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 Post subject: Re: 3D modelling
PostPosted: Jan 29 2017 
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Colonel

Joined: Oct 08 2011
Posts: 299
Human: Yes
Isn`t the T-55 complete already? As for the MiG-21 I`d rather get a Rafale which does not exist at all in vanilla, but if the Fishbed gets you inspired go for that of course.


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 Post subject: Re: 3D modelling
PostPosted: Jan 29 2017 
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Corporal

Joined: Nov 15 2013
Posts: 8
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When is the update comes in out?


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 Post subject: Re: 3D modelling
PostPosted: Jan 30 2017 
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Major

Joined: Jan 11 2016
Posts: 178
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MK4 wrote:
Isn`t the T-55 complete already? As for the MiG-21 I`d rather get a Rafale which does not exist at all in vanilla, but if the Fishbed gets you inspired go for that of course.

It is just examples. I have no idea what I will end up making. I can tell you though that the Rafale (and a few other Dassault aircraft) are something I hope to make at some point.
scougys wrote:
When is the update comes in out?

Like I said a few replies back I do not know when next update will happen at all. I am not even going to give any kind of estimates.


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 Post subject: Re: 3D modelling
PostPosted: Jan 30 2017 
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Colonel

Joined: Oct 08 2011
Posts: 299
Human: Yes
Perhaps finishing some of the wip units that would require the least amount of work would be the best way to use your energy (whenever you decide to give this another shot).


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 Post subject: Re: 3D modelling
PostPosted: Feb 01 2017 
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Major

Joined: Jan 11 2016
Posts: 178
Human: Yes
Technically speaking finishing off a half done model might not be faster than building something completely new, depending on what it is.

To give an example these submarines have probably not taken more time than it would take to finish off the Enterprise
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Two of the are still incomplete but being submarines they are quite fast to make.

That said my approach will very much be simply to work on what I like and generally try to avoid working 5+ hours in a row on it.
Making thing like the planned AEGIS conversion for USS Long Beach, Chinas planned Aircraft carrier or say making a hypothetical 6th generation fighter jet or railgun armed stealth battleship along the lines of the Zumwalt would also cut some time as I can cut research and gathering reference quite hard.


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 Post subject: Re: 3D modelling
PostPosted: Feb 06 2017 
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Major

Joined: Jan 11 2016
Posts: 178
Human: Yes
Progress is not the fastest but I am still getting a bit done.
Image
Image
Image
The Spruance in particular still need some texture work in some places. The other vehicles mainly just a generic texture set. The latter is not going to be hard as the textures are made specifically to support the creation of more camouflage patterns. Patterns like the ROK and US still take a decent time though as does the French though that is currently more down to the geometry of the Leclerc than anything else.
The M270 will not be including a lot of different pattens for the initial release though it might very well come later.


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 Post subject: Re: 3D modelling
PostPosted: Feb 07 2017 
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Colonel

Joined: Oct 08 2011
Posts: 299
Human: Yes
I`m really impressed with how much detail you manage to put into these low poly units. The APC in particular.


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 Post subject: Re: 3D modelling
PostPosted: Feb 15 2017 
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Colonel

Joined: Sep 07 2010
Posts: 275
Human: Yes
Location: A dark and ominous room - only illuminated by the eerie light of a computerscreen
SO Impressive. I hope that BG will find a place for you in some capacity when they start up again now with the new project !


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 Post subject: Re: 3D modelling
PostPosted: Feb 15 2017 
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Supreme Ruler
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Joined: Jun 04 2002
Posts: 19878
Human: Yes
Location: BattleGoat Studios
We certainly appreciate the work that goes into these!

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Chris Latour
BattleGoat Studios
chris@battlegoat.com


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 Post subject: Re: 3D modelling
PostPosted: Feb 15 2017 
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Major

Joined: Jan 11 2016
Posts: 178
Human: Yes
I am naturally glad you all like this. Indeed it does take quite a bit of time to make but that is how it is and getting as many details right as possible just does take some time.
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Sorry I do not have more to show than this half finished vehicle for now but I have had some family issues. Long story short my grandmother died yesterday and despite her being both old and suffering from an advanced case of dementia it is naturally going to have an effect.
I hope I can get more work done in the coming weeks but at the same time I have to prioritise especially my mother who is affected quite hard by this.


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 Post subject: Re: 3D modelling
PostPosted: Feb 15 2017 
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Colonel

Joined: Oct 08 2011
Posts: 299
Human: Yes
My condolences to you and your family.


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 Post subject: Re: 3D modelling
PostPosted: Feb 15 2017 
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Supreme Ruler
User avatar

Joined: Jun 04 2002
Posts: 19878
Human: Yes
Location: BattleGoat Studios
Condolences from us as well.

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Chris Latour
BattleGoat Studios
chris@battlegoat.com


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 Post subject: Re: 3D modelling
PostPosted: Feb 16 2017 
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General
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Joined: Sep 15 2011
Posts: 2419
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Location: X:913 Y:185
I'm sorry for your loss...

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"If everyone is thinking alike, someone isn't thinking."
- General George Patton Jr


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 Post subject: Re: 3D modelling
PostPosted: Feb 16 2017 
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General

Joined: Feb 10 2012
Posts: 1929
Human: Yes
But it's also our gain :D

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Please teach AI to liberate and colonize instead of only annexing!


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 Post subject: Re: 3D modelling
PostPosted: Feb 17 2017 
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Major

Joined: Jan 11 2016
Posts: 178
Human: Yes
When I say getting more done in the coming weeks it is compared to that last roughly 10 day period where I have basically not gotten anything done at all.

That said I have gotten a few hours or work done on the Komatsu LAV.
It might still need some tweaks but this is largely how it will end up looking.
Image
tris count is around 930
I have decided not to include the large flags that was painted onto the vehicle during its Iraq deployment despite the 360 degree gunner shield being a typical feature used during this deployment.
The wheels are not 100% accurate as they are stolen outright from the MCV. I might change that at some point.


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