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 Post subject: Re: 3D modelling
PostPosted: Apr 20 2017 
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Joined: Jan 11 2016
Posts: 221
Human: Yes
MK4 wrote:
Nerei wrote:
Finally a quick question. Would anyone be willing to help with the creation of PICNUMS entries? I am mostly asking as this is still something that takes time and unlike actually building the models it is something I can outsource.

What would that involve? Posing the skinned models in a 3D graphics software?


No there is nothing involving the UGBITS files. Absolutely nothing at all. I definitely did not write UGBITS by accident initially and later change it to picnums if that is what you are referring to. Definitely did not happen... >_<
If there are any archived sources such as archive.org that indicates anything else then that is nothing but a conspiracy against me because I would definitely never makes such a mistake... ^_-
Okay seriously yes I did do just that.
What I mean is basically writing the entry for the default.picnums file and testing that everything works and looks okay so all it takes is the game itself. That and time. It will save me having to port the models and textures over to my desktop computer which I am not all that often near right now.

For the UGBITS I have a light and camera rig that I import into the scenes so producing the UGBITS picture itself is quite fast and easy.


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