The mod will be work in progress. For V5 i will balance some more unit designs and military capacity.Changes
Too many to name, but lots of "map fixes". Changed lots of airfield to airbase, add/remove lots of facilities, edited units inventory and much more. Still im far from happy, but its fun to play i would say and i think it would be cool scenario to play multiplayer.
Solved world energy crisis
Add techs to all red sphere regions, this seem to help a bit with GDP
Played a testgame with Australia, made some changes like unit inventory, facilities and tech
Add facilities to China and some of the smaller red sphere
Solved population bug on EU
Honored Marines in giving the design to EU
Gave EU Green Berets because they are my favorite (EU still need some inventory, but for player should be enough, nice elite army with designs from the majors)
Removed alot of militairy complexes for mainly EU. I was not happy with the speed after 6 years. Besides EU can't build 20 nuclear subs at same time. Caused huge uranium shortages in V1.
Fixed EU treaties
Fixed some lost regions in the Carribean to EU
add treaties for small red sphere (criminal extradiction and free trade)
add BTR-05 and T-94 design to Russia
modernised the Russian army a bit
prolly did some more stuff, but i need sleep, cant remember
Now i did some stuff with events. Basicly the longer im working on the mod, less war happen.
So i am scripting the wars i have seen so far in this mod and they happen between start of game and 2025.
This seem easiest solution for now untill i get some more experience with testing events.
cpl of nuclear designs for EU. inventory and build.
missile silo facility Russia (above Moscow). It's active in rl.
edited China unit inventory alot. Mainly extra navy and some foot infantry.
Gave China like 200 extra farms and some mines
Gave India extra facilities
Edited treaties alot. removed formal alliances between red and finally you see unscripted wars again.
Replaced formal allianced with other treaties.
Edited .WMData file to get rid of surplus production and improve world economy.
2 more scripted wars between 2025 and 2030. Israel-Arab League and African Union-Arab League.
Adjusted lots of regions treasury.
Test with event Defcon. If it works as nice as the wars, it should screen the game and if it's peace defcon should be changed to 0 (peace). But maybe i am wrong and defcon is removed altogether replayed by global events, suiciding the world economy. Lets just hope for the best.
The story is basicly, after agression from the red sphere members and the lack of leadership in USA, NATO and EU, countries felt the need to merge together into superpowers. A few countries were against this and thats why there are some smaller states.
If you have suggestions i will look to implement them, but my primary focus is making red sphere stronger. Ofcourse feedback is very welcome. Enjoy!
Simply copy files into your game directory. I didnt edited any of the game files so doesnt mather if you copy it onto vanilla or use a copy of SR:U