might also try and make some fictive/paper designs. It might be good to have a bit more creative freedom.
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